(XB1)Slimm qp ReapeR

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About (XB1)Slimm qp ReapeR

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  1. (XB1)Slimm qp ReapeR

    XB1 Fortuna: The Profit Taker - Update 24.2.12

    Usually when an update drops, you are required to hard reset your Xbox then launch the update from the “my games and apps” feature to prevent the current problem you’ve experienced. Idk if you tried that way
  2. All of the sliders in the operator customization menu do not work at all. This includes both arrows AND being able to click on the actual slider bar itself to adjust the position/look of our operator features, making the operator customization experience rather annoying. This has been an issue since the sacrifice update as it pertains to Xbox. Idk about the other platforms. Can it be fixed soon please?? It’s been over 6 months guys.
  3. (XB1)Slimm qp ReapeR

    XB1 Fortuna: The Profit Taker - Update 24.2.12

    One big problem regarding our operator customization menu. All of the sliders in the operator customization menu do not work at all. This includes both arrows AND being able to click on the actual slider bar itself to adjust the position/look of our operator features. This has been an issue since the sacrifice update as it pertains to Xbox. Idk about the other platforms. Can it be fixed?? other than that, preciate the update. Thank you to all who made the tennogen items as well. Looks good
  4. (XB1)Slimm qp ReapeR

    XB1 Fortuna: The Profit-Taker - Update 24.2.9

    @[DE]Megan the player credit amount is bugged. I have 1,150,000,000 credits but when I downloaded update my amount was down to 999,999,999. Also when I tried to make something in the foundry it took credits from the 999,999,999 meaning as of now the I’m literally missing at least 148 million credits. Luckily I aborted the build in my foundry but this really needs to be fixed. I did a lot of grinding for those credits. The amount is also capped at 999,999,999 at the moment so credits earned from missions can’t be added to it either
  5. (XB1)Slimm qp ReapeR

    Nyx & Titania Dev Workshop

    Also to add to absorb problems, she’s left vulnerable on deactivation animation with no way to defend herself. A random well timed shot can easily kill her. Been an issue since she’s been in the game.
  6. (XB1)Slimm qp ReapeR

    Nyx & Titania Dev Workshop

    All this time you guys had. All the unique ideas in the forums and everywhere else aaand this is what ya got? Sounds very underwhelming. it doesn’t really tackle most issues the community has with the frames in terms of QoL changes especially Titania. This all seems very... meh. Y’all can do better and you know it
  7. (XB1)Slimm qp ReapeR

    Dev Workshop: Nezha Revisited

    Looking good, looking forward to playing nezha now. Also DE Pablo it you’re reading this, could you please be in charge of my bae Nyx’s rework whenever it comes? Every frame you touch just makes sense. We appreciate it greatly
  8. (XB1)Slimm qp ReapeR

    Daily Tribute Dev Workshop!

    I really like the scaling login rewards. I still think you should place the weapons and primed mods in eso (or other content that’s challenging) while putting peculiar mods in the login system as it’s seems for fitting imho. As far as trading login rewards, I don’t mind it at all, I logged in for it. It’s mine and I feel like I should be able to do what I want with it but if it stays the same then it’s whatever. But yeah my only problem is that these weapons and mods are behind a time wall, that’s not a good way to do it imo.
  9. (XB1)Slimm qp ReapeR

    XB1 Beasts of the Sanctuary: Update 22.20.6 (+Hotfixes)

    Lith v5 relic is a reward for a t5 bounty in Cetus. I’m sure that has to be a glitch or something as it is usually reserved for axi relics. Hopefully it gets fixed soon
  10. (XB1)Slimm qp ReapeR

    Melee: Present and Future goals!

    I definitely agree that it is a button mah fest especially from the view of a console player. Yes while it’s understandable that pressing 1 button to melee if it’s not equipped as the main weapon is fine but if have the melee equipped as the main weapon then I’d like to press other buttons to create the combo instead of pressing “B” all day (Xbox command). Would like to see them take advantage of the buttons that literally have no function in melee mode like the reload button. And quite possibly the channeling button if that part of channeling will be gone with the upcoming changes.
  11. (XB1)Slimm qp ReapeR

    Melee: Present and Future goals!

    Ok yeah I get all that but I guess what I’m trying to say is that the spin attack has always been a boring move in general. It was before maiming strike, it’s only tolerated now bc of maiming and once the changes come it will still be a boring. It would be useless with only maiming yet again being the only reason to use that move. Yes I know they’re making the other moves more useful which I’m excited for but I’d also like the spin attack to actually be fun as well and it has never been fun. Making it a spin a attack combo instead of the current single spin attack could make it fun. This is something I’ve wanted way b4 maiming strike was even a thing
  12. (XB1)Slimm qp ReapeR

    Melee: Present and Future goals!

    @[DE]Rebecca 2 quick questions/considerations. 1.will there ever be any agile/noble idle stance animations for melee weapons as there for primary/secondary weapons? 2. Have/will you guys considere(d) possibly turning the spin attack from just a 1 move attack into an 2-3 move combo starting with the initial spin attack then transitioning into the rest of the combo. This could possibly further move us away from the current spin to win macro meta as well.
  13. (XB1)Slimm qp ReapeR

    XB1 Shrine of the Eidolon: Update 22.13.2

    Guys, remember to update the game through “my games and apps” on your Xbox. That’s should fix the problems people are having with not being able to download the update
  14. (XB1)Slimm qp ReapeR

    XB1 Shrine of the Eidolon: Update 22.13.2 (COMING MARCH 6!)

    ^^^For those who want to know about the beam weapon buffs And for those wanting to know when trials are leaving for us read here: As of today, Trials have been temporary retired on PC. Since these changes require us to send a build to cert, Trials on console will be retired in the next build after this one. Once it has been sent to cert we will have an official update release date which will also be the official retirement date for the Trials You’re welcome
  15. (XB1)Slimm qp ReapeR

    XB1 Shrine of the Eidolon: Update 22.13.2 (COMING MARCH 6!)

    Nope, next update. It also tells you that in the post.