Jump to content

KingTaro

PC Member
  • Posts

    3,061
  • Joined

  • Last visited

Posts posted by KingTaro

  1. Maybe the alerts giving Catalysts / Reactors won't be as rare anymore.

    I mean, even the upcoming Sortie seems to have them in the drop table. 

     

    Basically, because the potatoes are an important part of the in game progression, DE decided to make them less of a cash shop item.

    The upcoming revives change seems to be inline with this thought, as well.

  2. The skin looks great!

    But all except for the Primary color, have a dark overlay.

     

    This really limits the color possibilities. For instance, yellow becomes dark yellow-green with low saturation.

    Seems impossible to have a "white knight" or any other "light knight". Was this skin meant to be "dark knight" only, perhaps?

     

    Most frames only have 1 color layer with a dark overlay, so you can still have a "light" frame, but 3 colors out of 4 seems a bit too much (not counting energy color).

    I assume it has something to do with the PBR.

     

    Also, the shoulder pads don't get placed correctly (they float).

  3. That's just a totally confusing way to look at it. if you're talking about it's value as a damage mod, you simply say 'it's the same as +60% when using +100% Serration'; we already know that increasing base damage also increases elemental damage so there's no real reason to add in the '+60% to 200% elements'.

     

    KISS - it adds 30% damage. No matter what other mods are installed, the final damage amount will always be 30% more than leaving that slot blank. To compare to other mod choices, instead calculate their total value; effect divided by total (with other bonuses). So a third 90% element is 32%; 90% from the mod divided by 280% damage already installed.

    The 120% additive damage in this case is interesting to note.

    Most people don't know that the 30% from faction mod gets applied to your total damage (multiplicative) and not just your base damage (additive).

  4. ...so no it dosn't add another 120% damage. 

    This bit can be confusing because it does add another 120%.

     

    Assume you have 100% extra raw damage, from mods such as serration, resulting in 200% total raw damage.

    Add 100% elemental mod, and you get an additional 200% total elemental damage.

     

    If you use the 30% faction mod, your raw damage will be boosted by another 60%. (30% of 200%).

    Now that your raw damage is boosted by 60%, your elemental is going to be boosted by 60% as well. (since you had 100% elemental mod).

     

    With the 400% total damage, you end up with 120% extra damage using the faction mod. (60% extra raw and 60% elemental).

×
×
  • Create New...