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Jarriaga

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  1. Update: At 400% power strength it takes a bit over 2 seconds for a full armor strip. So by the time I'm done positioning or shooting an enemy, the enemies alongside it no longer have armor. The cherry on top is them getting a heat proc when the armor strip takes place, priming them. I am extremely happy with the results!
  2. That's pretty much why I thought about Valkyr in particular.
  3. Confirmed to be the 3rd, with the Helminth nerf (So far) being that it won't revive allies.
  4. Update: At 400% power strength it takes a bit over 2 seconds for a full armor strip. So by the time I'm done positioning or shooting an enemy, the enemies alongside it no longer have armor. The cherry on top is them getting a heat proc when the armor strip takes place, priming them. I am extremely happy with the results! ---------------- Original Post: Reducing enemy armor and slowing them down as you get closer seems to be an incredible perk for close-combat frames assuming the armor removal rate scales with strength, which is Valkyr's main stat. I can't wait to sacrifice Jade!
  5. I have some weapons built for cold, magnetic and/or gas just for flavor with no specific purpose in mind beyond not doing viral slash/heat in all my weapons. We are so overpowered it doesn't really matter.
  6. Watch everyone use Garuda's passive because there is zero downside to increasing all of your damage.
  7. There is no other way to make difficult content considering most frames can do level cap. Heck, it's not even about making it harder. Just less trivial by adding a 1% mission failure chance (Up from 0% failure rate) via uncomfortable builds. Either DE nerf everything we have to the ground to make level 100 (One hundred) enemies a threat, or they limit our ability to use min-maxed perfect builds. They opted for option 2.
  8. The prevalent model of the entire software industry is MVP (Minimum Viable Product). The discussion on "amateur work" is a ship that sailed a long, long time ago for software developers with a quick-iteration model. Just because something is incomplete (Lacking polish, missing functions, buggy, undecided final performance and intended behavior) doesn't mean a program isn't ready for public release as long as the bugs don't result in software that can't run at all. You should know that as a software developer.
  9. I'm not defending. I'm someone who has understood over 9 years that feedback means absolutely nothing unless DE already agree with said feedback. It's set in stone; they never change their minds. Here you have a compilation of everything they've refused to budge on: Again: DE never change their minds. It's all an Overton window of wiggle room. Using like count as a metric or argument as to why DE should change their minds is nothing but feel-good mental self-pleasing. The decision is not open to what the forums want.
  10. This game is not a democracy. Likes and support for popular opinions mean nothing. DE don't have to change their minds based on community sentiment if said sentiment is something they fundamentally disagree with.
  11. With the lesson being don't buy new frames with Plat.
  12. They can't do anything about it. Hardware limitations are hardward limitations.
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