Jump to content

FilibusterCrabz

PC Member
  • Posts

    74
  • Joined

  • Last visited

Posts posted by FilibusterCrabz

  1. 1 hour ago, Genasiana said:

    ...until the Drops campaign ends

    I'm reading through all the support documentation and finding this incredibly difficult to parse due to Twitch's obtuse language, but if this is the case (and the documentation seems to suggest it is) this conflicts with Megan's own statements and if it's not how they intended, the problem is with DE for setting the campaign to end at 5, since you can't watch the stream past when they end it anyway. It's also an awful move on Twitch's part, and I can see why they held off on it. I suspect they have to try and make this look good.

    That's all speculation though, because I redeemed my item during the stream, so I don't know how it's actually functioning. There have been a few people who said they deliberately waited and still received it. I'm going to do that for the next few days, as I already have the items. Time will tell, essentially. But either way, Twitch is the one with the awful system and equally poor documentation for it. Hooray for Twitch!

    • Like 1
  2. 59 minutes ago, Genasiana said:

    So unlike what is bolded in the initial post from [DE]Megan which started this thread we don't need to manually claim these Twitch Drops drops? Can you point out which type of drop they are so I can find the correct information for myself in the Twitch Drops FAQ then? 

    You do need to manually claim them from Twitch to appear in your Warframe inventory; you do not need to claim it during the campaign. An "unclaimed" drop, according to Megan, just goes straight into your Twitch inventory where it remains indefinitely until claimed.

  3. 2 hours ago, Genasiana said:

    Hey Folks, Just a heads up: The campaign was only active for an hour and the way Twitch Drops works for time based drops is that if you were eligible and had your progress bar fill up you only had until the streamer closed the campaign to claim. So, if you were eligible but didn't smash that claim button until even a minute after the campaign was closed (32min ago as of writing this) then you can no longer claim it. 

    This is not true, and the drop does not need to be manually claimed during the drop. The campaign and the actual reward are two different things in Twitch terminology, and you're only eligible for the reward if you are present. It will stay in your inventory indefinitely. This has been covered by both Megan and several others (myself included) in this thread.

     

    Edit: It will stay in your inventory indefinitely and does not need to be manually claimed at all. These aren't time-based drops in Twitch's purview; they are essentially redeemed automatically as long as you watch for the intended amount of time.

     

    Edit 2: Does not need to be manually claimed during the stream; you'll still want to claim the item from your Twitch inventory at some point if you want the item in Warframe.

    • Like 2
  4. 1 minute ago, (PSN)manicmartz61 said:

    All i know is if your banned from warframe stream chat your never getting drops again. I sent a polite un ban request and it was refused. So idk what is going on. It's a bit sad not to give someone a second chance, considering iv been playing 4 years with no other problems. 1 silly message, 1!! And you can only request an un ban once. I mean......................................

    Are you 100% positive about that? The drops aren't based on chat at all, and the progress bar is visible whether or not you have the chat interface open. The "campaign" as Twitch calls it should only be based on watch time, not your access to chat.

  5. Just now, (XBOX)NoVa X CoRoSioN said:

    I was watching the stream at the start and I think Megan said anyone who was watching before they went live would need to refresh for the drop. From that statement I believe I can no longer just open a tab up before leaving for work. Oh well was cool while it lasted.

    She was saying you need to refresh to see the progress bar in the chat interface. The bar was already under my profile before I refreshed, but I did manually start the stream when 4 rolled around, despite being there 10 minutes early. So time will tell.

  6. 2 minutes ago, (XBOX)NoVa X CoRoSioN said:

    I have a question about this new twitch drop system. I often leave a tab open of the stream because I cant watch at work. Will i still be able to get the drops this way? Or will i have to open a fresh stream for each drop? 

    Speaking as someone using it right now, it doesn't seem like the stream will auto-start, so you still have to click to start the stream manually; whether this still counts for your progress bar I'm not totally sure because I didn't see the progress bar at the time.

     

    But you don't have to manually claim the item during the stream. If a device is streaming it, the progress and will increase and then drop the item into your Twitch Drops inventory.

  7. 1 hour ago, Malanok said:

    Well, if you like to spend your time correcting people, feel free to. Here, I will help

    DE are nerfing drops!!11!!1!

    Now you get to correct me again.

    With regards to your comment, people often don't mind being corrected, but angrily correcting them, telling them what their duty is will only make them care less.

     

    Have fun, there is no point in me replying anymore, I have said my bit.

    I started off quite nice. By the end of the day repeating myself was rather frustrating. At least early on they didn't have the privilege of seeing all the previous posts, though. :)

  8. 2 minutes ago, Malanok said:

    The topic should be clear from the first post, not requiring people to be informed by people with filibuster literally in their username. As I am not the only person who misunderstood the initial post, it was not written well with the audience in mind.

    I did misread the post, I didn't read through 15 pages of comments to be certain, and my two lines of text were a joke. With all your due diligence, read between the lines and understand a joke, especially when it is a commonly repeated joke in the community.

    I don't really care about your joke. I spent my time frivolously correcting hordes of people in this thread about information that was 1) actually clarified in the first post and 2) information clarified by Megan a few posts later and 3) information that was easily discoverable outside of the post. My username is quite literally of no consequence, so not a great deflection.

    With all due respect, I don't care a whiff about your joke when it amounts to the same thing as the 20 other posts complaining about the same thing because they can't be bothered to read even the first page of this thread. That's how a forum works.

  9. 1 hour ago, Vilitas said:

    You've got it all wrong m8, sensible people are saying something along the lines of;

     

    "This should be a choice so that people who aren't using the Duolingo browser and don't have twitch problems don't have to fumble through Twitch's clunky UI to find things they were getting automatically while people with problems using the old system aren't left behind."

    There's no option to speak of because the old system will stop being used by Twitch on the 21st. Many games already switched to this system, and DE has held out, but now they have to switch. You can complain about it, but it's not something DE can fix. They are beholden to Twitch's functionality. Sensible people aren't saying that, because they aren't informed enough to know why the change is happening. They would be if they read any single page of this entire thread, because I've spent my evening reiterating this point.

    56 minutes ago, di0n08O8 said:

    I like that we can get more info on the drop and our progress, but is there any particular reason why claiming drops is now manual? Having it automatic like it is now seems a lot more convenient to me.

    As noted above, that's the reason. Twitch now requires developers using Twitch Drops 2.0 to redeem their rewards through their inventory system, and as the old method is going away, the only other option is no drops at all.

    • Like 1
  10. 20 minutes ago, yarl5000 said:

    Yeah relinking process took less than 5 mins. 

    How this was handled was kind of poor though, could have easily given links about how this is a twitch side reason not a DE side and to outline more about how the drop claiming works and how it won't actually make us loose the drops if we miss clicking the button.  (I mean it wouldn't stop some people who just refuse to read but maybe some of them). 

    I do agree there could have been more transparency and clarity in those initial posts, but they're generally pretty thorough about this sort of thing, so I have to imagine the reason they weren't, and the reason we haven't had anything beyond answers already provided in the Twitch documentation, is because that matter is out of their hands. It's hard to say for certain, but this all comes across as very deliberately organized to give the information that it does. Twitch is gonna Twitch.

    There's no denying it has caused a lot of confusion and vitriol, though.

  11. 11 minutes ago, LillyRaccune said:

    Lots of people are saying that this was not a DE decision, it was actually a Twitch issue. It would probably be good to have an official statement to confirm that. The announcement didn't say.

    While I think this transparency would be nice, I suspect it won't happen because of their partner status; they don't want to cast blame, or look like they are. Twitch would want this advertised as a positive change. But one doesn't need to look far to see the evidence. Per Twitch the old system is ending on the 21st of this month, The options really are to not have drops or adopt the system Escape from Tarkov, Elder Scrolls Online, and Sea of Thieves have been using this last year.

    If they didn't state it in this announcement, we can really only surmise that conclusion as a community, because we won't hear more about it. I think it's telling they've used it as long as they have, though. They've had the opportunity to switch for quite a while.

  12. 6 minutes ago, (XBOX)Catch Lightning said:

    It would encourage people to at least "look" at their stream a second time.

    Sure, it might. But it's telling that DE waited as long as possible to make this change, when Twitch has been rolling this system out all year. It's not DE's system, and the old one ends in a little over a week.

    9 minutes ago, SordidDreams said:

    So if you see that you haven't... what exactly are you going to do with that information?

    I will do what one does with information: be aware of it, and not expect to have the item when I get home. Also, while it may not amount to much, I will have tangible evidence (provided the progress bar accurately tracks my time) that I was present, if that were ever needed for some reason. But mostly I'd have momentary disappointment at work and process that, instead of logging on to realize my disappointment. What else would I be expected to do with that information? Information doesn't need to be actionable.

    Quote

    They literally wrote on their first page "hurrah, we made it better, not sorry, twitch made it worst"

    @MaxiTB, welcome to the role of Community Managers. They're partnered with Twitch. They can't go slamming it in their official forums.

    • Like 1
  13. 7 minutes ago, (XBOX)Catch Lightning said:

    Yeah. I'm sure they want more interaction with their streams.

    Why would you think that? This doesn't require any more interaction with their streams than the current system. It requires one more interaction with Twitch, but you don't even have to get back to your computer while the stream is still live to do that part.

  14. 1 minute ago, DrivaMain said:

    You just made people with busy lives have a harder time to receive drops.

    This move is one step forward two step backwards.

     

    1 minute ago, (NSW)WingZero33 said:

    I like all the ideas except for the unnecessary click you added to claim it.  That is a very bad design choice.

    Twitch, not DE. They've had this system in place for a while. Support for the current functionality is ending next week. Also, it doesn't make people with busy lives have any more of a difficult time. Just redeem it from Twitch when you have the time; it doesn't have to be during the stream.

    • Like 1
  15. 1 minute ago, (NSW)Windbornesword said:

    As much as I applaud the upgrade and I acknowledge that it takes serious work for the Devs to come up with, this is not an upgrade for most users. This is added hassle for no benefit. Please seriously consider not applying this change @[DE]Megan and team, because this is not something anyone wants. The progress bar is nice, but I'd rather not have it if it requires me to redeem via Twitch instead of automatically getting rewards. 

    It's not up to them, it's Twitch's change.

    That said, don't speak for everyone. I actually prefer this over guessing that I got the drop while at work. There have been valid criticisms to be sure that I don't have to worry about, like different platforms, but this is actually convenient for me and I suspect a great many users.

    Regardless, the decision is out of DE's hands as the old system is no longer being supported by Twitch as of 2/21, which I have reiterated numerous times in this thread.

    • Like 3
  16. 13 minutes ago, (XBOX)EightCat1 said:

    Yes, this seems a far worse end user experience. To take an auto experience and make it more manual doesn't seem like a 2.0. For more steps the drops had want to be a lot better than glyphs and weapon parts that are easily farmed in-game.

    I think it's far more likely that they are doing this to track user metrics and engagement. That is, you can't as easily just turn on your device with the stream on, and then go do something else. It seems a much simpler way for DE to track the penetration of the streams by putting a 2nd or 3rd manual process part way through a stream. From the numbers, I'd expect them to be making business decisions around drops, stream length, community team, etc. As lovely as the community team are, DE's a business and their role is to be the warm public face. If you're increasing a step from auto to manual, that's not being done for a better end user experience, I expect it's for data capture and decision making. Synical I know, but I don't think they're losing sleep over us not receiving automatic drops. 

    In addition to what @Zeracronius already covered, I want to emphasize that you do not need to interact with any manual process during the stream at any point so there isn't any extra data to be collected. I suppose Twitch could collect data on how much engagement they get to see how often users redeem during and after streams, but there's no requirement to interact with the system during the "campaign", as Twitch calls it.

    • Like 1
×
×
  • Create New...