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Poloslash18

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Everything posted by Poloslash18

  1. Post rework Wukong was my favorite frame of all time because I normally play solo and having a strong pal at demand was fun. AFK AoE enjoyers abused him and DE did what DE does best: Destroy popular things, but unlike Dante which they balanced instead of nerfing him... They just destroyed the first ability, that's not even a nerf, that was murder. Justice for Wuclone or just replace the damn skill and put something else.
  2. I mean we are under eternalism and void magic so they can bring it back without the infestation. There could be unique bosses in Duviri Circuit with unique drops and such (or with no drops at all so people don't feel obligated to do Circuit) just so Circuit doesn't feel so repetitive. Also please bring a reworked Orowyrm fight to the Circuit so we can get Pathos Clamp there as well, I am tired or running Duviri and Lone Story, the combat is so shallow for me. I am glad they are still updating Duviri (Archemy and new decrees) but Circuit could be soooo much more.
  3. I think the game would benefit a lot by having factionless threats such as the doctor and his creation. Maybe a new type of "invasion" system that we get a type of villain of the week with a bit of lore and stuff like that.
  4. May I ask why are they parasites? I got Nekros in my draft and realised that my Nekros had a build from 2020 so I updated it and added a forma... Not only I got downed the least but did the most damage and by the third mission I was already lvl 30 so... Can you elaborate what's the issue with those players? Are they AFKing? Are they getting downed a lot? Because that last part might be caused by their modifiers being a$$.
  5. I understand that the older generation is going to have trouble keeping up but when the game is giving crashes to 4090's because an optimization mistake, I am just asking them to give us more ways to fight those mistakes and optimize better.
  6. What I think they should do is speed up Mercy finisher animations because you go as fast as possible then come a full stop to do a backflip in an animation where you were doing the same triple backflip at top speed in normal gameplay.
  7. This is mostly a request for older consoles (PS4, XBONE, Switch), because there are some graphical options that are tanking performance even tile-wise. I don't know if you guys remember the volumetric fog crashes on PS5, they had to turn of volumetric fog themselves because there wasn't an option for us to do so by ourselves. Well turns out that in Dante Unbound with the addition of new tiles for the Labs, in PS4 (afaik) when you enter said tiles the framerate drops significally even if the other older tiles of the labs in the same mission run perfectly fine... And I think it's the volumetric fog causing those slowdowns, but since it's not crashing our games it's not been reported. I said it might be the VF because playing today I noticed that these new tiles are full of fog while the older tiles are crispy clean. It's frustrating that DE is neglecting older consoles while focusing more on mobile (I know it's the hot thing but still). PS4 can handle Warframe just fine because before Dante Unbound I had to play in full on low settings because the game was unplayable with other graphical options turn on but since the update I have mostly all on and it runs beautifully. It's an optimization problem and if they keep doing us like that it will remain the same.
  8. Reading all your comments made me realize that Warframe is a PvP game. So many abilities impacting others in a negative way lmao.
  9. This is a problem I am having after returning to Warframe after 2 years. It didn't happen before (or at least as much). I am talking about abilities that make other frames' abilities not work properly or out right stop working at all. Examples: You are Nidus and want to larva but there's a Frost or Gauss in your team... Larva won't pull frozen enemies or if they get frozen mid larva they will stop and not get pulled. You are Kullervo and want to wrathfully advance some poor soul but there's a Khora in the team doing her dome shenanigans now you are wrathfully unadvanced... Same with Slash Dash on Excal. Speed Nova and Wisp's electric mote hate eachother. Those are the ones on the top of my head right now but there are much more and of course I am not blaming the players trying to play their game and enjoy their time, this is more on the game itself. If these are intended interactions I think it's quite unhealthy for the co-op portion of the game.
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