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Hodor_Roe

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  1. This is still not functioning. The damage increase and forced status effect from Valence Formation still does not affect the following sources of damage: -Acid Shells (Sobek) -Basmu Reload Pulses -Nightwatch Napalm (Ogris) -Napalm Grenades (Penta) -Simulor Vortexes -Ferrox Alt-Fire Pulses -Vulcan Blitz (Jat Kittag) -Static Discharge (Prova) It also doesn't function with Exodia Force, but this is consistent with a change made to Toxic Lash to avoid performance issues.
  2. Hey, just a heads up, this is still bugged. This still does not function. Voruna is still unable to force slash procs on slam attacks thanks to the new changes.
  3. hoo boy, here's a crazy idea, just remove Line of Sight
  4. Just remove LoS from Dante. Honestly, remove LoS in general. We appreciate the attempts to fix it, but it's just a bad feeling mechanic, especially when frames like Saryn can nuke without LoS in a much larger area than any other frame off a single button press at the start of a mission.
  5. If the problem with it having range and no LoS check is that it itself does damage, remove the damage? Let it do what it's supposed to do and pop statuses like it did on launch. If you really feel that the flat damage is necesary, make it only work on enemies that have statuses on them.
  6. yeah, anything said in a devstream should be ignored as it will be walked back. Remember when Voidshell was going to be a universal system that applied to ALL warframes and skins?
  7. Higher MR will let you spawn higher level enemies, but the level 600 steel path enemies just aren't available
  8. I actually really like these partial rng loadouts, but I do think it's wierd that you have to use it to get all of your weekly rewards. This isn't like Circuit where you can turn any trash into a weapon to rival metal gear.
  9. In the mod screen it shows the stats for Akarius. You equiped it on Akarius Prime, which has a lower disposition, hence lower stats on riven.
  10. Honestly, the problem with Mesmer Skin is that it can be shared and is on an actually useful frame. In spite of the rework, Inaros doesn't have anything other than survivability (and he doesn't even have that in high level content)
  11. also please improve the "Ice Field" that Sibear Incarnon slams create. they are pathetic as is
  12. I mean... it would be useful until ~level 500 enemies and then mandatory. I don't think it would be a problem.
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