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WisdomOfTheWoods

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  1. Sorry for the late reply. I noticed the animations were fixed through experimenting with the weapons.
  2. Very much this... Unstuck is just not enough for a lot of the problems that crop up from client migrations.
  3. Endless missions with gradually increasing rewards for each successive rotation a little higher than the current format sounds interesting... But outright capping missions steps on too many people's toes, and flies in the face of gamemodes like arbitrations endurance, SP endurance. There is really no justification to cap gamemodes, and any possible grievance with it can be handled with a different solution.
  4. You can equip generic skins that correspond with the gun type. However, for some reason, beam weapons have yet to get generic skins, which is a shame.
  5. Whoever fixed the nikana zaw animations, thank you!
  6. Honestly its less pride, and more a consolidation of content on platforms. As stated in my last post, CP/CS has blown this barrel out of the water by allowing players to be in the same lobby, only to realize there is a skin they never knew they wanted and may never get *coughs*. The reason Mario will (legally) be limited to the switch, is because they are not just selling Mario, but the switch. This is the same with Sackboy, as it is with the current state of streaming services. They are consolidating content in order to get people to come to their platform or storefront. And if, say, the idea that you could get something you REALLY REALLY want for a game you play a LOT of as an exclusive, or the idea of being able to market off of the diffrent consoles (jesus christ this poltergeist will haunt warframe forever), it may be another selling point in of itself for people to try the playstation with a completionist mindset. Plus its content in a game that has on the record admitted it wants to focus on PC. The exclusives are simply items, and items someone can only get for PC if they have a pile of plat or anything to do with playstation. I may have sounded rushed; I have to go for the time being.
  7. Alot of good points there, but the proverbial dog has already been kicked. With CP slowly rolling out (albeit a mountain of bugs with it), you now have people with console-exclusive skins on other platforms, especially PC. The idea of making them tradable would benefit playstation in that people would actually consider linking accounts there just to buy the skins and packs, in order to port them to other consoles and accounts. Ontop of that, these are items that could be lucrative enough for DE to offer extra terms to counterbalance the "Reselling" of the products. They are still categorically an exclusive even if they are made tradable, as the only players on PC that would have them in stock are ones who linked accounts from playstation, or someone who traded for a skin. As for what is being sold, it would be individual skins, which would be lucrative for the sheer fact that oftentimes, players buy the pack wanting a particular thing, and are willing to resell the other unwanted things for a sizable pile of plat based on its FOMO. Some will be diamond hands with their skins, but enough will like the prospect of trading them out for plat.
  8. Check the steam community marketplace by searching up "warframe"... There is an obscure existence which is a set of skins that players can buy and sell for steam store monies. They are called the Phased collection. As for tennogen, since it is a contract between a bunch of individual devs and warframe in a cookie-cutter contract before they even publish to workshop, it would be a logistical nightmare to change terms for workshop items... So no, I agree that would be a bad idea, and that's not what I meant (plus those skins are pretty much available till beyond the foreseeable future, so theres no point). Pride? this is Corposium! Pride is a distant second to profit, and the prospect of Sony banking on the same thing twice and potentially drawing players to playstation would be worth a rewritten contract. And this is the same for all other consoles. It would almost be an addition to the contract once each of the involved parties would get their sizable slice of the refurbished digital pie. DE and Sony are the only two parties that bound to this day on a contract like that. The contract with customers ends the moment they buy and are satisfied, and these changes would be like adding something to player's product rather than taking away in a re-release of it.
  9. BTW there have only been 2 heirloom drops, mag and frost (id buy oberon in a heartbeat but it wont be a while; ember's probs next from the speculation). There are also unique skins from a lot of packs that have existed and winked out. What I am proposing is the idea to allow a lot of those skins to be made tradable. I am not proposing for the skins to be re-released in a package, as that would be a bit of a dropkick on the people who bought the packs already on the premise of colossal FOMO timegating. Instead, the current owners of the skin would be given the option to sell the skins for plat to other players. and because the skins would be limited in supply far below demand, they would of course be at very high plat numbers (which would benefit both the people willing to sell and DE because of course).
  10. The Oberon Obsidian skin. An alarming amount of time-limited skins from non-pc platforms wink out of existence. Contracts can be rewritten. It would even benefit Sony PS to know that in agreeing to make the existing skins more available even in the PC market, because people would buy them to resell them. This would benefit DE (provided they fix CP trading), because it would encourage people to "donate" for the plat to acquire those skins. We already have an obscure precedent in the form of the phased skins, but that was most likely easier because it was probably already in the contract with steam.
  11. I don't think this is the place for weapon concept ideas, only for tennogen/workshop discussion. you should probably try weapons feedback.
  12. This, tbh. It would give a LOT more options in customization if new skins were allowed to also release voidshell versions of themselves (but, personally, I think that is why it won't happen...).
  13. Oberon Coven Skin, and it is on the front page of the tennogen workshop list. I would buy it in a heartbeat if it was released on steam, but there was no talk about the 2024 accepted tennogen choices in the latest devstream; only the addition of new warframes to the tennogen and the encouragement of entrati themed items.
  14. Just today, I realized there was an Oberon skin that was in a purchasable pack that has already long past it's availability on a platform I have never played Warframe on, that I would have tried to buy in a heartbeat if I could. A big problem with items being sold in limited-time deals, especially on other platforms, is that it is difficult to even realize they are being sold, or that they have a limited time; by the time this is internalized, those items are gone and gone for good for anyone but a small group of people who bought them. Similar to aura helmets, could time exclusive Warframe/Weapon skins be made tradable? This shouldn't step on the toes of anyone who already has the skin/s in question, and rather it could be helpful as a means of allowing players to trade unwanted skins for potentially enormous amounts of plat. This could also be part of encouraging merging platforms into PC, as PC players would then have a chance to buy the skins from CP/CS accounts, or at least for their CP/CS accounts linked from PC. I am wearing it on my sleeve: I really Really REALLY want that Oberon skin in question. I am sure there is enough players out there that also feel this strongly for one skin or another.
  15. That plus the glaring problem of the syam not dealing a forced heat proc on heavy. This is a step back from power creep. considering the forced bleed procs on all other nikana heavies. I will dare say that this is my least favorite nikana despite it having the highest base damage and only loses to a status zaw in status chance.
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