whatstheBeezu
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Everything posted by whatstheBeezu
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PC Whispers in the Walls: Update 35.1.0
whatstheBeezu replied to [DE]Danielle's topic in PC Update Notes
Oh, that's so sad, but I appreciate the clarification! -
In-Game Alert Fortuna Syndicates Cost Rebalance Alerts
whatstheBeezu replied to [DE]Taylor's topic in Announcements
Yeah, It was utterly disappointing! -
PC Whispers in the Walls: Update 35.1.0
whatstheBeezu replied to [DE]Danielle's topic in PC Update Notes
I totally agree with you on that! By the way, they refunded the resources and credits expended when railjack building requirements were expensive back then. So, at least, we should have our debt bonds refunded too. -
PC Whispers in the Walls: Update 35.1.0
whatstheBeezu replied to [DE]Danielle's topic in PC Update Notes
Thank you for the fixes! By the way, Hydroid's passive still does not apply to demolishers and bosses. Maybe will we get this fixed in the upcoming update? Also I really hope the bug in which players lose the ability to directly hit enemies in netracell missions are included in these other issues, since this bug is, at least, related to melee-only mode (hold F) and probably to auto-melee too newly introduced. -
Hotfixing Paused PSA: Hotfixing Paused for Upcoming February Interim Update
whatstheBeezu replied to [DE]Sam's topic in PSAs
Yeah, it just happened to me this week. In my experience, it only happens during netracell missions when I switch to melee-only mode (holding F) and then, when I switch back to primary or secondary, direct hits dont work anymore even while meleeing. Hopefully, it will be fixed in this next update. -
Hotfixing Paused PSA: Hotfixing Paused for Upcoming February Interim Update
whatstheBeezu replied to [DE]Sam's topic in PSAs
Maybe Hydroid's passive is being fixed for this next Cert update? Also I appreciate all the upcoming fixes, in particular, the Grimoire and the dual wielding with glaive bugs. -
PC Whispers in the Walls: Hotfix 35.0.3
whatstheBeezu replied to [DE]Megan's topic in PC Update Notes
Thank you for the fixes! By the way, could we a look on punch-through mods not applying to Grimoire and Catabolyst? -
PC Whispers in the Walls: Hotfix 35.0.2
whatstheBeezu replied to [DE]Megan's topic in PC Update Notes
Thank you for the fixes! -
Abyss of Dagath: Hotfix 34.0.8 + 34.0.8.1
whatstheBeezu replied to [DE]Megan's topic in PC Update Notes
So, Hydoid's passive still does not apply to demolishers or bosses and it is not clear if that is intended or a bug. Could we please have a clarification? -
Any news on Hydroid's passive not applying to demolishers and bosses?
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Is Hydroid passive going to be fixed to apply to demolishers and bosses? Also thank you for the fixes!
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Hydroid's passive is not applying to special enemies such as demolishers and bosses.
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It is fixed! 😊
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Thank you so much!!!
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No mention to Pathocyst charged throw heavy attack damage bug yet.
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Could we have a fix on the Pathocyst charged throw heavy attack damage?
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Still no mention to Pathocyst charged throw heavy attack damage bug, but I will never lose faith that it will be fixed one day.
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Still no mention to Pathocyst charged throw heavy attack damage bug.
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I know I've been repetitive, but could we please have a fix on Pathocyst charged throw heavy attack damage bug? This time, I recorded another video on simulacrum to demonstrate that Pathocyst charged throw heavy attack damage is equal to its throw heavy attack damage. So it is not just the interface that is wrong.
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Could we please have a look on Pathocyst charged throw damage bug? Its charged throw heavy attack damage has been delaing half of the damage it was supposed to deal since 2021. Actually, right now, Pathocyst charged throw heavy attack damage is equal to its throw heavy attack damage, however the charged throw heavy attack of all other glaives deal twice the damage of their respective throw heavy attack. Here is a video proving that:
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Could we please have a look on Pathocyst charged throw damage bug? Its charged throw heavy attack damage has been delaing half of the damage it was supposed to deal since 2021. Actually, right now, Pathocyst charged throw heavy attack damage is equal to its throw heavy attack damage, however the charged throw heavy attack of all other glaives deal twice the damage of their respective throw heavy attack. Here is a video proving that: https://www.youtube.com/watch?v=6PVvmYbi27Y