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Aruquae

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Posts posted by Aruquae

  1. 5 minutes ago, Almxce said:

    He has a great defensive/crowd control kit: debuff & CC on stomp, full armor strip, high threat summons which can also replenish shields. With all that just mod your weapons properly. It's fair to say he needs some QOL, nothing insanely extensive though - change his first ability, maybe give him some synergies with sentient/tenno weapons as a second passive. If DE has some cool ideas for augments then maybe they're holding off on those as they might require whatever updates they want to do for him first.

    As someone who’s played Caliban for quite a bit… this seems biased. 
    First off, his CC just makes enemies drift away, which is fine... just tedious. The buff is great though. Full armor strip on a highly expensive ability? Cool free armor strip, but that’s it. Those “High threat Summons that replenish shields” was the idea… but they’re never near you. They go off doing something else leaving you screwed with no shields, and no CC. At least they scale with enemy level+strength, I like the bodyguard feel. If only they did what they’re supposed to do. 
    His first ability is basic in animation, damage, CC, looks, just downright odd. Sure he can make a tiny tornado… but it drains his energy to death with nothing in return. 

     

    10 minutes ago, Almxce said:

    Lastly, there are plenty of professional yappers talking about who does bigger PVE numbers which doesn't actually mean anything in life or in the context of normal/steelpath gameplay.  Just enjoy playing him if

    I agree with the last part, but just because a large majority is saying he’s bad doesn’t mean they’re “professional yappers.” His low usage shows that it’s not just the yappers. In fact… niche frames aren’t bad. Vauban is a great niche, he’s fun, engaging, and brings new things to the table. What’s Caliban’s niche? What does he do?

    • Like 1
  2. On 2024-02-25 at 11:26 AM, DeathOfASaint said:

    this thread is so #*!%ing funny when u realize the context is an argument over people completing fissures too quickly

    Oh so there’s a point in their mindless chatting now? Huh… I thought they were just using this thread for typing practice. 
    One day they’ll realize changing someone’s opinion doesn’t work when both parties are stubborn. 
    I always say you should go into an argument knowing someone’s opinion can change, including your own. That is the point of an argument… if that doesn’t happen… then it’s just a useless convo. 
     

    As constructive feedback is a thing, constructive arguments are too. Once again, this is not one of those. 

    • Like 2
  3. Sure, that’s one way to think of it. Another way is to stop making CC downright useless, while also thinking outside the box for some ability tweaks. 
    For example: Switch teleport switches more than one enemy (like a wave). Could make them drop their weapon or something, or they can just stay confused. Could also scale with range. 
    Decoy augment: Decoy teleports behind a group of enemies, confusing them some more. (Not actual confusion CC, I just mean they’ll turn around due to the taunt). 
    Radial Disarm: Just make enemies able to get disarmed cmon now. DE talking about nuking, tanks and shieldgate, but they don’t give us the option to use cool CC frames and let them do what they are supposed to do. 
    Speaking of which… radial disarm could have a small push away effect… that could combat the melee enemies a bit (not crazy, just a small shove that staggers for half a second). 

    It’s not about “Making every frame a nuker” it’s about how they approach it. You don’t need to tweak every frame to be a nuker, these examples really highlight Loki’s trickster theme. 
    Plus DE, if you don’t want every frame to be a nuker… then make CC useful? Why so much CC immune enemies? Even small CC is useless against them. Could even add some sort of feature that diminishes CC effectiveness to combat complete room chaos (a slow withering effect on the CC with an internal cooldown that doesn’t scale from the actual ability duration). 
    Edit: TLDR A lack of open mindedness due to DE slowly pushing themselves into a corner in regards to CC. 

    • Like 3
  4. On 2024-02-20 at 7:40 AM, (PSN)robotwars7 said:

    wouldn't' that make it "DE Universe"?.. sorry I had to.

    I get wanting a franchise you love by a developer you hate to get better ownership, but this simply isn't feasible. DE have tried branching out in the past and it usually doesn't end well, Warframe is the one and only game they get right (most of the time anyway), they're better off sticking to that. I know Soulframe exists and so far it looks promising enough but there's still a lot of work to be done on it. assuming Soulframe turns out to be a hit, that's 2 live services to run now, they definitely ain't gonna have time for anything else.

     

    Wayfinder moment 

    On 2024-02-21 at 8:03 AM, Venus-Venera said:

    but how? de was bought by tencent, right? So they're just employees and don't make any important decisions?

    Think of it as a company within a company.

  5. 7 hours ago, Redrigoth said:

    Even 100% multiplicative is better than 300% additive. Changing it to additive is bs and the few people defending it have no real argument and keep pretending the ability can't be balanced by simply reducing its % rather than ruining it.

    It’s almost as if you didn’t read the part where I agreed it sucked. 
    All I said is it doesn’t matter if it affects someone’s helminth build because they got Roar as a replacement. The fact that it affects poor Mirage is the problem. 
    I’m personally fine with the change if it means I know when I’m getting a damage boost. Going into a well lit environment only for it to count as “shadows” sucks. 
    Think of my thought process this way: “100% additive with a 100% chance is better than a 300% multiplicative with less than a 1% chance of actually happening. That ability was too buggy to reliably get the bonus outside of open world, or changing your settings just for that ability (which I think they patched a while ago, need confirmation).

    Edit: Of course reducing the damage% like you proposed would’ve been better, but I think they don’t want another nourish ability (something that can do multiple great things at once). 

  6. 33 minutes ago, RA1313ITS said:

    Should I switch Eclipse to Roar if/when these changes go through? 

    Do you use it for pure damage buff? If so probably yes. I would keep it just for the versatility it'll bring

    It's also still a good damage boost, just probably not going to be as powerful as now

    1 minute ago, Nerthiril said:

    Apparently chroma has a 0.9 percent usage rate in 2023 but how much of that percent is people throwing him on for profit taker to credit farm? Feel like that is the only reason his ranking isn’t even lower than it is because he doubles credit drops. Without that I doubt people would even consider using him in pt. From what I heard they don’t even use VA in it. They just subsume eclipse or roar over it instead as they are more reliable (PT takes place during the daytime so no worry about eclipse suddenly swapping to DR during the fight)

    Was that including Chroma Prime? Usually base frames don't have high usage if their Prime exists

  7. 2 hours ago, Merkranire said:

    I just came from another thread about Mag’s pull and I was reminded how they made that a gathering ability as well, and I’m thinking “Can we have the one where it flung enemies around back? I got no problem with aiming and it felt a lot cooler and more brutal and in general was another toy to play with for what it was, introducing engagement and weird ways to use it”.

    Mmmm that would be cool. It would be even cooler if they gave implemented that as a blast ability to fit the theme. Explosive warframe when?

     

    2 hours ago, Merkranire said:

    Despite my appreciation for simplicity and practicality when silliness temporarily loses its lustre, boringly practical in a stupid magic space pirate ninja videogame should remain of secondary consideration compared to stupid fun

    I don't know about you, but first thing I'm doing with Dante is dumbS#&$ memes

    His kit screams memes and weird niches, and i'm all in for that

    • Like 1
  8. 4 hours ago, Dairaion said:

    A Band Aid Augment is a Augment that allows warframes which have been superseded in playstyle function by either newer unbalanced frames or frames that when paired with a new or reworked mods have similar powers that are now more effective effective in a way that only works for them mechanically, thus requiring a Augment to bring them to or close to parity with the mentioned more effective frames. You may be playing garuda in a way that other people don't which is why you don't experience the issues. Now you may argue that they should rebuild their frame or play more like you, but that is only encouraging nuke builds and pushing people towards playing the game for reasons other than fun, which ruins the game as it's not meant to be competitive.  

    Seems like you're confusing band-aid with playstyle defining. An example of an augment that's playstyle defining would be Voruna's augment, but a band aid mod would be Equinox's energy transfer. Basically band aid mods are things that should've been innate in the first place. 

     

    4 hours ago, Dairaion said:

    I think that it would really help alot of the older Trope frames and do so in a way that doesn't crap on what they were designed to be and how people were using them and it would allow powers to be balanced easier because they aren't built in you have options.

    While I agree with almost your entire viewpoint on this.. I think you confused band aid augment mods with playstyle defining augment mods...

  9. 1 hour ago, Xaiken-EN- said:

    The Guardian Armor augment? Ha, I doubt that mod will give him any new life. It's not reliability in his Vex Armor thats an issue. The impact of his buffs isn't enough to justify running him over basically any other warframe except in Profit-taker. And even then thats just because he can boost credit drops. 

    Fair, that was one problem Chroma had, but at least now he can get his buffs faster. I think you underestimate the buffs Chroma's vex armor can give. Try him out, he's fun.

     

    1 hour ago, Xaiken-EN- said:

    Also, with this nerf they'll be working against themselves. They want to rein in Nourish usage but they'll be removing a competitor. By their own statistics Eclipse is the third most used subsume but it only used 1/3 as much as Nourish, even Roar is only 1/2 of Nourish usage

    This is true, at least the nourish helminth nerf made sense. This would... I admit, kind of make sense for helminth (and helminth only), but Mirage herself would've been completely fine with the multiplicative. After all, it would've been more of an incentive to play her.

     

    1 hour ago, Xaiken-EN- said:

    And why use Eclipse when like you said Roar exists? At which point why not just switch to Rhino? You get Iron skin and a full power Roar. Defensives and dmg at the same time, a drawback Eclipse has intrinsically.

    Just because one ability is similar, but a frame has a stronger version of it, doesn't mean the entire frame is useless. Mirage has CC, along with built in multishot for memes. She's also great for high movement players unlike Rhino. Plus, her ability still has the damage reduction. I would (and will) use the ability just for how versatile it is. It would be good on my Limbo build. Extra damage reduction for tank, along with an extra boost of damage outside of his augment. 

  10. 40 minutes ago, Xaiken-EN- said:

    Hmm yes just like why people play Chroma for Vex Armor regularly, reliable and not worth a damn. Wait a minute... do people still use Chroma? I understood and accepted that the Helminth version would be nerfed

    Good thing the augment will fix the full buffs of vex armor. 

     

    40 minutes ago, Xaiken-EN- said:

    You're basically saying we should be happy we got downgraded to a shot glass because now we get a straw with it.

    Reliable damage is always better than unreliable damage, I stick by that. There’s always roar. I just dislike how it affects Mirage more than any other frame. She didn’t need that nerf. 

    • Like 1
  11. 30 minutes ago, Aerikx said:

    So now Chipper is knee deep in Archon Hunts but apparently has nothing Archon to show for it beyond the extremely niche (mostly unusable) Archon Mods.

    Tbf it made no sense for him to have them anyways.

    IN FACT, I’d rather them have just added shards to the vendor without taking it away from Chipper. More normal shards couldn’t hurt. 

    31 minutes ago, Aerikx said:

    Archon Defense isn't going anywhere

    Let me take my high dose of copium por favor

  12. You people are forgetting how Eclipse functions now… sure changing it to additive damage sucks, but at least it’s a reliable damage boost. Her current eclipse sucks because of the light feature, you can barely get the damage boost even in light, and even then… it’s not even the full damage boost. 

    • Like 3
  13. 4 minutes ago, Skoomaseller said:

    Cacaliban

    No way that wasn’t intentional 

     

    3 minutes ago, 0_The_F00l said:

    There is a very clear bias , depending on who was steering the development of said frame.

    Voruna getting a ton of tweaks to make her perfect (not complaining there). 
    Along with Wisp Prime’s bugs getting fixed even though Garuda Prime had the exact same bugs for years… (still does)

    • Like 2
  14. Just now, Dr.Tursko said:

    Primed Sure Footed, Nourish over his 1. Molt augmented and Molt Efficiency

    Growing Power, Rolling Guard, Power Drift, Primed Flow, Stretch, Transient Fortitude, Primed Continuity, Augur Reach, Intensify
    red archon shards for duration. Experimenting with using a single orange shard to get shields for dealing blast damage (which his 4th ability does)

    I see, I tried the orange shards, but those things are like his sentients. You need to have shields for that, which is why I put that aura mod who’s name isn’t important enough for me to remember. (Energy into shield or something). 
    I think a buff that would be beneficial to Caliban would be making his sentients a one time 75 energy summon. All three in one click. Either that or 25 energy for one, (because 75 is expensive even without blind rage). 
    Another tweak would be counting his second (if not removing it completely) as an actual lift status. Along with a larger wave (not as important though). His Ult is good… wouldn’t know what to do with it. As for his one… DELETE IT. Or just a heavy tweak idk.
     

  15. 3 minutes ago, Dr.Tursko said:

    Styanax can use his Overguard Augment to basically face any level of content. Caliban has to shield-gate and pray.

    PRECISELY, Not to mention Styanax released after Caliban, and already got augments, Tennogen, a Deluxe skin, and he’s seen a few buffs throughout his time. 
    Caliban though, poor dude got nothing. 

    Semi related, but I think the Eclipse helminth makeover will be a great idea for Caliban. Makes him more versatile/tanky. I’m going to try that on my Caliban build.

    Also, while I’m at it, what’s your Caliban build? 

  16. 5 minutes ago, Dr.Tursko said:

    If you bring up Caliban, you're met with 'who's Caliban' and other totally originally statements, which sure, are funny once or twice, but it's also a clear sign something needs to be done for the poor frame.

    Guilty of saying this. I don’t have anything against Caliban… but this is just my way of pointing out DE forgot him. 

     

    6 minutes ago, Dr.Tursko said:

    There isn't even a Leverian for him, his prex-card is instead just located randomly in Drifter's Camp.

    You’ll get used to it. Cries in Garuda lore

    7 minutes ago, Dr.Tursko said:

    All of these combine to make the most 'meh' frame in the game, aside from maybe Limbo, but even Limbo can have some use on defensive missions. Everything Caliban does can be done by someone better.

    THANK YOU. This is his main problem, the fact that all of his abilities are just… reused old abilities that do everything the old ones do… but worse. It’s bland, and the fact that they’re so meh is even worse.

     

    8 minutes ago, Dr.Tursko said:

    Obviously, due to lack of popularity, there is less of a want for skins or cosmetics for him, both from DE themselves as well as fans. As of this post, Caliban has two tennogen posts, one being a remake of the previous. Miraculously, this item was added, but it is only a helmet, not a skin. (Still a great cosmetic, and I even wear it! Go support the creator LostEpoch!)

    This is more so on creators. If I were a creator some frames would never get Tennogen just because I don’t use them. 

     

    9 minutes ago, Dr.Tursko said:

    The last Devstream also showcased that some newer Warframes would be getting augments. This included Styanax, Citrine, Gyre, and Kullervo, all who released AFTER Caliban, who has not received a single augment since his release.

    This just shows DE’s complete lack of care for the frame. Caliban was just released for the New War, a quest that quickly overshadowed him. It was like “We made a sentient frame”… that is it. That’s his thing, being sentient themed. 

     

    11 minutes ago, Dr.Tursko said:

    I thank you all for reading and look forward to discussing our favorite useless Sentient Frame.

    Honestly? You weren’t biased there imo. You managed to talk about all the negatives, and… the few positives. 

    • Like 1
  17. On 2024-02-24 at 6:49 PM, Kaiga said:

    All of these frames are brought into meta strength with augments, so yes, they are being held up by the augment mods, i.e. a bandaid. We can debate every one if you like, there's more i haven't mentioned too.

    Garuda? Garuda of all things? In my roughly 6 years of pure Garuda gameplay, I have never once thought she ever needed/had a band aid augment. 

    I am willing to debate because I got no clue what’s considered a “band aid augment” that brings Garuda to “meta strength.”

     

    • Like 2
  18. 10 hours ago, VengefulMother said:

    Garuda may have gotten the wrong idea 😳 
    Happy Valentenno (I'm not late you are...), and enjoy my Angel Garuda <3

    slaughter.png

    Using this card got me a dance for Valentines, then we started dating, now we’re married. 
    We currently have 2 children a boy and a girl, and life’s gre- oh, I woke up.

  19. 1 minute ago, drnlmza said:

    Inaros has always had corrosive procs. They're currently awful and no-one ever casts the swarm version of his 4 to see them anyway, but they're an existing part of his kit that's been buffed

     

    Woah, I didn’t know that. You learn something every day

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