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Aruquae

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Everything posted by Aruquae

  1. Nah, self destructive is me using Yareli in a low hanging grineer tileset, or using Hildryn in no shield modifiers (yes)
  2. Hmmmm not sure about tradeable Time gated content shouldn’t be tradable (like Umbral forma)
  3. Oh, those were two separate things One was just a joke because I like using Limbo, other was in regards to your reply previously.
  4. Saying that to my digital face, damn At this point I can’t convince you, nor do I care to. I’ve already proposed my side of the argument. So this will be my last reply It wouldn’t, this problem surfaced the moment DE implemented this. Outright destroying a play style is possibly the worst way to deal with the situation, and the only way we can achieve equality among that situation is by taking away the other frame’s strengths. Which is to say… a CC frame’s strength is CC, so take away the dps frame’s strengths. That is all. Just make them immune to both CC and ability damage. Nothing else, that is all I want. Ahhh what I meant by that is CC frames are naturally squishier than dps frames. Sure they can be tanky, but not as tanky as say… Kullervo? Dante? Baruuk? They rely on their CC to survive. Very true! So making them damage immune wouldn’t completely harm the frames considering they have more than just damage, or in your words “more than just CC.” Now you’re getting it They’re less AOE and more spammy spammy among groups. Not nuking, more baby bombs. (Not even) Besides, using those weapons against Eximus is the entire point of why I want Eximus overguard to be immune to damage. Don’t worry, you can go back to CC’ing and nuking right after you pop their overguard. Indeed, but at that point… why use a frame? It would simply be a matter of playstyle, choose what you want. True, I think they do it better, which is exactly why know one would notice if this was implemented. It still pushes towards prioritizing the Eximus (even for a second) if you’re using anyone other than a crowd controlling frame. Heh? One shot? They don’t even do damage, and if anything slow down the fight. In a game where everything was one shot, CC is simply (with your logic) a slower one shot. But they are, enemies can barely sustain one hit with certain frames/weapons. They are simply faster than CCing in terms of “one shotting” So does killing the target? CC is just a slower (I daresay more fun) version of that? Whatever the case, I’m done with this argument. I can’t convince you, and you can’t convince me, as we both believe we are right. 🫱 (It’s a hand shake)
  5. Bro is sacrificing himself through death by warning for expressing his opinion It would be funny if Letter was the one who merged it though
  6. Typical RNG moment Just go into a public survival, you’ll end up finding 3-5 within the 10 min mark. Vor drops argon, enemies will drop argon there, and argon materials are lying around. You can also find them in crates
  7. You’re also probably wondering why I keep emphasizing “priority” I’m using DE’s words when they first implemented Eximus overguard How on earth can they “stand out” if they are destroyed by Warframe abilities just like anyone else? They only stand out when you’re a CC frame, and you see an Eximus in the distance dancing to you while ignoring your abilities. Why do only CC frames have to see this? Why can’t the dps frames also see this? It’ll help with making them “stand out,” whilst also making them a “priority target.” You also brought up most CC frames being fine with Eximus considering they have some form of defense, this can also contribute to my point. Most dps frames are also so tanky, and usually have multiple tanking effects (outside of a few like Gyre/Dagath), so it’s not like it’ll be too much of a problem for you to be overwhelmed right? Unless that’s not what you said Edit: You might also bring up AOE weapons pretty much being able to do the same thing that nukeframes do, but that’s negligible. AOE weapons (outside of Laetum and glaive) are used in moderation due to scare ammo economy. This also helps either way, if you’re using a nuker, but then stop to take out your weapon… you are prioritizing the Eximus. The occurrence would be the same occurrence CC frames currently have when finding Eximus. If you truly have no problem with CC frames against Eximus, then by your logic dps frames would also be completely fine with this change. In the end, it makes all frames more equal against Eximus. Edit 3: Think of it this way. When using a frame who’s primary abilities are CC, you must use weapons to kill them. When using frames you can just damage enemies with their abilities, you can continue using it. It’s not fair/equal among the frames, this would make it so. The end result will be no different then what people who use CC frames currently do Edit 4: And another thing, you might say that Eximus aren’t common enough for it to “completely kill CC,” but you neglect to bring up the buffs in the new Deimos nodes that gives EVERYONE OVERGUARD. Completely ruins any sort of CC you had planned and completely invalidates everyone there. Sure I can just… not do it with a CC frame, but then what is the point of CC? It simply pushes for more AOE and just outright damage instead of creativity.
  8. The quote in question @SneakyErvin And now that I’ve answered your questions, you can answer mine. Why are you against this, if the solution is simply the advice everyone has been giving to those who complained about CC? “Just shoot them, use your weapon. You can always use your damage abilities on enemies that aren’t Eximus. Just destroy the overguard, then it will work.”
  9. Mmm true true, guess deep down I do Yes, make it less targeting towards CC. Shouldn’t be a problem, the ones who use dps frames can take the advice they’ve been giving to those who use CC frames Compared to CC frames, you barely notice the change. Ahhhh well I said “damage abilities,” which nukers are known for having. Seemed fitting, I would think nukers would have damage abilities. The term “DPS frames” was also mentioned (such as Kullervo). Equinox works too, Saryn, Octavia. When I’m in a mission with Equinox (or when I use her), she will nuke everything indiscriminately, she does not give a poop about Eximus, same with Saryn and Octavia. This could actually make Octavia more engaging considering she’ll now have to focus on Eximus instead of them just… dying. Lavos and Dante also destroy Eximus without even noticing. Yes, I’ll even throw in my beloved Garuda, her period ball will also demolish any Eximus without a second. No DPS frame will ever even think about Eximus, which completely takes away the purpose of Eximus being a “priority.” Yes actually, pretty much. I did make a suggestion with them being immune to all abilities, but I figured we’ll deal with that after they’re immune to damage abilities. Tune in for more Yes, notice how the end result for all of them (if this was implemented) is the same. We use our weapons to target them, you would stop all CC, and dps abilities… to take out your weapon… and kill them. Making the Eximus the “priorities” they were supposed to be. You don’t get it? I’ll answer this in one sentence The difference between all of that and CC, is that one just can’t work. I’ll pull up a quote for ya
  10. Instead of fixing black, I think they should keep the black energy (to actually give you a black energy option), then grant us another option that would actually remove the visual effects (a toggle). A win win, so long as they don’t keep it like it’s current version
  11. Yes, if you bought tennogen after the merge, then you have to rebuy it on PC and vice versa.
  12. Hmmm last I checked there were complaints about “slow Ult, only one viable build, mandatory mods, slow animations,” her first two abilities deciding when they wanted to target an enemy, and a shield that didn’t shield. Are you referring to her passive? If so, then it’s subject to opinion. Of course, you could pull a me and still run her on 2hp for the fun of it.
  13. Bro, they actually merged your threads… Sneaky Both threads weren’t even that similar outside of both being about Dante Bruuuuuuuh
  14. Hmmm, I doubt they’re going to revert it completely Pretty sure it’ll be some “compensation buffs” if anything, but I’m pretty sure they won’t even do that. They were talking about fixing LoS, which is great, but they never mentioned anything towards Dante specifically. My guess is they’ll fix LoS and call it a day. On the plus side… some frames will be fixed outside of Dante
  15. Could be explained by a cloaking tech Or one of those gadgets that grow in size and shrink when transforming idk I want to be able to stick my arm into a console to hack or perform finishers. Go full Revenant (let’s see if anyone got that reference).
  16. PVE sounds fine, but I think they would have to fix PVP before implementing more features for PVP Currently they don’t know what to do with it
  17. Probably going to have to extend slash to true damage if that was the case. Slash procs are only there for the true damage, so if they dial down on slash, true damage wouldn’t be affected (as shown by murmur faction).
  18. Agreed, you would think DE would have better options than nuking if they’re against it, but it seems not. It’s like they only want room nuking with how they treat CC.
  19. Oh you’re new? You get used to the sheer amount of people complaining about certain nerfs I actually found Dante’s nerf to be better than some… other frame nerfs. Especially the LoS, it’s one of those “good idea on paper, but awful execution,” examples. Sure LoS could work, but they neglected the fact that LoShas always been broken, pretty much butchering the ability as a whole. Overguard nerfs? Nerfed the cap, but buffed the regen. It’s basically old topaz shards but with overguard (ahhh yes, now that was a terrible nerf).
  20. Hmmm we got Gyre too, who requires shock in order to get some basics form of crowd control before nuking (as in SP she needs to armor strip). A previous Yareli playstyle I mentioned that uses max range/efficiency and strength as a dump stat. Might sound odd, but it actually works (still viable even though it was before Yareli buffs). Nova can also suffer, but not as much considering she’s got some form of tanking. Nyx also suffers a bit if she’s being singled out, but it’s manageable. Some other frames I haven’t mentioned also run CC, but it’s not that noticeable. Certain abilities as mentioned above It’s less on the CC frames suffering from overguard (as you can “just shoot them”), and more so on nukers basically playing against Eximus as if they weren’t reworked. (Prebuffed Eximus so to say)
  21. Agreed, not everyone has the time for steel path endurance (or just simply doesn’t care to do it)
  22. Gotva? You can try it. Put load of crit on status chance, so decent status+good crit and multishot would be a great combo with the augment It’s a fixed chance of giving you orange crits (at base) whenever the shot (bullet) procs a status
  23. …I realize we’re arguing about something that isn’t the post. Our opinions on whether or not CC frames can function with Eximus would be besides the point of the post. Related yes, but not the topic at hand. You seem to think I want the overguard to change to compliment CC, but I don’t I am fine with how overguard is. I just find it too targeted towards CC. When overguard was first implemented, the Devs stated it was to make Eximus “more of a priority, compared to regular units.” And that’s what they are to CC frames. My post is to highlight Eximus overguard also making them immune to damage abilities, to make them more of a priority for dps nukers. So, now that you know what I’m talking about in this post, what do you think? Yay or nay?
  24. Woah, that’s a pretty fun and unique build Going to have to nerf that now, do not resist Jokes aside Yea I struggled with that too Just did two casting speed shards and 3 health regen shards, that paired with high strength for swift bite (in place of your efficiency) and it’s golden. Ever try the plague build for Lavos? Full duration and watch the world burn (quite literally)
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