Many people are now familiar with Netracell's new mode.
There are Archon Shards and Platinum Arcana.
However, not everyone is lucky when hunting.
It's annoying when one person in the clan gets 5 Archon Shards
and one person in the clan only gets 5 simple arcana or melee adapters,
which you can also get for standing.
Unfortunately, Archon shards cannot be farmed.
The Karl Mission is also not that pleasant for many players and is skipped by many.
To make this more interesting, my idea would be to add Tau Shards to Karl,
Archon Hunt and Netracells. With Netracells, take out the simple arcana and no melee adapters.
Only 1 Tau Shard and 1 Platinum Arcana guaranteed per week.
The normal Archon shards can be made farmable,
as the demand has increased significantly due to the mergers.
What's wrong with everyone being able to use these?
Why should players who just restart be excluded or prevented from progressing?
In my opinion, you should also be allowed to get closer to the level
of the other players through hard work and hard grinding.
Therefore, it would make sense if Archon Shards could be farmed through Alchemy mode.
Why there ? - The mode is new and expandable.
Since the new Archon shards are more elemental shards,
it would also fit the theme. There could be one point for each completed mixer.
At 100 points you can then buy a shard of your choice (blue, yellow and red)
and later fuse it yourself into purple, green or orange.
In the steel path you could give 2 points each.
The whole thing would increase the value of the Karl Mission
and Archon Hunt somewhat and ensure that it is still played at all.