It has already been stated that devs aren't doing stories for Nightwave anymore because it's a waste of time since it's time-gated. Besides that, Wolf, Glassmaker, Arlo all have interesting lore. And what are you waffling about with old warframes. You're saying DE half-asses new content, but by that you're referring to old warframes, in reference to even older warframes? Good Warframes outnumber the 'bad' ones like 5:1 and even then the bad frames are still completely viable if you're not an amoeba, so what frames are you referring to that are this clear representation of new content that doesn't hook into old content? Did we not literally just get a complete rework of an old frame that has taken it from bottom tier to almost top tier? You make valid points, absolutely, but they're buried in so much whinging just for the sake of whinging. You make a point of orb mothers being a reskin of Eidolons (because they're both... open world bosses? That's literally the only similarity) but you also whinge about the third orb mother just being teased but not in the game yet. What do you want? More of the same? More entirely new stuff? You make a point of stuff being added than forgotten down the line, yet want Nightwave stories and rewards that would be inherently timed exclusive? Too many mechanics??? You aim at the bad guy and click. I'm genuinely struggling what 'new mechanic' has you quaking in your boots. Archon shards? Drifter combat? Zariman bounties? So you don't want these twists on the Warframe formula, but also don't want reiterations of the content we already have?