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Reactions_with_will

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Everything posted by Reactions_with_will

  1. It's perfectly fine to disagree with the promise, every player has different preferences, and different motivations. And it's surely not that uncommon for players to Want to find medallions as quickly as possible, and don't particularly enjoy searching. I like many other player am just collecting the medallions to be prepared for the new primes, not because i love searching. In fact I'd much rather spend my time running fissures and such. But throwing around insults just wasn't necessary and Also changed most of the discussions, to be about that. And what i was trying to say was that most online forms are just too toxic to get anything meaningful out of it. And it's boring and lame, and i think this community shouldn't suffer the same fate.
  2. What do you mean, i dropped in and took offense to it ? Are you not realizing that i was was the one who created the post ? And they suggested that i lack so much skill, that i don't know how to look around for items ?
  3. Yes ty for posting this out. This was a toxic response. To suggest that someone is lacking so much skill That they don't know how to look around for items is extremely toxic. And severely unnecessary !!
  4. Also i didn't mean That this community as a whole is toxic, i meant That online discourse is almost always toxic. Case and point, because i disagree with the premise, and think the tools work fine, let's call him a idiot and imply that he doesn't know how to look for things. And you also implied that i didn't even know That it's centered around the player, and That i didn't know that i should try to find better places to activate it. Surly you can see how this is unnecessary toxic right ? I am very familiar with the mechanics of the these tools. And know how to search, but checking every square inch of a huge map, isn't very efficient. And i don't actually enjoy searching for things like that. It's great that you enjoy That, and you can opt to search any way you want.
  5. To put it the simplest way, letting us farm more efficiently isn't a bad thing.
  6. Yes i liked running the missions every week, but since they have removed the archon shards, there really isn't a reason to run them every week. I would actually like to see this shard be a choice, either get it from bird 3 or chipper. So once you grab it from either place, then it would be gone from both vendors.
  7. It wasn't about someone disagreeing with me. It was about people saying either it's a skill issue, or have i tried to look around.
  8. I think you guys totally misunderstood the purpose here. It's not that i can't find them without the use of these tools, it's that im trying to be as efficient as possible. As im running syndicate missions almost every day, and trying to find we many as possible, in the least amount of time as possible. But instead some of you guys just want to abide by the boring rule, That every online forum must be toxic. Which I'm just not interested in, you guys keep trying to make everything toxic, but i will not engage with it, thanks im good. Instead I will just focus on asking the Devs to make implementations to make the game more efficient.
  9. I think the cooldown for the orokin eye could be reduced a bit, and possibly increase the range. As for the golden instinct, please make it so it actually adds a icon just like the orokin eye does. Or maybe make it add a yellow circle, so it would narrow the search a bit more. As right now it seems to stop way short sometimes. And sometimes it actually points in directions, that has nothing left in the area.
  10. As mentioned here When wwe're running alchemy and distribution, icon clutter can make it a lot more difficult to find the keys or elements. So the idea is that, we should have a slider to hide map icons within x meters of the player. Probably 10 meters would be perfect. Also as mentioned in the video, ammo drops should be drawn to each other within x meters of each other. So that would also reduce icon clutter, and pickup clutter. As we are trying to pick up the element, it gets really confusing when it's hiding in a cluster of ammo drops. Also the elements should have the symbols actually show while on the floor, instead of just the color. Just like the distribution keys, as with those you can look at the key before picking it up, and clearly see which conduit it goes in.
  11. Yes just like how we have a portal that connects the player ship to the railjack
  12. Well what i was meaning is that, building a dojo is expensive. Each room costs resources and formas to build. But i think in the dorm, they should let us build Feely, without any cost, and 0 build times, so it would be something That newer players could do, and actually have some fun building things. And adding a assets. Like for instance, adding navigation and foundry. Then add the arsenal, then perhaps add portals to our favorite vendors. I think this would be the best option, and probably the easiest. And hopefully the portal could take us right next to the vender.
  13. it would be much appreciated if we could add special vendors to this area, and set it to home base. and of course have a navigation console, and everything else the ship has. or better yet perhaps we could build our own home base? Just like we do with dojo. except i think it should be a lot easier to build a home base then a dojo. so newer players could have fun with props and setting everything up the way they want. and we could have a portal That launches us back into the ship, if we need something from there. and i think the ship should have a portal that launches us back to the dormazone, so the two would feel connected. so i would want the vender from iron wake, and also perhaps we could just have portals that sends to venders that we select.. so we add a portal then select what vender we want it to take us to. so perhaps bird 3, chipper, and iron wake to get those riven mods. you guys wanted to more with the dormazone so i think this is it.
  14. i really hate having to go to relay, talk to maroo, then select the option, then select ready, it would be much faster if we could just select it from the navigation menu, and launch straight into the mission.
  15. well i actually liked the idea of having to find things and complete different objectives during the same mission. although quite a few of the challenges was just way to annoying.
  16. Ok so I've written everything down from the hidden mastery website, and i wasn't missing anything at all. And i used the codex to make sure, everything was actually listed there and had been leveled. So what i did was just searched for prisma for example and then just checked everything off. Then i typed in wraith, etc. So that's a pretty efficient way to cross check. So the only ones i was actually missing was the ones you get from running the narmer bounties. Very cool, and Thanks for all the helpful feedback. And maybe de could help to simplify the process of discovering hidden items. Maybe they could add a setting for people who want spoilers, then it would just show everything.
  17. Also ty for this link, i never knew there was hidden items to avoid spoilers, so im glad i posted about this. And also for me, like i don't care about spoilers, i want to see everything all at once.
  18. I can definitely see what you mean about founders items, and things That i could never actually get. That part is totally fine, and i Also get the part about spoilers, but i think we need a better system so we wouldn't have to find a list of hidden items elsewhere. And i think i may have an idea, there could be just black boxes in place of hidden items that they could actually aquire, and hovering over said boxes would give the player a hint, how to aquire such items. Like completing quests, or reach a certain rank in a syndicate. That would be a great thing for people, who may want to unlock everything so they can make complete lists.
  19. Yes im definitely aware That you can sort by progress. But if certain items aren't listed then sorting isn't gonna help you find those items.
  20. So i was making lists of everything i still needed to get, by going to my profile and checking equipment. But i ended getting a blueprint for something that wasn't in the equipment list. So im wondering if I have a complete list or not. Im getting close to hitting legendary rank 4, so this issue is incredibly important. We definitely need maybe a refresh button, or something to run a check and make sure every single mastery item is listed in the players profiled. And also we definitely need a search button when looking through the equipment.
  21. ok so it looks i was denied critical, need to know information !! i didn't know fighting him, was possible outside of the bounty objectives. thanks for the information.
  22. so i was hoping the event for Kullervo would have came back by now, but since it hasn't, i decided to go back and try to gather the materials i needed to build Kullervo. but then i find out, some of the materials only drop if the Kullervo bounty triggers. which seems like it's a pretty rare occurrence, and i think That definitely needs some attention. perhaps a higher chance for it to trigger during certain spirals ? and also why is it only during stage 5 ? why not stage 1, then we could get specialized groups together, go in and see if the first stage is Kullervo or not, if not then we just leave and come back. i had gotten all the parts shorty after the update dropped, and still haven't built him yet.
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