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Should shotgun weapons also have a "status per pellet" and "pellet count" in their UI stats


birdobash
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Status on shotgun weaponry has always been a little confusing and especially confusing for newer players, since the status chance number does not reflect the real status chance of each pellet but the total status chance of all pellets. 

So what I propose is to add a pellet count to shotguns in their stat screen, and a separate instance of status chance per individual pellet underneath the status chance stat we have now to make everything more accurate but also simplier so we don't have to shoot at a wall with our Tigris prime to find out it has 8 pellets at base (or go to warframe wiki).

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120% behind this. I've wanted at least a pellet count since I found my first shotgun. Status per pellet could also help people uncover the neat thing that happens at 100% status chance, in addition to just understanding what status even means for shotguns anyway.

By the same logic, a rounds-per-burst count for burst-fire weapons would also be swell.

Edited by FrackingBiscuit
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http://warframe.wikia.com/wiki/Multishot

this has the pellet counts

http://warframe.wikia.com/wiki/Status_Effect

this has a status chance to pellets but its kinda hard to understand

but a pellet counter for shotguns or anything multi shot would be nice 

if i remember correctly the game tries to divide status chance by amount of pellets 

100% chance 10 pellets 10% per pellet 

Edited by seprent
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2 minutes ago, seprent said:

http://warframe.wikia.com/wiki/Multishot

this has the pellet counts

http://warframe.wikia.com/wiki/Status_Effect

this has a status chance to pellets but its kinda hard to understand

As I stated.

20 minutes ago, birdobash said:

Status on shotgun weaponry has always been a little confusing and especially confusing for newer players, since the status chance number does not reflect the real status chance of each pellet but the total status chance of all pellets. 

So what I propose is to add a pellet count to shotguns in their stat screen, and a separate instance of status chance per individual pellet underneath the status chance stat we have now to make everything more accurate but also simplier so we don't have to shoot at a wall with our Tigris prime to find out it has 8 pellets at base

>>>>>(or go to warframe wiki).<<<<

^^^^^^this^^^^^^^

Edited by birdobash
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5 minutes ago, seprent said:

http://warframe.wikia.com/wiki/Multishot

this has the pellet counts

http://warframe.wikia.com/wiki/Status_Effect

this has a status chance to pellets but its kinda hard to understand

but a pellet counter for shotguns or anything multi shot would be nice 

if i remember correctly the game tries to divide status chance by amount of pellets 

100% chance 10 pellets 10% per pellet 

Also this isn't because I dont understand how shotguns and multishot work, or even how many pellets certain shotguns have at base, this is just a thing that I feel like DE should implement for shotgun weapons (or even normal weapons that are installed with multishot mods)

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32 minutes ago, birdobash said:

Status on shotgun weaponry has always been a little confusing and especially confusing for newer players, since the status chance number does not reflect the real status chance of each pellet but the total status chance of all pellets. 

So what I propose is to add a pellet count to shotguns in their stat screen, and a separate instance of status chance per individual pellet underneath the status chance stat we have now to make everything more accurate but also simplier so we don't have to shoot at a wall with our Tigris prime to find out it has 8 pellets at base (or go to warframe wiki).

Yes, please.

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19 minutes ago, seprent said:

http://warframe.wikia.com/wiki/Multishot

this has the pellet counts

http://warframe.wikia.com/wiki/Status_Effect

this has a status chance to pellets but its kinda hard to understand

but a pellet counter for shotguns or anything multi shot would be nice 

if i remember correctly the game tries to divide status chance by amount of pellets 

100% chance 10 pellets 10% per pellet 

Think you need to have a better look at how status chance works for shotguns.

100%  chance (before ms), 10 pellets, 100% chance per pellet,

99% chance (before ms), 10 pellets, about 35% chance per pellet

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