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THE DRAGON KING: A Chroma Rework Concept [UPDATE 11/17/2018: Warframe Strategy Layer/Syndicate Expansion concept]


Endrian
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22 hours ago, HugintheCrow said:

Even IF there is a legal need for DE to seek the fan's agreement, I'm pretty sure that in such case DE would just reach out to the player in question asking for that agreement.

To my knowledge, all of the fan concepts transformed into official material have been made after DE contacted the original creator. The situation you mention where DE just took something without notifying the concept-maker hasn't been a thing, as far as I know.

In that case, I can speak from personal experience in saying that I was never contacted by DE as far as Chroma's creation, despite being the one that most heavily lobbied for a dragon-themed Warframe. They even nearly directly used my "Challenge" concept for Vex Armor. Just for comparison, a screenshot of "Dragon's" third ability from my original Dragon concept thread

ppB4cZk.png

And then compared to Chroma's own third ability, as currently implemented/worded:

ReBTqfB.png

Then you can go further beyond that and just look at the Chroma Prime aesthetic design versus the bits and pieces from my "Concept Art" heading in the first post, comparing his arms design, shoulders, head, and hips, and you can see further similarities.

I was never contacted for any of this, to be clear.

Edited by Endrian
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52 minutes ago, Endrian said:

In that case, I can speak from personal experience in saying that I was never contacted by DE as far as Chroma's creation, despite being the one that most heavily lobbied for a dragon-themed Warframe. They even nearly directly used my "Challenge" concept for Vex Armor. Just for comparison, a screenshot of "Dragon's" third ability from my original Dragon concept thread

ppB4cZk.png

And then compared to Chroma's own third ability, as currently implemented/worded:

ReBTqfB.png

Then you can go further beyond that and just look at the Chroma Prime aesthetic design versus the bits and pieces from my "Concept Art" heading in the first post, comparing his arms design, shoulders, head, and hips, and you can see further similarities.

I was never contacted for any of this, to be clear.

I stand corrected then, I suppose. Hmm, I expected better of DE.

Edited by HugintheCrow
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44 minutes ago, HugintheCrow said:

I stand corrected then, I suppose. Hmm, I expected better of DE.

In fairness, I'm not upset that they used bits and pieces of my ideas from that thread (although I do wish I could've gotten Chroma/Chroma Prime for free, given the work I put into that thread/concept). I was especially pleased with how Chroma Prime came out; I much prefer his appearance to Chroma's, since it comes even closer to my original vision, and actually improves on my artistic concept in a lot of ways.

It's just why I feel like the legal disclaimer might be necessary, so they don't have to make alterations to be "just different enough." I'm basically stating, "It's okay if you want to use the whole thing! Go for it! That's what it's there for!"

Although it might also be nice if I could actually work for DE as a regular in that capacity, churning out ideas and concepts to bring every Warframe up to a point where they're all equally desirable for a broad swath of content—there would of course be the "specialists," Warframes that would be better at specific missions (like Loki and Spy), but every Warframe would at least be desirable for more than just their niche specialties.

As it is, Chroma is only desirable for his weapon damage buff, since weapon/Amp damage is all that matters on eidolon hunts, and that's a sad place to be, where the only reason your Warframe is desired is because most Warframe abilities themselves just aren't viable except when they provide passive increases.

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Just now, Endrian said:

I'm not upset that they used bits and pieces of my ideas from that thread 

I kind of am, actually.

My previous comments were based on my (obviously not complete) understanding of the copyright laws, but also on how I would personally act in such situation. I find it weird that they wouldn't even contact you (I didn't know about this Dragon concept of yours before this conversation, I thought Chroma was DE's original idea, but now it's pretty clear it was not).

I guess DE is afraid people might want compensation/payment for using their idea. Still rubs me the wrong way.

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19 hours ago, NeonPanda2112 said:

Don't know if you would be interested but I would love to see your take on a titania rework.

I can't remember, but is Titania listed as one of the Warframes in DE's list of planned reworks? If so, might be a little late for me to come up with anything (especially given how little I've used my own Titania, so I'd have some research to do), buuuut I could always take a look.

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Honestly, I think Ash could use a rework. Like, despite his abilities being pretty decent in my opinion, I still never find a reason to use him for anything. He's outclassed at pretty much anything his abilities are good for, which is a real shame.

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Hmmm... Ash's abilities aren't bad conceptually, they could use some math improvements though, along with the "theme" revamp. Maybe something that would encourage him to stay invisible, like a stacking damage buff the longer he's unseen and doesn't alert the enemies. But it'd need a way to work on endless modes, where all enemies are alerted by default.

Sorry for the delay in posting, got busy with Thanksgiving prep, and then I got addicted to Crusader Kings II modding.

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I loved your original Dragon warframe concept, and I love this just as much. In all honesty, DE could REALLY do with looking at this forum a little more closely, between Liger's Frost prime overhaul, the original Dragon Frame concept, the void tower expansions, and now this, there is an absolute treasure trove of ideas for them to use. And with chroma prime, it seems that they have been, I'd love nothing more than to see this trend continue.

Please, let the Dragon King rise again.

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Yeah, a proper stacking passive to increase attack damage would make Ash a great option for survival while continuing to be stealthy. Pretty sure Ash (Prime) is one of if not the least played frame currently, whereas his design(s) and concept are quite strong.

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13 hours ago, -VM-Haru said:

Yeah, a proper stacking passive to increase attack damage would make Ash a great option for survival while continuing to be stealthy. Pretty sure Ash (Prime) is one of if not the least played frame currently, whereas his design(s) and concept are quite strong.

Still he is relatively easy to use, sometimes I'm using blade storm build in sorties and have no problem with killing everything which is willing to go into my marking range. The only hard thing with it would be to get a set of arcane trickery, the rest will make it on its own

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21 hours ago, Disruptis said:

Makes me cri evertim I see this post and wonder just how amazing the "dragon warframe" could've been.

*could yet be.

Mind, DE is highly unlikely to follow this concept verbatim, but, as they have shown, it turns out they are not afraid to take inspiration and use fan concepts where they see fit. The Dragon may rise yet again, just have a little faith :clem:

Edited by BulletsforTeeth
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5 hours ago, BulletsforTeeth said:

*could yet be.

Mind, DE is highly unlikely to follow this concept verbatim, but, as they have shown, it turns out they are not afraid to take inspiration and use fan concepts where they see fit. The Dragon may rise yet again, just have a little faith :clem:

The only problem is that we didn't even got an response on the thread with 50+pages full of chroma reworks, which is really sad tbh

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On 2018-11-29 at 3:47 PM, Dark_Chroma_Prime said:

The only problem is that we didn't even got an response on the thread with 50+pages full of chroma reworks, which is really sad tbh

At a similar point in my original Dragon thread (pre-Chroma), I had just about given up, but my despair was misplaced. Don't mistake silence on DE's part as ignorance. They might have already or could still be reading these threads, like the Chroma rework megathread over in Warframes or this one, or any of them.

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Hey so what would you do to rework something less conventional like the dual daggers.

They are all pretty weak. Ive managed to make my okina good due to  riven but otherwise the entire class is horrible. 

My thoughts was to have atleast the combo multiplier go up higher/ faster ala venka prime.  (Pretty much the same range and feel but outclasses the entire dual dagger class).   Imo dual daggers has always been about combo small cuts,  like an Apache knife handler or death by thousand cuts etc. 

 

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2 hours ago, (PS4)Absoluteboxer said:

Hey so what would you do to rework something less conventional like the dual daggers.

They are all pretty weak. Ive managed to make my okina good due to  riven but otherwise the entire class is horrible. 

My thoughts was to have atleast the combo multiplier go up higher/ faster ala venka prime.  (Pretty much the same range and feel but outclasses the entire dual dagger class).   Imo dual daggers has always been about combo small cuts,  like an Apache knife handler or death by thousand cuts etc. 

 

Tough question. It really depends on whether they already have an improvement planned for them as part of Melee 3.0.

They could be corrected with just baseline improvements to the weapons themselves that fall under the Dual Daggers category, or maybe animation/stat improvements to the style mods, make them more rapid-multi-hit weapons.

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Would really like to see some concept art for a Chroma Umbra design. The entire backstory is incredible and similarly to how Excalibur Umbra was suffering because of what he did to his son, I could see Chroma Umbra be tormented by the combined screams of pain and horror coming from the consciousnesses of the four people that became Chroma.

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  • 2 weeks later...
On 2018-12-05 at 3:23 AM, -VM-Haru said:

Would really like to see some concept art for a Chroma Umbra design. The entire backstory is incredible and similarly to how Excalibur Umbra was suffering because of what he did to his son, I could see Chroma Umbra be tormented by the combined screams of pain and horror coming from the consciousnesses of the four people that became Chroma.

Hmmm. I'll see what I can put together in the next week, been busy with Christmas season shenanigans.

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  • 3 weeks later...
  • 2 weeks later...

I love the concept on the bandaid version of Spectral Scream, but i think that the augmented version of electric seems particularly weak. Considering how his electric Elemental Ward is mostly a tool for damage reflection and decent CC, i think that the augmentation granting his elemental ball radiation damage would make more sense and would be better over all; instead of feeling like the anti-Corpus element, it would be universally better for his and his squad's survivability.

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Every time I imagine a new frame or submit ideas for changes, I do so under the mind set already that if DE uses anything I suggest or write, I'll not expect to see credit for it. Just as a personal opinion, I feel that anything suggested or imagined here on these forums by others should be done so under that same mind set. It seems vulturous to hold ransom the ideas you suggest for their game on their forums under their moderation. Nothing but respect for the OP taking the initiative though to putting that legal disclaimer, which hopefully alleviates any hesitancy on DE's part.

After seeing how much the OP has evolved, and that amazing concept art on the effigy, I look forward to the possibility that DE even uses 1/10th of the ideas suggested.

Edited by xZeromusx
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