Thoughtmaker Posted March 27, 2019 Share Posted March 27, 2019 Long ago I had a bad computer, and it would crash any time it hosted a mission. It was very frustrating, and the host migrations were undoubtedly bothersome for everyone else. Now I have a good computer, but lately I find that every time there's a host migration I'm returned to the multiplayer menu and lose all my progress. Infuriatingly, this happens most often in Orb Vallis, which is the one place I stand to lose the most progress (e.g. half an hour of toroid farming). Another wrench in the gears is that Orb Valis has the newest content, and thus there is almost always an open squad I'm instantly thrust into despite hitting cancel as fast as I can. I could always leave the squad, but this prevents new players from joining my squad (I don't know why). I'd be fine going solo, except this reduces enemy spawn rates to unfeasible amounts even at alert level 4: 0 ships flying in, 0 enemies spawning in nearby rooms, 0-1 enemies teleporting in at a time, and teleports sometimes stop happening indefinitely even with four beacons spinning wildly. My idea: In the tab where you can choose "Public", "Friends-Only", etc, add "Host" and "Guest". - Host: You will never search out an existing squad to join, but others can still join yours. If multiple people in a premade squad have this setting, the host is chosen randomly from among them. (As a bonus, this allows players to do Simaris scans in multiplayer! What a concept!) - Guest: You will search for an open squad until you find one or until you cancel your search. Host migrations will never choose you unless all the remaining squad members have this setting. (People with bad computers or internet can proactively improve the Warframe experience for both themselves and other players!) Link to comment Share on other sites More sharing options...
NezuHimeSama Posted March 27, 2019 Share Posted March 27, 2019 Would sure be nice. Link to comment Share on other sites More sharing options...
Asher3195 Posted March 27, 2019 Share Posted March 27, 2019 Yes please. With awful internet I CAN NOT host, but the game still sometimes tries to make me host a bunch of people who all hate it cause of the lag. I usually just quit for their sake before the mission starts. Link to comment Share on other sites More sharing options...
(NSW)Shilvio Posted March 27, 2019 Share Posted March 27, 2019 Excellent point. Link to comment Share on other sites More sharing options...
Knowmad762 Posted March 27, 2019 Share Posted March 27, 2019 15 hours ago, Thoughtmaker said: My idea: In the tab where you can choose "Public", "Friends-Only", etc, add "Host" and "Guest". - Host: You will never search out an existing squad to join, but others can still join yours. If multiple people in a premade squad have this setting, the host is chosen randomly from among them. (As a bonus, this allows players to do Simaris scans in multiplayer! What a concept!) - Guest: You will search for an open squad until you find one or until you cancel your search. Host migrations will never choose you unless all the remaining squad members have this setting. (People with bad computers or internet can proactively improve the Warframe experience for both themselves and other players!) There is a pretty obvious problem with this though: having an option to never host is somewhat feasible, but having an option to always host is very much not. There are absolute benefits to hosting, namely zero lag game play and the other players not being able to cause a host migration on you (while you can cause one for them at your whim). Even if they have a terrible rig/internet, people will choose the always host option, just because it is in their best interest to do so. Why wouldn't they? Link to comment Share on other sites More sharing options...
DrivaMain Posted March 27, 2019 Share Posted March 27, 2019 4 hours ago, Knowmad762 said: There is a pretty obvious problem with this though: having an option to never host is somewhat feasible, but having an option to always host is very much not. There are absolute benefits to hosting, namely zero lag game play and the other players not being able to cause a host migration on you (while you can cause one for them at your whim). Even if they have a terrible rig/internet, people will choose the always host option, just because it is in their best interest to do so. Why wouldn't they? Here is a fact : if you are the host, your computer is doing more work because you are running the game server and playing the game thus reducing performance. Potato users should never host if they want the best performance possible. actually, there is a way to “Force-Host” in Warframe by quickly quitting the starchart map when you are entering the squad or you could just set your ping as low as possible. Link to comment Share on other sites More sharing options...
0_The_F00l Posted March 28, 2019 Share Posted March 28, 2019 This would be nice to have, I need to keep an eye on my computers heat levels when I am hosting, less so when I am client. I help my clan at times in a dedicated squad and I have the better internet, I just set my graphics to a slightly lower value then. Being able to choose when I want to host or be client would indeed be nice. Link to comment Share on other sites More sharing options...
DroopingPuppy Posted March 28, 2019 Share Posted March 28, 2019 Couldn't be better. Link to comment Share on other sites More sharing options...
xXDeadsinxX Posted March 28, 2019 Share Posted March 28, 2019 As someone who doesn’t have the fastest internet, it would definitely be nice to have an option to choose between the two for sure. Link to comment Share on other sites More sharing options...
megamino Posted March 29, 2019 Share Posted March 29, 2019 Agree with this Link to comment Share on other sites More sharing options...
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