Genitive Posted July 31, 2019 Share Posted July 31, 2019 I haven't seen a topic on this yet, so here it is. The skin looks cool, but I have one complaint – the tail and the way it's attached to the body. Spoiler It doesn't look very good, as if it's plugged randomly into the back. Whatever happened to the design with the first render? It looked way better. Spoiler The tail could be less wiggly, too. Link to comment Share on other sites More sharing options...
GnarlsDarkley Posted July 31, 2019 Share Posted July 31, 2019 Accurate enough for me Link to comment Share on other sites More sharing options...
JoelKad Posted July 31, 2019 Share Posted July 31, 2019 We didn't learn anything from Atlas. Link to comment Share on other sites More sharing options...
Kainosh Posted July 31, 2019 Share Posted July 31, 2019 24 minutes ago, Genitive said: the tail and the way it's attached to the body. I agree. 90 degree attachment is not good. It simply does not look natural. Even normal Wukong got his tail attached properly. Link to comment Share on other sites More sharing options...
(XBOX)AMONGTHEWEAK Posted July 31, 2019 Share Posted July 31, 2019 I am big into symmetry. That's why I never purchase armor pieces that don't match on both sides. I must have not looked to closely at the original rendering, I like the right shoulder but I wish the left shoulder was the same as the right. My only gripe. Link to comment Share on other sites More sharing options...
WarriorSoundwave Posted July 31, 2019 Share Posted July 31, 2019 Yeah the tail could use some work with its placement but also it's physics. The problem with it's physics is that they make the tail seem really light and puffy looking when it looks like his tail is made of stone and obsidian. 1 Link to comment Share on other sites More sharing options...
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