Aurelio23 Posted October 1, 2013 Share Posted October 1, 2013 I finally got around to building this thing and I'm absolutely loving it. Please tell me that it'll stay effective even on higher level missions. Link to comment Share on other sites More sharing options...
Maou Posted October 1, 2013 Share Posted October 1, 2013 well almost if not all are melee are somewhat useless in higher lvl atm Link to comment Share on other sites More sharing options...
EganMC Posted October 1, 2013 Share Posted October 1, 2013 Orthos won't. Orthos Prime will. Link to comment Share on other sites More sharing options...
Evanescent Posted October 1, 2013 Share Posted October 1, 2013 depends on your mods. I say weaken them with primary/secondary and finish them with melee. no need to rely on melee as melee, or rifles as rifles....mix 'em up! Link to comment Share on other sites More sharing options...
Rompido Posted October 1, 2013 Share Posted October 1, 2013 depends on your mods. I say weaken them with primary/secondary and finish them with melee. no need to rely on melee as melee, or rifles as rifles....mix 'em up! . but what if thats not his play style? Link to comment Share on other sites More sharing options...
Archistopheles Posted October 1, 2013 Share Posted October 1, 2013 (edited) I finally got around to building this thing and I'm absolutely loving it. Please tell me that it'll stay effective even on higher level missions. Don't let all the old codgers on the forums convince you that the Orthos or melee "isn't effective" or that you have to get the Orthos Prime to be able to do anything. There is no reason why you couldn't play level 100 missions with the Orthos even though the Orthos Prime and Galatine are "better." Edited October 1, 2013 by Archistopheles Link to comment Share on other sites More sharing options...
Corpse_of_KTS Posted October 1, 2013 Share Posted October 1, 2013 Orthos Prime is the way to go. Plus, you'll feel badass because very few have one. I've never actually seen anyone else in game with one besides the dudes I got mine with. Link to comment Share on other sites More sharing options...
Casardis Posted October 1, 2013 Share Posted October 1, 2013 (edited) Orthos Prime is the way to go. Plus, you'll feel badass because very few have one. I've never actually seen anyone else in game with one besides the dudes I got mine with. I've seen more than a few with it to be honest. Nowadays I see more people using the Prime version than the regular one, especially if you recruit people to T3 missions. In any case, yes it will still be viable. "Higher levels" is a bit vague though, so that depends on what you mean. Even against the likes of lvl 70-90 enemies, it can still be good due to its speed and range (Orthos Prime surpasses it of course, but is in no way needed). You won't one shot enemies, but if you're good at power sliding while charging it, you'll make great use of the weapon even more. As a last note, don't forget that you have three weapons with you; you don't need to go full melee all the time. For the most part, a charge attack can stun certain foes (Ancients are easily stun by it), and if you have ice on it, it will leave enough time to just gun them down afterward (if your guns are stronger than your melee, which usually is the case). Edited October 1, 2013 by Casardis Link to comment Share on other sites More sharing options...
JukeBoxx831 Posted October 1, 2013 Share Posted October 1, 2013 If you're wanting to take one of those two heavy melee weapon into high lvl combat consider: The only downside to Orthos and Orthos Prime into lvl 100+ enemies -- lacking the ability to knockdown enemies. It does make up for it a little bit due to the fast swing speed (can be used as a weaker version of the Zorencopter). Another bonus is the really quick charge speed considering it's a "heavy" melee weapon. The Galatine deals twice the damage w/ a slightly longer charge time, but it also has a wide 6 meter AOE knock down. I have not tried out the Fragor or Gram. Other viable options for high end melee: Dual Ichor -- Armor Ignore, poison damage w/ fast swing speed and high crits, excellent for E-smashing melee and Zorencopter-ing. Fang Prime -- In your face armor piercing damage w/ high fire rate, another excellent E-smashing or charge w/ weak Zorencopter. Dual Zoren -- Fastest swing speed for furthest Zorencopter ability (great escape tool or speed running tool) w/ high crits but blade damage (only really good vs infested and some corpus). Link to comment Share on other sites More sharing options...
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Aurelio23
I finally got around to building this thing and I'm absolutely loving it. Please tell me that it'll stay effective even on higher level missions.
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