844448 Posted January 9, 2020 Author Share Posted January 9, 2020 On 2019-12-25 at 4:35 AM, Im_a_Turtle said: Yeah! Wooo! Bullet sponges will make this game awesome! No need for bullet sponge, you can have glass cannons as enemies if you prefer that way 1 Link to comment Share on other sites More sharing options...
Corvid Posted January 9, 2020 Share Posted January 9, 2020 (edited) 1 hour ago, 844448 said: No need for bullet sponge, you can have glass cannons as enemies if you prefer that way Yes please. In my eyes this game's at its best when both the player and the enemies die quickly. Edit: I know this is the kind of thing that sounds like sarcasm, but it's sincere. When TTKs are low at both ends, the game feels a lot quicker and more skill based. Edited January 9, 2020 by Corvid Link to comment Share on other sites More sharing options...
OniDax Posted January 9, 2020 Share Posted January 9, 2020 2 hours ago, 844448 said: How do I keep tracks? This forum has that feature, no need for high IQ to keep track of it. Methods? None, just random feeling of wanting to see more responses for consideration before putting feedback as one of the players and an armchair game designer Well, you got your wish. DE buffed the Empyrean enemies. Link to comment Share on other sites More sharing options...
Skaleek Posted January 9, 2020 Share Posted January 9, 2020 49 minutes ago, TheGildedOni said: Well, you got your wish. DE buffed the Empyrean enemies. HOW DID HE KNOW?! Link to comment Share on other sites More sharing options...
844448 Posted January 10, 2020 Author Share Posted January 10, 2020 4 hours ago, TheGildedOni said: Well, you got your wish. DE buffed the Empyrean enemies. A balancing actually, slight buff on health for halved armor Link to comment Share on other sites More sharing options...
tobiparty Posted January 10, 2020 Share Posted January 10, 2020 (edited) DE just lost it, it's time to veil out guys. Or maybe they are still drunk. damn this drunk Canadians Edited January 28, 2020 by Letter13 Thread locked to prevent bumping. Link to comment Share on other sites More sharing options...
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