Sean Posted March 24, 2020 Share Posted March 24, 2020 (edited) The color channels on the Nova Atomica body & head are extremely saturated compared to other skins for Nova making it look really bad to mix 'n' match. Full Atomica: (Using colors to show each channel clearly) Spoiler Atomica Head + Prime Body: Spoiler Atomica Head + Asuri Body: Spoiler Additionally, the sniper skin doesn't have an adjusted animation for the idle, and so the frame is looking to be trying to grip a larger weapon. Spoiler Edited March 24, 2020 by Sean 7 Link to comment Share on other sites More sharing options...
Yucares Posted March 24, 2020 Share Posted March 24, 2020 The body doesn't even match the head. It's way too bright. If you make it white, the head is slightly grey while the body hurts your eyes it's so bright. 3 Link to comment Share on other sites More sharing options...
-LB-Tanuki Posted March 24, 2020 Share Posted March 24, 2020 (edited) The other problem that I have with it is the fact that 1st channel covers too big area and looks like some kind of cheap plastic, tho this is not a bug. What a waste of plat. Edited March 24, 2020 by -LB-Tanuki 1 Link to comment Share on other sites More sharing options...
NexusIV Posted March 25, 2020 Share Posted March 25, 2020 an additional complaint is that armors, specifically shoulder pieces break with all the animation sets ive tried, they arent centered and are usually not even flat against the arm sometimes at odd angles https://imgur.com/a/od5Cm2f 2 Link to comment Share on other sites More sharing options...
LutherJack Posted March 25, 2020 Share Posted March 25, 2020 (edited) Yeah.If u color her in dark,basically black,it's all okay. But the head has a different gray value to the body even u using other dark colors like dark green/blue/purple.And its a disaster with light colors,especially white. Atomica Helmet can suit All skins EXCEPT Atomica skin😑😟😑 Edited March 25, 2020 by LutherJack 4 Link to comment Share on other sites More sharing options...
Shankster9 Posted March 25, 2020 Share Posted March 25, 2020 Yeah, the color saturation and quality of the skin need to be completely revamped. I spent 225 plat on this. 😞 Link to comment Share on other sites More sharing options...
KommandantViy Posted March 25, 2020 Share Posted March 25, 2020 The rigging on the upper back is terrible, it stretches really weirdly when you use any animation set (even nova's base sets), and ESPECIALLY badly when you use a melee weapon. 1 Link to comment Share on other sites More sharing options...
Genitive Posted March 25, 2020 Share Posted March 25, 2020 I'm going to add a thing in this thread. I noticed that textures seem broken. If you take a look at the picture below, you will notice that the black parts have low resolution around the edges. It doesn't look good. Spoiler It is not as visible with the default colors, slightly on the helmet Spoiler 4 Link to comment Share on other sites More sharing options...
pythonxi Posted March 25, 2020 Share Posted March 25, 2020 (edited) 7 hours ago, LutherJack said: Atomica Helmet can suit All skins EXCEPT Atomica skin😑😟😑 Yup. Body is the problem. https://imgur.com/a/dLoxbNW I have Deferred Rendering "ON" by the way. Edited March 25, 2020 by pythonxi 2 Link to comment Share on other sites More sharing options...
Sean Posted March 25, 2020 Author Share Posted March 25, 2020 Even the head is too off when used on other bodies, the second pic is the most obvious difference with how much the red differs from head to body. Link to comment Share on other sites More sharing options...
DisIntegrated_Life Posted March 26, 2020 Share Posted March 26, 2020 I'd like to point out, simply because I haven't seen it yet, that the Radia Syandana has an issue too. The bottom right-center "ray" is using cloth physics at its attachment point (it appears) and is flopping around with movement. I'm assuming this is a bug since none of the other rays are doing this. 1 Link to comment Share on other sites More sharing options...
HolidayPi3 Posted April 6, 2020 Share Posted April 6, 2020 Also would like to point out some chest pieces (like the Edo Prime) aren't centered: 2 Link to comment Share on other sites More sharing options...
Decimetras Posted April 6, 2020 Share Posted April 6, 2020 (edited) Also these edges Graphics maxed with defered rendering enabled It looks SO bad! Edited April 7, 2020 by Coochie_Hunter 2 Link to comment Share on other sites More sharing options...
Nikho93 Posted April 7, 2020 Share Posted April 7, 2020 On 2020-03-26 at 10:41 PM, Pandaframe-Prime said: I'd like to point out, simply because I haven't seen it yet, that the Radia Syandana has an issue too. The bottom right-center "ray" is using cloth physics at its attachment point (it appears) and is flopping around with movement. I'm assuming this is a bug since none of the other rays are doing this. I tried the Radia Syandana on many Warframes and i think that all the rays are bugged because on some frames is ok while on others only some rays move/are bugged, the rays behaviour changes even for the same frame with different skins. Here is a link to a similar post that I found on the forum: Link to comment Share on other sites More sharing options...
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