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Sargeant is too weak->rework


David_nice
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I'd rather have them tackle bosses that are currently a problem mechanically than rework a boss that's squishy but otherwise not an issue. 

Kril for example is just a giant bag of not fun for which even when you do the apparent thing still only sometimes works. When people exit the level because they're bored because the boss is stuck in a perma invulnerability phase for no apparent reason, that's an actual problem. 

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Sergeant was supposed to be a temporary boss while they worked on the Nef Anyo boss battle. Since they're still on a Corpus revamp wave, maybe that Nef Anyo boss battle will still happen all these years later.

Edited by Gabbynaru
Apparently I can't tell the difference between Nef Anyo and Frohd Bek. My bad.
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16 minutes ago, Gabbynaru said:

Sergeant was supposed to be a temporary boss while they worked on the Nef Anyo boss battle. I think that was shelved, considering Anyo controls the Ambulas boss battle now, but who knows, since they're still on a Corpus revamp wave, maybe that Nef Anyo boss battle will still happen all these years later.

Frohd Bek and his Animo on the ship controls Ambulas. Just wanted to make that correction.

Sergeant was one of the first bosses introduced in the game, and is pretty much the last one that hasn't been reworked. There's nothing wrong with the idea of a sniper boss who doesn't have a special arena, DE could simply overhaul his combat functions.

For example, instead of him having invisibility that still makes him vulnerable to damage, he constantly vanishes and becomes invulnerable until he pops back up to charge up a shot before disappearing. The shots could deal incredibly high damage and pierce or chain to other targets. This can include other attacks like creating several robot spawners similar to other snipers, but the robots are more powerful and designed to slow and stop the player to make it easier for the boss to hit them with their gun. As the fight progresses, hazards spawn such as turrets with barriers which can repair themselves when killed or mini nullifier/scrambus field generators.

Edited by Pizzarugi
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12 minutes ago, Gabbynaru said:

considering Anyo controls the Ambulas boss battle now, but who knows

… no he doesn't. 

That's Frohd Bek, who is an entirely separate character. He's Darvo's father, and the present chair of the overall Corpus board. Darvo had a bit of a teen rebellion due to both disagreeing with his father over working with the Grineer and due to Frohd coddling Darvo to be the next Chair, so Darvo basically ran off and became a smuggler, something Frohd heavily disapproves of, but can't do anything about it because last time he tried, Darvo just paid off the Tenno to come break him out again.

Granted this lore currently isn't in the game, but Anyo has nothing to do with Ambulas.

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2 minutes ago, Pizzarugi said:

Frohd Bek and his Animo on the ship controls Amubulas. Just wanted to make that correction.

2 minutes ago, Loza03 said:

… no he doesn't. 

That's Frohd Bek, who is an entirely separate character. He's Darvo's father, and the present chair of the overall Corpus board. Darvo had a bit of a teen rebellion due to both disagreeing with his father over working with the Grineer and due to Frohd coddling Darvo to be the next Chair, so Darvo basically ran off and became a smuggler, something Frohd heavily disapproves of, but can't do anything about it because last time he tried, Darvo just paid off the Tenno to come break him out again.

Granted this lore currently isn't in the game, but Anyo has nothing to do with Ambulas.

My bad. Sorry.

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