Kainosh Posted March 21, 2021 Share Posted March 21, 2021 Before I could double tap it for instant aoe explosion....but now this is impossible. It was very useful for close combat, when I needed to burst some vials without dashing. I suggest to make all those "accidental double-tap prevention timers" optional. Coz I don't need them. Link to comment Share on other sites More sharing options...
xcrimsonlegendx Posted March 22, 2021 Share Posted March 22, 2021 So much this. I used to double tap it to do the AoE burst of vials while in place, now I have to skate around and it totally changes how I have to play him. Honestly wasn't enjoying it earlier when I tried after the update. Link to comment Share on other sites More sharing options...
Sludgetron Posted March 22, 2021 Share Posted March 22, 2021 I made a post with the same feedback. Being forced into movement when you just want to drop a stack of vials in one spot feels really bad. I feel like the change adds nothing while taking away something important to his kit. Accidental double taps of vial rush weren't really a bad thing considering it's low damage and low cooldown, while accidental Transmutation Probe double taps could lock you out of skills for longer because your whole kits cooldown revolves around it. But Vial Rush absolutely did not need a .5 second recast timer added. Link to comment Share on other sites More sharing options...
SenseOffense Posted March 22, 2021 Share Posted March 22, 2021 The change has made Vial Rush feel sloppy to use; the double tap felt really responsive and now I'm getting stuck on geometry because I am unable to stop it. Link to comment Share on other sites More sharing options...
Starwake Posted March 23, 2021 Share Posted March 23, 2021 if you double jump or jump it cancels out of rush. but i do agree it should maybe a click for just launch the vials like the Necramech and maybe hold for dash Link to comment Share on other sites More sharing options...
MaddawgTL Posted March 23, 2021 Share Posted March 23, 2021 This change has made Lavos for me less useful. I am now seriously thinking of getting rid of him cause this change has made him clunky and almost worthless. Link to comment Share on other sites More sharing options...
CyberneticSusurrus Posted March 27, 2021 Share Posted March 27, 2021 N+1'ing this. The change to Vial Rush is horribly clunky and was not at all necessary. It feels like some changes DE makes are never playtested by those who actively engage with the relevant content. Link to comment Share on other sites More sharing options...
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