Sbimon Posted November 15, 2021 Author Share Posted November 15, 2021 23 hours ago, LillyRaccune said: Additional note (possibly also a bug): I just tried equipping Firewalker over Rumblers. Any "rocked" enemies damaged or currently under the effect of Firewalker when shattered do not drop rubble. As long as Firewalker isn't interfering, rubble drops normally. Is this intentional? Rubble is a core mechanic to atlas and is like a 5th hidden ability (also acts as a synergy stop gap between most of his abilities/augments). Right now these bugs hint to rubble being a tied under petrify (the ability) rather than being a true independent "ability". *Note* Path of statues is a augment for landslide. All enemies that are petrified (rocked) must drop rubble regardless of how they ended up in the petrified state -> this is based on everything said in-game and wiki regarding atlas and his abilities. As long as you infuse abilities on atlas anywhere but on petrify, rubble drops should work fine...which makes no sense given rubble is its own mechanic. As for why rubble doesn't drop from enemies affected by firewalker...no idea. Probably a bug knowing that atlas is a very broken frame considering his age. *cough* He still has some game breaking bugs on his abilities/augments, not to forget the only real useful ability is landslide... Link to comment Share on other sites More sharing options...
Sbimon Posted November 25, 2021 Author Share Posted November 25, 2021 Tested as of Hotfix 30.9.5. >.> Is this bug going to be fixed or are you guys looking to just straight up rework atlas and not bother telling us? Link to comment Share on other sites More sharing options...
Mauser1945 Posted December 13, 2021 Share Posted December 13, 2021 Bumping, hopefully its fixed with the new war update. Maybe they are letting under 5% played frames die. Link to comment Share on other sites More sharing options...
Sbimon Posted December 15, 2021 Author Share Posted December 15, 2021 Tested as of The New War: Hotfix 31.0.1. Haven't properly played since 20 May 2021, just done testing. Not even the new war is going to get me back in until atlas is fixed. Link to comment Share on other sites More sharing options...
Mauser1945 Posted December 16, 2021 Share Posted December 16, 2021 Eventually this thread will have the most bumps and views. Yet the devs will jump to fix hair clipping and decoration placement. I see where their priorities are at. Link to comment Share on other sites More sharing options...
Mauser1945 Posted January 13, 2022 Share Posted January 13, 2022 Well we have some 'proof' that devs know about it, i just posted this threads link to them. As of december. Cheers [DE]Janno https://prnt.sc/26czst1 Link to comment Share on other sites More sharing options...
Sbimon Posted January 14, 2022 Author Share Posted January 14, 2022 In 4 months it will be this posts 1 year anniversary! Wonder if it will be fixed before then... So I can get out of this long hiatus. Link to comment Share on other sites More sharing options...
Sbimon Posted February 9, 2022 Author Share Posted February 9, 2022 Tested as of the New War: Hotfix 31.0.11. Bug still persists, but I am more persistent. Link to comment Share on other sites More sharing options...
ShogunGunshow Posted February 9, 2022 Share Posted February 9, 2022 It's super weird but would be somehow totally on brand for DE that the Petrification status isn't a status at all, but references the ability Petrify for its effects - a bandaid fix to get the reworked Atlas out the door that worked because no one was thinking about the Helminth system at that point in time. Link to comment Share on other sites More sharing options...
ShogunGunshow Posted February 9, 2022 Share Posted February 9, 2022 It seems this is literally the exact same issue that has been fixed before for the Rumblers. Hotfix 29.0.8.1 Quote Helminth Fixes: Fixed Atlas’ Rumblers no longer Petrifying enemies in radius when casting Rumblers if you replace the Petrify ability via Subsumed ability. e: Which sounds like from your testing wasn't fixed? Link to comment Share on other sites More sharing options...
Sbimon Posted February 10, 2022 Author Share Posted February 10, 2022 7 hours ago, ShogunGunshow said: It seems this is literally the exact same issue that has been fixed before for the Rumblers. Hotfix 29.0.8.1 e: Which sounds like from your testing wasn't fixed? Both bugs stated in the bug report are still there and have actually existed longer than when I made this report on the 20th may 2021 (I saw that one bug existed on the wiki comments for path of statues all the back in 07/09/2020). There is a 3rd bug that popped up but it related to his rumblers not scaling damage regardless of power strength so I linked it in one of the replies in this topic. Not sure what happened but between the time when they said it was fixed and my bug report, it broke again or it was never actually fixed. Link to comment Share on other sites More sharing options...
Sbimon Posted March 9, 2022 Author Share Posted March 9, 2022 Tested as of Echoes of War: Banshee & Mirage Prime Vault: Hotfix 31.1.8. Fixy Fixy soon? Link to comment Share on other sites More sharing options...
Sbimon Posted March 17, 2022 Author Share Posted March 17, 2022 Testes as of Nora's Mix Volume 1: Update 31.2.0 + 31.2.0.1. I saw those fixes for the rumblers! Please hope the next are for this issue. Link to comment Share on other sites More sharing options...
Sbimon Posted March 25, 2022 Author Share Posted March 25, 2022 Tested as of Nora's Mix Volume 1: Hotfix 31.2.1. Can I at least get a confirmation this is being looked into? You know so I don't have to endlessly update this topic. Link to comment Share on other sites More sharing options...
Sbimon Posted March 29, 2022 Author Share Posted March 29, 2022 Tested as of Garuda Prime: Update 31.3. Was hoping to see this fixed before/on the 9 year anniversary so I could come back, enjoy the game and celebrate! Don't tell me you guys are going to wait till the 20th of May to celebrate this bug reports 1 year anniversary?! @[DE]Danielle Link to comment Share on other sites More sharing options...
Sbimon Posted April 27, 2022 Author Share Posted April 27, 2022 Tested as of Update 31.5: Angels of the Zariman... Lots of fixes and this was not one of them... Oh it feels so good it hurts! Link to comment Share on other sites More sharing options...
Sbimon Posted May 3, 2022 Author Share Posted May 3, 2022 Tested as of Angels of the Zariman: Hotfix 31.5.4. Every time I CTRL+F and see atlas on the notes I get excited! Then I jump to the section to get disappointed. The One year anniversary for this post is in 17 days! @[DE]Momaw Can I at least get a heads up that this was even looked at? Link to comment Share on other sites More sharing options...
Messerpeter Posted May 6, 2022 Share Posted May 6, 2022 Hey, sad to see you have to carry the torch for Atlas alone. I referred to your bug report in my own bug report for the Rubble Heap augment which seems to be broken at the moment. We all lift together. Atlas seems to be in a terrible state over all at the moment. Link to comment Share on other sites More sharing options...
Sbimon Posted May 7, 2022 Author Share Posted May 7, 2022 11 hours ago, Messerpeter said: Hey, sad to see you have to carry the torch for Atlas alone. I referred to your bug report in my own bug report for the Rubble Heap augment which seems to be broken at the moment. We all lift together. Atlas seems to be in a terrible state over all at the moment. I play warframe because of 1 reason, atlas (maybe 2 if you factor in friends... :P). I'll be damned if I don't go down fighting with either of them. That being said, I will keep on truckin. It just looks like sloppy work by DE, both from forum and dev staff. Atlas is in a terrible state because they choose to keep him there. It doesn't help he is underplayed and under tested and even with the bugs that plague him, many feel trivial as other than building around landslide there is not much else you can really focus on that is realistically worth it. No amount of bug fixing will make an objectively terrible ability good. As for bugs affecting his core gameplay mechanics, well good luck waiting for acknowledgement of the issue nevertheless a fix for it. God speed! For Atlas is Love, Atlas is Life. P.S 11 hours ago, Messerpeter said: We all lift together. punch Link to comment Share on other sites More sharing options...
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