AegidiusF Posted October 14, 2021 Share Posted October 14, 2021 il y a 18 minutes, (PSN)Reaper330011 a dit : WHAT?! Yes, if you use Tempest Barrage TENTACLE SWARM while on Undertow, it gives you a 200% bonus damage. Hydroids abilities are to be launched while on Undertow : it's the most effective and keeps you safe from dying while charging them. The problem is that it takes almost all your energy to cast them while in Undertow, and you'll need ability efficiency mods on Hydroid. Link to comment Share on other sites More sharing options...
(PSN)Reaper330011 Posted October 14, 2021 Author Share Posted October 14, 2021 Just now, (NSW)AegisFifi said: Tempest Barrage while Oh… what about tentacles? Link to comment Share on other sites More sharing options...
(PSN)Reaper330011 Posted October 14, 2021 Author Share Posted October 14, 2021 3 minutes ago, (NSW)AegisFifi said: and you'll need ability efficiency mods on Hydroid. Augur message works well, also the drain isn’t too bad to be honest… Link to comment Share on other sites More sharing options...
(PSN)Reaper330011 Posted October 14, 2021 Author Share Posted October 14, 2021 12 minutes ago, (NSW)AegisFifi said: he suffers from his outdated abilities' mechanics : charging his abilities is not really good, and he lacks some ability duration, mostly for his 1st. DE I beg of you to rework hydroid….. he has a pirate/Cthulhu theme and his abilities are so fun… Link to comment Share on other sites More sharing options...
AegidiusF Posted October 14, 2021 Share Posted October 14, 2021 Il y a 3 heures, Tsoe a dit : he do lack of something , (his passive is pretty low tier but could have been good) Hydroid's passive used to have a really nice synergy with Exodia Hunt : you make a ground slam, it attracts every enemy within 12 meters and they get trapped on the tentacle generated by the passive. The problem with this is that you have a 50% of getting a tentacle and a 50% change to activate Exodia Hunt's effect. When it works, it's awesome, as it cost 0 energy and it's very efficient, but as Exodia Hunt seems to have a bug, it will activate much less often than Hydroid's passive. Link to comment Share on other sites More sharing options...
(PSN)Reaper330011 Posted October 14, 2021 Author Share Posted October 14, 2021 Maybe make his 1 and 4 do energy drain instead of duration or increase the duration? Idk. Link to comment Share on other sites More sharing options...
AegidiusF Posted October 14, 2021 Share Posted October 14, 2021 il y a 33 minutes, Dauggie a dit : oberon's 4th is badass to me, "drop that B1tch_ass!!" feels amazing even though it will only kill starchar level enemies. Oberon's 4th is very usefull in Steel Path missions, because, with it's 2nd, it strips armor permanently and it is based on BASE ARMOR, not Actual armor, wich is excellent. It's the only armor stripping ability in the game that works like that. Link to comment Share on other sites More sharing options...
(PSN)Reaper330011 Posted October 14, 2021 Author Share Posted October 14, 2021 10 minutes ago, (NSW)AegisFifi said: Yes, if you use Tempest Barrage while on Undertow, it gives you a 200% bonus damage. Hydroids abilities are to be launched while on Undertow : it's the most effective and keeps you safe from dying while charging them. The problem is that it takes almost all your energy to cast them while in Undertow, and you'll need ability efficiency mods on Hydroid. I only use Augur message as a efficiency mod and flow. Can cast about 5-6 tempest barrages while In puddle mode. Link to comment Share on other sites More sharing options...
(PSN)Reaper330011 Posted October 14, 2021 Author Share Posted October 14, 2021 21 minutes ago, (NSW)AegisFifi said: mostly Hydroid's 2nd I drowned about 32 enemies because of that synergy…. Damn. Link to comment Share on other sites More sharing options...
AegidiusF Posted October 14, 2021 Share Posted October 14, 2021 il y a 13 minutes, (PSN)Reaper330011 a dit : don’t make too much changes that will ruin the fun… I agree. Hydroid doesn't need a complete rework, just a new balance in his stats and some mechanics adjustements. I've made a topic some weeks ago about this. Link to comment Share on other sites More sharing options...
AegidiusF Posted October 14, 2021 Share Posted October 14, 2021 il y a 13 minutes, (PSN)Reaper330011 a dit : Oh… what about tentacles? Sorry, I was talking about TENTACLE SWARM, I used the bad ability name. Link to comment Share on other sites More sharing options...
(PSN)Reaper330011 Posted October 14, 2021 Author Share Posted October 14, 2021 1 minute ago, (NSW)AegisFifi said: Sorry, I was talking about TENTACLE SWARM, I used the bad ability name. Ah lol. Good to know. Link to comment Share on other sites More sharing options...
AegidiusF Posted October 14, 2021 Share Posted October 14, 2021 il y a 11 minutes, (PSN)Reaper330011 a dit : DE I beg of you to rework hydroid….. he has a pirate/Cthulhu theme and his abilities are so fun… I'm begging with you ! Let's BEG DE all together ! 🙏🙏🙏 Link to comment Share on other sites More sharing options...
(PSN)Reaper330011 Posted October 14, 2021 Author Share Posted October 14, 2021 3 minutes ago, (NSW)AegisFifi said: I've made a topic some weeks ago about this. Titled what exactly? Link to comment Share on other sites More sharing options...
AegidiusF Posted October 14, 2021 Share Posted October 14, 2021 il y a 8 minutes, (PSN)Reaper330011 a dit : Maybe make his 1 and 4 do energy drain instead of duration or increase the duration? Idk. Yes, it's this. Too much energy needed to lauch abilities all the time. Link to comment Share on other sites More sharing options...
(PSN)Reaper330011 Posted October 14, 2021 Author Share Posted October 14, 2021 19 minutes ago, (NSW)AegisFifi said: Yes, if you use Tempest Barrage TENTACLE SWARM while on Undertow, it gives you a 200% bonus damage. Hydroids abilities are to be launched while on Undertow : it's the most effective and keeps you safe from dying while charging them. The problem is that it takes almost all your energy to cast them while in Undertow, and you'll need ability efficiency mods on Hydroid. How does it work exactly? I’m playing while typing lol and does the buff only affect the tentacles in the pool? Because I casted full charge while in puddle mode and only 2 tentacles spawned in the puddle…. do all the tentacles get the buff or only the ones that spawned in the puddle? Link to comment Share on other sites More sharing options...
AegidiusF Posted October 14, 2021 Share Posted October 14, 2021 il y a 5 minutes, (PSN)Reaper330011 a dit : I drowned about 32 enemies because of that synergy…. Damn. Yes, it's great. I use it on Steel Path and it works weel : launch 3rg, then 2nd, drown enemies, launch 1st and 4th. Everybody killed. Link to comment Share on other sites More sharing options...
(PSN)Reaper330011 Posted October 14, 2021 Author Share Posted October 14, 2021 Just now, (PSN)Reaper330011 said: How does it work exactly? I’m playing while typing lol and does the buff only affect the tentacles in the pool? Because I casted full charge while in puddle mode and only 2 tentacles spawned in the puddle…. do all the tentacles get the buff or only the ones that spawned in the puddle? Also what if you exit the pool? Is the bonus damage removed? Link to comment Share on other sites More sharing options...
(PSN)Reaper330011 Posted October 14, 2021 Author Share Posted October 14, 2021 1 minute ago, (NSW)AegisFifi said: Yes, it's great. I use it on Steel Path and it works weel : launch 3rg, then 2nd, drown enemies, launch 1st and 4th. Everybody killed. Will try that on steel path after I finish forma-ing my weapon. Link to comment Share on other sites More sharing options...
AegidiusF Posted October 14, 2021 Share Posted October 14, 2021 il y a 4 minutes, (PSN)Reaper330011 a dit : Titled what exactly? You can find it here : Link to comment Share on other sites More sharing options...
(PSN)Reaper330011 Posted October 14, 2021 Author Share Posted October 14, 2021 2 minutes ago, (NSW)AegisFifi said: Yes, it's great. I use it on Steel Path and it works weel : launch 3rg, then 2nd, drown enemies, launch 1st and 4th. Everybody killed. Holy S#&$ the second travels more distance than I thought.. maybe because of my new mods… anyway couldn’t you use his 2nd to push enemies into his 4? Link to comment Share on other sites More sharing options...
AegidiusF Posted October 14, 2021 Share Posted October 14, 2021 il y a 4 minutes, (PSN)Reaper330011 a dit : do all the tentacles get the buff or only the ones that spawned in the puddle? All the tentacles get buffed, even those that spawned out of the puddle. Link to comment Share on other sites More sharing options...
AegidiusF Posted October 14, 2021 Share Posted October 14, 2021 il y a 4 minutes, (PSN)Reaper330011 a dit : Also what if you exit the pool? Is the bonus damage removed? No, it's a cast bonus. It applies on the cast of the ability and rests till the end. Link to comment Share on other sites More sharing options...
AegidiusF Posted October 14, 2021 Share Posted October 14, 2021 il y a 2 minutes, (PSN)Reaper330011 a dit : Holy S#&$ the second travels more distance than I thought.. maybe because of my new mods… anyway couldn’t you use his 2nd to push enemies into his 4? Yes, you can and you must. That's why it would be nice to control it's movement. Be aware that when you're on Undertow, the 2nd will have only the half of it's range, travelling 50% less. Link to comment Share on other sites More sharing options...
(PSN)Reaper330011 Posted October 14, 2021 Author Share Posted October 14, 2021 1 minute ago, (NSW)AegisFifi said: Yes, you can and you must. That's why it would be nice to control it's movement. Be aware that when you're on Undertow, the 2nd will have only the half of it's range, travelling 50% less. I’m aware. Link to comment Share on other sites More sharing options...
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