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SO and ESO changes, adding tiles, mission types, and a dedicated island.


Jedi_pup

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can you add the all the rathum arena tiles, lunaro tiles and some zariman larger rooms to eso? the tiles are boring and can use a refresh.

add extended mission types for it, 4levels and 8levels dedicated missions to keep players in and change existing to an endless mission type because you can leave by not hitting the portal or keep going.

revamp the eso's lobby to a node base so u can see squads waiting.  might as well make entire set of simars node set to the starchart. 

maybe tear simaris out of the relays and give him a dedicated island and he host a city for just so and eso, 

and add father to this island and he can host a mech SO variant with sentients as mobs, so you can level your mech in all the tiles that can harbor a mech.

father and simaris are similar and like to see destruction, in their own ways as well as have you be tested.

and maybe add teshin SP SO for the brave,

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Larger tilesets are an absolute PITA. Mobs are much slower to get to you, sometimes standing around doing nothing until you're within range. Unless they can significantly improve spawn/agro, I'd much rather keep larger tilesets out of sanctuary onslaught. 

The idea of having to go to a relay just for sanctuary seems a waste. It'd be otherwise empty, much like Iron wake. There's basically no point to having separate relays as it is.

The whole matchmaking/open-squads is mostly for show anyway. It's not updated in real-time as far as I can tell. I've joined squads when there were apparently none plenty of times, and many times when there supposedly were open squads, never connected. Not sure if it's simply a peer-to-peer thing, or a ping limiting thing, or something else entirely. But the matchmaking itself would need an overhaul to be meaningful/useful.

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6 hours ago, Krent_X said:

can you add the all the rathum arena tiles, lunaro tiles and some zariman larger rooms to eso? the tiles are boring and can use a refresh.

add extended mission types for it, 4levels and 8levels dedicated missions to keep players in and change existing to an endless mission type because you can leave by not hitting the portal or keep going.

This stuff im on board with. The rest not so much.

Feel like it should be split into 3 modes: SO, which is capped at 4. ESO which is capped at 8. And a new ESO which is infinate. And make it so you have to get to the end of all sets to quit.

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