ShadowStarx1 Posted October 22, 2023 Share Posted October 22, 2023 one per squad (1/4) or one per player in squad (4/4) Link to comment Share on other sites More sharing options...
0 (PSN)iuvenilis Posted October 22, 2023 Share Posted October 22, 2023 1 hour ago, ShadowStarx1 said: one per squad (1/4) or one per player in squad (4/4) As per patch notes, one per squad, the player who started the mission. Note, there is no public matchmaking. Players can tackle the task either solo or with a premade squad - one Abyssal Beacon is consumed upon completing the mission (from the player who started the mission vote). 1 Link to comment Share on other sites More sharing options...
0 quxier Posted October 22, 2023 Share Posted October 22, 2023 1 hour ago, ShadowStarx1 said: one per player in squad (4/4) I would pick this. It's fair that every player take one. And I heard lot of stupid things that people scam others from 5k standing.... Link to comment Share on other sites More sharing options...
0 Pakaku Posted October 22, 2023 Share Posted October 22, 2023 (edited) I don't see why we even need the beacons in the first place, asides from shoehorning in some sort of reason to spend syndicate standing. Cut them and you avoid the whole "what if scams" entirely Edited October 22, 2023 by Pakaku Link to comment Share on other sites More sharing options...
0 (XBOX)Player244024418 Posted October 22, 2023 Share Posted October 22, 2023 Probably to drive traffic to syndicate missions Link to comment Share on other sites More sharing options...
0 Zakkhar Posted October 22, 2023 Share Posted October 22, 2023 (edited) 8 hours ago, (XBOX)Player244024418 said: Probably to drive traffic to syndicate missions That seems counterintuitive considering they have just reduced the attrocious NW 10 Syndicate missions to only 5. I get plenty of Syndicate rep just by playing the game. Edited October 22, 2023 by Zakkhar Link to comment Share on other sites More sharing options...
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ShadowStarx1
one per squad (1/4)
or
one per player in squad (4/4)
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