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Brief Respite Not Working Properly In Steel Circuit?


KX297
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Hello,

I've recently been having issues with the aura, Brief Respite, in specifically Steel Path Circuit.

Now, some things to mention:

1) I don't know about the regular Circuit. I don't play it.

2) Brief Respite seems to be working in all other missions just fine.

3) I am making sure that I absolutely do not take decrees that give free ability casts, efficiency, or any other stats that would impact my ability to restore shields via Brief Respite.

4) I've had this issue on more than one run.

The last run I had the issue with, I was running Wisp Prime.

Notably, this Wisp Prime had Brief Respite, Augur Secrets, and Blind Rage for negative efficiency.
Yet, upon activating Wil-O-Wisp, I would only get roughly 21 shields back. This is why I believe the aura is not working.

With a negative efficiency of 45%, Will-o-Wisp costs 54 energy to activate.
With only Augur Secrets, I would get 40% of that back as shields, which would be 21.
However, with Brief Respite, I should be getting 190% of that back as shields, or 102 shields.

This was true for my other abilities as well.
Nourish and Breach Surge were also only yielding shields equal to 40% of my cost. They didn't seem to factor in Brief Respite at all.

Again, I double-checked to make sure I had no decrees affecting the casting cost of my abilities in any way.
And, I'm inclined to believe the issue lies with Breif Respite as I was receiving the proper amount for Augur Secrets, yet I was running both Augur Secrets and Brief Respite.

Has anyone else experienced issues with the game factoring Augur mods, but not Brief Respite, in Steel Path Circuit in particular? 

Please keep an eye out if you run any combination of these mods and let me know if you find out what is causing it.

Thank you!

Edit - I was the host as well!

Edit 2 - Just had a run with Zypher Prime and Brief Respite but no Augur mods on either my frame or weapons. Once again, Brief Respite yielded no shields at all. Also, again, I made sure to select decrees that did not affect the casting cost of my abilities. This run however was NOT in the Steel Circuit. Rather, it was a normal mode Duviri experience run. I found that Brief Respite was not working the Undercroft sections of the bounty.

Edited by KX297
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it's just an assumption but maybe it has to do with the shield-gate rework recently. augur triggers everytime while brief respite only triggers if your 'shields are not full' if I remember correctly.

with the new shield gate update we even get shield gating on 1 shield essentially - maybe for some reason the game sees the current shield value as max shield value because a shield gate is able to trigger? but then I would be surprised if this really only happens in Circuit.

I feel like I experienced something similar recently as well though and it wasn't in Circuit. I was using Saryn with brief respite and augur reach and even though it's a spammy build with neutral efficiency I also only got miniscule amounts of shields with every cast. this was a void fissure. I look closer next time when I'm playing as well because it would be frustrating if this mod is actually bugged rn

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Yeah, I was watching a friend stream his Steel Circuit run. 

He was playing Saryn with Brief Respite and one Augur Mod (I think he said it was Augur Reach?), and like me, he was only getting 40% of energy back as shields. 

8 hours ago, ApoXx95 said:

It's just an assumption but maybe it has to do with the shield-gate rework recently. Augur triggers everytime while brief respite only triggers if your 'shields are not full' if I remember correctly.

It's supposed to give shields while overshields are inactive. 

Though you are right, that might contribute something to the present issue. I do find it strange that it only happens in the Undercroft area.

Again, I want to emphasize that this is only happening in Duviri Undercroft areas, not normal missions, and I have ensured each time the issue was experienced that I (nor my friend I was watching) had decrees that altered the casting cost of abilities.

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I just did another run as Frost when Duviri reset.

Once again, Brief Respite, a few Augur Mods, and carefully avoiding any decrees that alter casting costs.

Even before I picked my first decree, I found that Brief Respite didn't work.

So... I'm unsure if there is a trigger for it not working or if it's just not functioning right in the Undercroft.

Hopefully, DE gets it fixed. I'm quite fond of shield gate builds and not having a working Brief Respite makes the Undercroft... much more interesting :crylaugh:.

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I've been having this same problem as well: Brief Respite not working despite a lack of overshields or shields at all, be it as host or client. It seems to also be a problem in Sanctuary Onslaught right now.

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My clan leader informed me that dying resolves the issue for the entire current run.
 
From my testing, you must go down, have your bleed-out timer hit zero, and self-revive.
 
Teammates reviving you will not work, jumping off the map will not work, and I do not believe reviving before the bleed-out timer has finished will work.
 
I have not thoroughly toyed with this yet, but I can say every time that I have fully bled out and self-revived has resolved the issue!
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Just want to chime in to say I noticed the same thing. Playing Garuda in SP Circuit with Brief Respite and one Augur mod. Running Blind Rage so my 4 costs 155 energy, and on cast from empty shields it only restored 62 shields (exactly 40%, so only the Augur mod was working). I was the person running Brief Respite. I am sure that there was no small shield regen causing me to technically not have empty shields when I cast. This was a 100% consistent bug. The other people in the squad also seemed to indicate that it was not working for them either.

Edited by AnonymousOrangutan
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I'm having the same issue with my Garuda build. I'm running 45 efficiency, brief respite, and two auger mods so that one cast of her 4th ability should give 356 shields, enabling full shield gating, but I only get 124 shields back, 80% of the energy cost. 

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  • 2 weeks later...
29 minutes ago, yappy_z said:

This still not fixed yet?

I just wanted to come back and mention that this is still an ongoing issue!

Again, dying completely and reviving does fix the issue for the entire current run.

 

However, I would like to see a fix. I had some trouble this morning because of this issue. 

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  • 2 weeks later...
  • 3 weeks later...
  • 2 weeks later...

Had this happen to me and it took me finding this thread to fix it.  Somebody else had it happen to them in another run and it took me pointing out for them to realize that it was not working.  Needs to be fixed.

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Posting here the most recent Reddit thread.  https://old.reddit.com/r/Warframe/comments/1b6pat8/if_you_configure_your_warframe_and_weapons_in/

From /u/ Themistocles01,

In short, if you both:

1) "Configure" your warframe and weapons in Teshin's Cave before starting; and,

2) Never use a manual revive,

then your aura mod will not be functional and will never come back online. Successful Last Gasp usage does not count as a manual revive for these purposes, and neither does Endurance Rank 10's "cheat death".

Conversely, if you either:

1) Select your warframes and weapons without "configuring" the loadouts first; or,

2) Die and manually revive,

then your aura will be working as normal.

 

I have not tested this claim, but it seems that the bug actually applies to all auras, and this user found a way to reproduce it.

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  • 2 weeks later...

After searching for Brief respite on the forum. This thread poped up. I seem to be having the issue of brief respite not working on it's own.

I went on a SP Circuit run and noticed that I wasn't getting any shields when casting skill, It didn't matter if I had none, some or full shields. The mod did nothing.

After the run I went to simulacrum to test it out. It turns out that brief respite doesn't work at all if you don't have at least 1 augur mod equipped. If you equip one, it will start working as normal. (when you have overshields it won't contribute (as per description), including the cast that get's you the overshields.

 

This seems like a bug that needs fixing.

Since most of my builds have at least one augur mod by default I just noticed that. Sadly, now instead of a better mod, I have to put and augur mod on my Mirrage. Oh well.

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