Barda1 Posted February 19, 2014 Share Posted February 19, 2014 Enemies using the elavators to ambush or flank the Tenno when alarms are set. Waiting for the elevator? Door finally opens and BAM, Grineer assault team was waiting for you the entire time. Do you want this, or did it happen to you? Link to comment Share on other sites More sharing options...
PoinTmaN_BingA Posted February 20, 2014 Share Posted February 20, 2014 Do you want this, or did it happen to you? Happened to him. Happens to all of us. In case you didn't know Huntchez, if you immediately go back down the elevator a good portion of that mob will somehow die off... Link to comment Share on other sites More sharing options...
Hixlysss Posted February 20, 2014 Share Posted February 20, 2014 "Purge" Aura mods, basically taking the "Bane/Cleanse/Expel Faction" mods and making an Aura mod for each faction. Purge Infested, X% damage to infested and ect. Link to comment Share on other sites More sharing options...
Ttariel Posted February 21, 2014 Share Posted February 21, 2014 (edited) Nightmare alert aura mod Tempo Gives a bonus to running and reload speed. Dash polarity Running speed / Reload speed +4% / 7% +8% / 13% +12% / 19% +16% / 25% +20% / 31% +24% / 37% Edited February 21, 2014 by Ttariel Link to comment Share on other sites More sharing options...
taiiat Posted February 21, 2014 Share Posted February 21, 2014 Nightmare alert aura mod Tempo Gives a bonus to running and reload speed. where do you equip that? o.0 it's Warframe and Weapon at the same time, so where does it go? (also that Reload speed is higher than Fast Hands is currently, Nightmare Mods by definition shouldn't be 'better' than their dedicated counterparts). Link to comment Share on other sites More sharing options...
AuroraSonicBoom Posted March 1, 2014 Share Posted March 1, 2014 Introduce temporary XP*2 affinity booster for the daily first mission. Link to comment Share on other sites More sharing options...
taiiat Posted March 1, 2014 Share Posted March 1, 2014 Introduce temporary XP*2 affinity booster for the daily first mission. so, like, instead of a magic XP boost for the login reward, instead give an XP booster time of say, 30 minutes? sounds better honestly - since a lot of Tenno still have no idea what the daily bonus does, and it's hard to tell what it does even if you do know, because it is not pointed out well at all. Link to comment Share on other sites More sharing options...
AuroraSonicBoom Posted March 1, 2014 Share Posted March 1, 2014 so, like, instead of a magic XP boost for the login reward, instead give an XP booster time of say, 30 minutes? sounds better honestly - since a lot of Tenno still have no idea what the daily bonus does, and it's hard to tell what it does even if you do know, because it is not pointed out well at all. Yeah, pretty much. I was doing a mission today with a friend and was confused about some XP numbers, thinking I'd be getting twice as much for killing Grineer butchers(which turned out to be flameblades). That way XP wouldn't go to waste, the player could choose what to level and had more of a concrete reason to play at least one mission a day. I know about Focus, but as it stands now we only know that excess XP on gear is used to unlock new abilities, not fuel them continuously. Link to comment Share on other sites More sharing options...
Jamescell Posted March 1, 2014 Share Posted March 1, 2014 When doing the spy missions show us how many consoles are in each direction on the map, for instance if there are data consoles in both directions, the UI will tell you next to the symbols how many consoles are in that direction so you can prioritize. Link to comment Share on other sites More sharing options...
Psycomet Posted March 2, 2014 Share Posted March 2, 2014 Invasion rewards have been nerfed, so completion requirement should decrease from 5 to 3. Too much Exterminate = monotonous repetitive game play = no fun. Okay this is a big thing bug: Need and Ideas for a new mission type for invasions: Defend the fort/borderlines battles. Here's my idea: https://forums.warframe.com/index.php?/topic/186431-make-a-new-mission-type-for-invasions/#entry2173045 And here's another by someone else I liked: https://forums.warframe.com/index.php?/topic/187894-ideasugesstion-special-invasion-game-modes/ Link to comment Share on other sites More sharing options...
LoZoS Posted March 3, 2014 Share Posted March 3, 2014 Hmm, it would be nice to have a different looking cypher.. So far, we were only solving Grineer cyphers but that gets really boring at times.. Solving a different kind of puzzle for corpus lockdowns would be more fun! Link to comment Share on other sites More sharing options...
LoZoS Posted March 3, 2014 Share Posted March 3, 2014 Also, i wouldnt mind having a full buff list in the UI. So far, we only have status effects on there but it would also be nice to have something like - damage boost from rhino roar, speed boost from volts speed and such.. Also have numbers and percentages of the buffs/debuffs to say how much total speed or just the percentage of the boost we have on at the moment. Link to comment Share on other sites More sharing options...
shut Posted March 3, 2014 Share Posted March 3, 2014 It's been over two months. Many excellent, easy-to-implement, QoL suggestions have popped onto this page. Three have been added. Three. Link to comment Share on other sites More sharing options...
Barda1 Posted March 3, 2014 Share Posted March 3, 2014 Please update the year old "tips" between missions and the unmatching black background size. Help players with things like: Press "button X does this" use it like "this". Blue swirls left after you've picked up a mod means one of your allies have yet to pick it up. Range affects your teams ffinity bonus - stay close. aso. Update the tips with some lore about various units, locations, leaders, mods - these mods are more likely to drop from higher lvled units (if so) - info about scanners, foundry, gear, waypoints on different things. Bring in info about new warframes and possible locations. Dojo, clans, friends and what not. In short - update the tool tips between missions. Link to comment Share on other sites More sharing options...
Zkorp Posted March 4, 2014 Share Posted March 4, 2014 Please don't use the Lotus symbol for "allies" (grineer or corpus) on the map, and don't use the "blue" for them : They are not Tenno's and they are not our "allies" or our team : we just work temporarily for them and we'll kill them like usual right after that. We hate them, they don't have any right to have the lotus symbol on them. And for the gameplay : it's a pain to follow OUR team on these invasion map (mostly because they have already cut off the ghostly images of our team mate... Too bad it was really better... And we have Warframes with radars and such, honestly what the point to not be able to see our team clearly on any map ???) Link to comment Share on other sites More sharing options...
The_Hitcher Posted March 4, 2014 Share Posted March 4, 2014 I would like the ability to avoid someone you've played with. Friending is a good way to connect with players of a similiar level/mindset, but it would also be helpful if you could mark a player as someone you don't want to get matched up with again. This would allow me to avoid all the kids griefing or being annoying or rushing through a level to the extraction and starting the timer while I'm still battling it out mid-level. Thanks. Link to comment Share on other sites More sharing options...
The_Hitcher Posted March 4, 2014 Share Posted March 4, 2014 (edited) When doing the spy missions show us how many consoles are in each direction on the map, for instance if there are data consoles in both directions, the UI will tell you next to the symbols how many consoles are in that direction so you can prioritize. Or have each console as a separate marker, with a 'metres to' number next to it. Edited March 4, 2014 by The_Hitcher Link to comment Share on other sites More sharing options...
Monolake Posted March 7, 2014 Share Posted March 7, 2014 (edited) Hi, its me again asking for anything challenging for veteran players. Highlevel planet, T4, lvl50-100 nodes, unlockable hard difficulty, anything, please. I have to get a G3 bolt, equip dragon key and play Pluto nightmares to find any challenge in the game. I think its small enough and fairly easy to add some high-level node to outer planets. Edited March 7, 2014 by Monolake Link to comment Share on other sites More sharing options...
PoinTmaN_BingA Posted March 10, 2014 Share Posted March 10, 2014 Here's one for Update 12. PLEASE if the markers on the minimap show the location of a teammate and the objective, let the objective take priority over the teammate and be on top. I'm tired of not being able to see where to go because a teammate or an ally is in that same direction. All I can see is that friggin' lotus symbol and NOT the objective marker... Link to comment Share on other sites More sharing options...
taiiat Posted March 10, 2014 Share Posted March 10, 2014 Here's one for Update 12. PLEASE if the markers on the minimap show the location of a teammate and the objective, let the objective take priority over the teammate and be on top. I'm tired of not being able to see where to go because a teammate or an ally is in that same direction. All I can see is that friggin' lotus symbol and NOT the objective marker... or perhaps not have them overlap at all? put them next to each other. Link to comment Share on other sites More sharing options...
-CM-Trives Posted March 10, 2014 Share Posted March 10, 2014 Weapon build out small changes: https://forums.warframe.com/index.php?/topic/184318-weapon-build-out-suggestions/ Remove warning that mods are installed: https://forums.warframe.com/index.php?/topic/185763-dont-tell-me-mods-installed-when-selling/ Thanks :) Link to comment Share on other sites More sharing options...
Zkorp Posted March 11, 2014 Share Posted March 11, 2014 Please don't use the Lotus symbol for "allies" (grineer or corpus) on the map, and don't use the "blue" for them : They are not Tenno's and they are not our "allies" or our team : we just work temporarily for them and we'll kill them like usual right after that. We hate them, they don't have any right to have the lotus symbol on them. And for the gameplay : it's a pain to follow OUR team on these invasion map (mostly because they have already cut off the ghostly images of our team mate... Too bad it was really better... And we have Warframes with radars and such, honestly what the point to not be able to see our team clearly on any map ???) Cool, they have changed the dots, now our "allies" aren't showed with the lotus sign, but only with a blue dots ! GG DE thanks ;) (they are still blue anyway ;)) Link to comment Share on other sites More sharing options...
PoinTmaN_BingA Posted March 11, 2014 Share Posted March 11, 2014 or perhaps not have them overlap at all? put them next to each other. Well that would be fantastic...(I was trying not to be greedy ;) ) Cool, they have changed the dots, now our "allies" aren't showed with the lotus sign, but only with a blue dots ! GG DE thanks ;) (they are still blue anyway ;)) This is great news as well...too bad I'll have to wait 2 months to see this change (PS4) Link to comment Share on other sites More sharing options...
Himmelberg Posted March 16, 2014 Share Posted March 16, 2014 Here's my suggestion: https://forums.warframe.com/index.php?/topic/196056-improving-voids-droptable/Sorry for shamelessly promoting my thread here, but there's no way somebody will stumble upon it without me posting it elsewhere in an active pageIts still a suggestion, therefore should be allowed to exist here :) Link to comment Share on other sites More sharing options...
JohnMarkLee Posted March 16, 2014 Share Posted March 16, 2014 All my ideas I made in the past, this was before I found this thread lol. (Some of them I say aren't really small I guess): - https://forums.warframe.com/index.php?/topic/187894-ideasugesstion-special-invasion-game-modes/ - https://forums.warframe.com/index.php?/topic/196672-suggestions-melee-20-melee-animations/#entry2284648 - https://forums.warframe.com/index.php?/topic/196673-make-potatoes-and-forma-tradable/#entry2284656 - https://forums.warframe.com/index.php?/topic/194642-suggestions-infestation-game-mode-infested/#entry2261625 - https://forums.warframe.com/index.php?/topic/191460-when-are-you-guys-going-to-improve-stealth/#entry2228857 - https://forums.warframe.com/index.php?/topic/190414-nyxs-mind-control/ - https://forums.warframe.com/index.php?/topic/188363-why-doesnt-warframe-have-a-roadmap/ Link to comment Share on other sites More sharing options...
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