blackstraykitten Posted June 1, 2014 Share Posted June 1, 2014 does that mean i can level up my fists? :D or it will be same as youre frame level? Link to comment Share on other sites More sharing options...
Aquartos Posted June 2, 2014 Share Posted June 2, 2014 (edited) replace LEX PRIME sound(sounds like common lex from shop) for new prime sound (with a low frequencies, like latron prime for example) same with SIKARUS prime Edited June 2, 2014 by Aquartos Link to comment Share on other sites More sharing options...
LARDOKLESPIN Posted June 2, 2014 Share Posted June 2, 2014 I hope I'm right with posting this here,but one thing that came to my mind addresses several issues.The idea is enhancing (Doubling?) the mod-dropchance when the enemy is killed with a headshot. Primarily, this enables players to be able to enhance their chances of getting that one special mot they have been farming for so long even further by using skill and not a modcard or anything they had to acqiure in the first place.Also this would make headshot more rewarding in general and therefore eventually make players avoid quickslayrushmageddon-like tactics and use their time to make the fighting rewarding again.If this idea seems impractical I'd love to know why, so i could rethink.also sorry if this is the wrong place to post. Link to comment Share on other sites More sharing options...
taiiat Posted June 2, 2014 Share Posted June 2, 2014 -snip- what about the Powers that get easy Headshots? ones that can't get Headshots get shut out more then, don't they? there's already quite a few Powers that can get Headshots, the majority of them are already the most popular Powers, and some of them not so much. if Power A can't get Headshots, but Power B can get all Headshots if you stand slightly above the Enemies, i think that will split players to certain Warframes even more. Link to comment Share on other sites More sharing options...
Fluff-E-Kitty Posted June 3, 2014 Share Posted June 3, 2014 Id very much like to hip mount my quiver with bows. its how I use to shoot, and Iv always liked it better then back slung quivers. jest a personal pref thing thought. Link to comment Share on other sites More sharing options...
Syzodia Posted June 3, 2014 Share Posted June 3, 2014 Hello everyone! I have an idea for Warframe's gameplay. I watched the devs stream and I saw that we'll have our own spaceship! That is just fantastic, but I'd like to add something: The background universe we are able to see from our dojo or from the enemy's spaceship is just wonderful. But one of my dreams in this game is to actually be able to navigate through it. I don't mean by creating an infinite universe, but to be able to navigate the distance between planets. Freely navigate through Venus - Earth or Earth - Mars, for example. Maybe it's difficult (the distances are extremely big), but it'll be so great if you could do something to arrange that :P And to make it more interesting, we can add pirates, bounty hunter mode (in space), cuztomizable spaceship, and more things to do in space! I don't know if I explained correctly (english is not my native language :S), but it is just an idea. What do you think? :) So TL;DR - Kingdom Hearts' Gummi ships? I LOVE IT! Link to comment Share on other sites More sharing options...
Amazerath Posted June 4, 2014 Share Posted June 4, 2014 I think this one should be on the list: https://forums.warframe.com/index.php?/topic/230670-allow-for-specter-crafting-based-on-saved-loadout-regardless-of-current-loadout-conclave/?hl=specter It's so simple that the title alone describes it. We should be able to craft saved specter loadouts without the need to change what we have currently equipped. Link to comment Share on other sites More sharing options...
Aquartos Posted June 5, 2014 Share Posted June 5, 2014 (edited) add a new warframe with a laser specialization xD (little thing) Edited June 5, 2014 by Aquartos Link to comment Share on other sites More sharing options...
(PSN)MobiusN749 Posted June 7, 2014 Share Posted June 7, 2014 not sure if this was posted already but how about a clear indication the multiplier for melee channeling in the arsenal I don't want to have to try and figure out the effect by memorizing the numbers when I hit the target and doing unnecessary math to figure out which weapons are worth equipping killing blow. Link to comment Share on other sites More sharing options...
Aquartos Posted June 7, 2014 Share Posted June 7, 2014 increase basic HP for NECROS warframe, please, its very thin now... 666 shield with mods is nice, but we still want about 1000 - 1200 HP with MODS... It is a dark warframe with a necromantic-undead abilities, it should to have a lot of HP. (=> increase the conclave for it, if you will up his HP) Link to comment Share on other sites More sharing options...
Innocent_Flower Posted June 7, 2014 Share Posted June 7, 2014 Numerous small things Port the following enemies into the corrupted faction -Grineer lancer -Grineer trooper -Grineer butcher -Bombadier - Moa (the regular kind) - Mine osprey - Charger - Leaper Give corrupted crewmen corpus weapons. Give flameblades the machete and the eviscerator model Add jumping/ground slam attack for powerfists Increase run speed of butcher Add grineer heavy melee unit with current ingame assets. Bombadier+Brokk change status chance mods Add event mods to the drop tabbles Put retired weapons (ether daggers, boar) into the drop tables. Link to comment Share on other sites More sharing options...
Aquartos Posted June 8, 2014 Share Posted June 8, 2014 (edited) new cheat found https://forums.warframe.com/index.php?/topic/242893-question-how-to-increase-the-movement-speed-of-all-mobs/ some guys can accelerate all monsters in 4-5 times (that NOT LAGS, because in global chat they talking about "FAST DEFENSE MISSIONS", also they can reduce all timers in game in 3-5 times... read thread) Edited June 8, 2014 by Aquartos Link to comment Share on other sites More sharing options...
taiiat Posted June 8, 2014 Share Posted June 8, 2014 new cheat found first - completely wrong thread for that. second - it's a cheat, because.... you say so? while i'm surprised Digital Extremes allows us to use speedup, we don't really have any grounds to think it's a bug. Link to comment Share on other sites More sharing options...
IronWolfKnight Posted June 8, 2014 Share Posted June 8, 2014 How about notifications on what your friends doing in Warframe. Link to comment Share on other sites More sharing options...
grillv20 Posted June 9, 2014 Share Posted June 9, 2014 OP has several dead links in his first post. Please update this as soon as you can! Link to comment Share on other sites More sharing options...
Aquartos Posted June 9, 2014 Share Posted June 9, 2014 can you fix this little bug? VOLT: When you shoot through the electric shield (http://warframe.wikia.com/wiki/Electric_Shield) with a short-range-weapons(sinaps, %&^, amprex e.t.c.) animation of shooting breaks down when passing through the shield(after shield going NOTHING, we see invisible attack, which kills monsters in unlimited range). I mean, if you shoot with a sinaps/%&^/amprex through the shield you must see electric bolt/%&^-tentacles through the all map! Link to comment Share on other sites More sharing options...
grillv20 Posted June 9, 2014 Share Posted June 9, 2014 Thats still not fixed? LOL Link to comment Share on other sites More sharing options...
(PSN)rafa_elhaadj Posted June 9, 2014 Share Posted June 9, 2014 In PS4 could have a function that disables all the HUD, For players who record the matches and make Screenshots. Link to comment Share on other sites More sharing options...
11.11.11 Posted June 10, 2014 Share Posted June 10, 2014 An antithesis mod to 'Eagle Eye' and 'Hawk Eye that reduces a weapons zoom, rather than increasing it. Several weapons are unusable by various players because they have zoom levels that are unnatural / unworkable for them. I personally find my Latrons and bows zoom too much for my liking. Simple to address, just duplicate the existing mod's references - and invert their values. Slap on some new card art and call it a day. Origional thread: https://forums.warframe.com/index.php?/topic/243264-bat-eye/#entry2824295 Link to comment Share on other sites More sharing options...
Katotsu Posted June 10, 2014 Share Posted June 10, 2014 I'd love to see Forma requirements for items in Clan Tech be changed to Angstrum Crystals. Still have toActually have to go to the Void, but don't have to spend an extra 12 hrs trying to build any clan tech. Link to comment Share on other sites More sharing options...
Aquartos Posted June 11, 2014 Share Posted June 11, 2014 (edited) can you set, that 3rd ability(puddle) of HYDROID will damage basic damage + some % (5-7-9% of total health per second, for example) of total HP? (NOT only some numerical value of health, for example 10-20 per second). I mean, that doesn't matter how much HP you have if i will Shut off your oxygen. That will the good point of this warframe. Edited June 12, 2014 by Aquartos Link to comment Share on other sites More sharing options...
taiiat Posted June 11, 2014 Share Posted June 11, 2014 -snip- http://warframe.wikia.com/wiki/Undertow has intended uses as it is. Link to comment Share on other sites More sharing options...
Aquartos Posted June 12, 2014 Share Posted June 12, 2014 (edited) There are a lot of trash weapons, which we can catch only in alert missions(for example - http://warframe.wikia.com/wiki/Ceramic_Dagger or http://warframe.wikia.com/wiki/Jaw_Sword or http://warframe.wikia.com/wiki/Cronus), I want to offer to make each "trash weapon" more interesting. in what way? - Up some stats for some weapons, for example, you can up crit change and crit damage for ceramic dagger. For example, Jaw Sword will have VERY HIGH change to bleed an enemy, bleeding effects should to stack. Its just an examples, you can correct any stats, but IDEA - MAKE ANY WEAPON INTERESTING, peoples should to WANT IT, now peoples think that its a trash weapons, just lvl up it and sell it. Edited June 12, 2014 by Aquartos Link to comment Share on other sites More sharing options...
Aquartos Posted June 12, 2014 Share Posted June 12, 2014 (edited) fix a bug: when you play in the VOID - HYDROID's back is glitching SOMETIMES, default color appears! (doesn't matter what color you set, it just appears over your color) Edited June 13, 2014 by Aquartos Link to comment Share on other sites More sharing options...
dandin3 Posted June 12, 2014 Share Posted June 12, 2014 1.skill life... for rhino iron skin and frost globe 2.as well will be nice if the build weapon and frame mods look like the warframe builder. so we can see all the state without spend time doing the math and look at wiki [or go warframe builder] 3. option to name your build, instead remember what a b and c is in every weapon Link to comment Share on other sites More sharing options...
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