Cyler Posted January 22, 2013 Share Posted January 22, 2013 There's a Return-Button on the keyboard, just to remind you. Link to comment Share on other sites More sharing options...
Talea Posted January 23, 2013 Share Posted January 23, 2013 Since this is a Guide for new players, u should Probably add what the max stats u can get on the mods and what the colours of the Mods means. Link to comment Share on other sites More sharing options...
historyboi Posted January 23, 2013 Share Posted January 23, 2013 somehow all the line seperations dissapeared 0.o Link to comment Share on other sites More sharing options...
Windbow Posted January 23, 2013 Share Posted January 23, 2013 Yeah, it used to be fine before. I've pm-ed him about it. Let's wait a bit. Link to comment Share on other sites More sharing options...
Cleverbird Posted January 23, 2013 Share Posted January 23, 2013 Does Rifle Amp increase the damage the sniper rifle does? I'm assuming so, since there's not Sniper Rifle Amp, or anything like that from what I can tell Link to comment Share on other sites More sharing options...
Neverus Posted January 24, 2013 Share Posted January 24, 2013 Thanks, this realy helped me ^^ Link to comment Share on other sites More sharing options...
Cyler Posted January 24, 2013 Share Posted January 24, 2013 Does Rifle Amp increase the damage the sniper rifle does? I'm assuming so, since there's not Sniper Rifle Amp, or anything like that from what I can tell Dead Eye increases the damage you deal with snipers. Seen in the wiki. Link to comment Share on other sites More sharing options...
TyrantTao Posted January 24, 2013 Share Posted January 24, 2013 Hmm i got a mod that says( Game/avatar_stamina_max) is it a bug? or real mod? Link to comment Share on other sites More sharing options...
Cyler Posted January 24, 2013 Share Posted January 24, 2013 It's probably a bug. It increases total stamina I guess. Link to comment Share on other sites More sharing options...
ap0k41yp5 Posted January 25, 2013 Author Share Posted January 25, 2013 I corrected the formatting of OP that went wrong, I don't know why. Thanks to Windbow for noticing me. I'm sorry for the lack of reactivity/presence these past days, Path of Exile launch was quite intense ^^ Link to comment Share on other sites More sharing options...
Windbow Posted January 26, 2013 Share Posted January 26, 2013 Ah, understandable. Thanks for the reformat, ap0k41yp5! This is a very handy thread. :) Link to comment Share on other sites More sharing options...
f3llyn Posted January 28, 2013 Share Posted January 28, 2013 (edited) Sorry if this has been asked but do damage type mods stack? Like for my cronus sword, if I have 2 blue mods, one that is ice damage + armor piercing and then another that is lightning damage + piercing will it benefit from just one of those damage types on the mods or both? Edited January 28, 2013 by f3llyn Link to comment Share on other sites More sharing options...
Cyler Posted January 28, 2013 Share Posted January 28, 2013 Damage nodes stack and mods don't. This is a short part out of KGeddon's Damage Thread: To determine the damage of an weapon, apply the upgrade tree damage nodes as multiplicative. Then add up your damage mods(don't forget when you apply it to add 1 so the base damage stays). For example, a level 30 Latron with 5 damage nodes and +22%/+21%/+20%/+17% damage mods.30*1.1*1.1*1.1*1.1*1.1=48 .22+.21+.2+.17=.8 48*1.8=86.4 normal damage(rounds to 86) https://forums.warframe.com/index.php?/topic/5812-damage-shields-mods-enemies-and-you/ Link to comment Share on other sites More sharing options...
Kokurai Posted January 29, 2013 Share Posted January 29, 2013 Dead Eye increases the damage you deal with snipers. Seen in the wiki. dead eye? wth is tht Link to comment Share on other sites More sharing options...
Kaltfeuer Posted January 29, 2013 Share Posted January 29, 2013 does the fire rate mod increases the heavy charge speed also or only the general attack speed? Link to comment Share on other sites More sharing options...
Windbow Posted January 29, 2013 Share Posted January 29, 2013 Fire rate is for normal attack speed. Heavy charge speed has its own mod. Link to comment Share on other sites More sharing options...
Cyler Posted January 29, 2013 Share Posted January 29, 2013 dead eye? wth is tht An artifact. As seen in the wiki. does the fire rate mod increases the heavy charge speed also or only the general attack speed? As said above, you need charge speed mods to increate your charge speed :) Link to comment Share on other sites More sharing options...
psimon85 Posted February 1, 2013 Share Posted February 1, 2013 Well done guys this is a very informative post. A sounds like it sparked some answers from Steve also :) specific mods and a fusion system, all very promising. I like the fact that you can stack mods for different effects, electric and ice for really slowing enemies down. Ima start my hunt for artifacts later on after work using my user max shield mods. Link to comment Share on other sites More sharing options...
DigitalDamage Posted February 1, 2013 Share Posted February 1, 2013 does the fire rate mod increases the heavy charge speed also or only the general attack speed? Just the general attack speed, there's a specific mod for heavy charge speed. Link to comment Share on other sites More sharing options...
Meltina Posted February 1, 2013 Share Posted February 1, 2013 Do these artifacts even exist. I haven't seen them equipped once or seen an ? alert with them. I checked the alert notifications and saw no sign of them too. I really doubt these are rarer than orokin catalysts and reactors. All these rifle amp alerts and no shotgun amp :( Affinity Amp : Increases the affinity you gain from kills. Dead Eye : Increases the damage you deal with snipers. Electrical Resistance : Decreases the elecricity damage you sustain. Fire Resistance : Decreases the fire damage you sustain. Frost Insulation : Decreases the freeze damage you sustain. Laser Deflection : Makes you deflect lasers damage. Loot Detector : Shows loot crates/containers/corpses on your radar. Physique : Increases you maximum health. Pistol Amp : Increases the damage you deal with pistols. Shotgun Amp : Increases the damage you deal with shotguns. Sprint Boost : Increases your speed while sprinting. Toxin Resistance : Decreases the poison damage you sustain. Link to comment Share on other sites More sharing options...
FirstToLast Posted February 2, 2013 Share Posted February 2, 2013 (edited) Apparently max stamina mods are also a thing. Edited February 2, 2013 by FirstToLast Link to comment Share on other sites More sharing options...
Hietala217 Posted February 2, 2013 Share Posted February 2, 2013 This is sweet. Thanks. :) Was wondering what the different elements did. Some (like fire rate, mag/max ammo, or armor piercing) were pretty straight forward, but the elements threw me a little. Only game I played with elements recently (AKA: Borderlands 1&2) lightning/shock killed shields instead of cold. lol Link to comment Share on other sites More sharing options...
_Rue_ Posted February 3, 2013 Share Posted February 3, 2013 Add Stamina Max as a Warframe Mod. Just got one that gives 46% max stamina. Link to comment Share on other sites More sharing options...
Renan.Ruivo Posted February 6, 2013 Share Posted February 6, 2013 [...]as of the most recent update Freezing deals more damage to shields.[...] My fully freeze-dmg modded Rank 30 Bo-Staff agrees with the above statement. Link to comment Share on other sites More sharing options...
KaiserExE Posted February 9, 2013 Share Posted February 9, 2013 i have a question.I got an Excalibur mod that gives melee damage,so, does is gives dmg only to normal atks? or it gives dmg to both normal and charge atks? thanx Link to comment Share on other sites More sharing options...
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