Kaotyke Posted March 15, 2014 Share Posted March 15, 2014 I does 60% eletric damage, and we have now 2 mods that do the same damage and do an extra perk and costs less: Focus Energy, as far as I know its a fairly easy to get Nightmare mod, its one of the mods I get the most in nightmare missions. 60% eletric and 40% charge speed, cost: 9 mod points Voltaic Strike, its an event mod I know, but it will probably go to the Nightmare table someday alongside the Cicero mods, but doing 60% eletric and 60% stats chance and 7 mod cost makes this mod very good indeed. ..... now that I think about it, DE will probably release Fire and Ice mods that do both elemental damage and status chance in the future events. DE needs to put Shocking Touch to 90% or it continue be a waste of space. Link to comment Share on other sites More sharing options...
Angius Posted March 15, 2014 Share Posted March 15, 2014 You can always slap all of the electricity mods for a really huge boost to elemental damage. Link to comment Share on other sites More sharing options...
shadowman1623 Posted March 15, 2014 Share Posted March 15, 2014 why should it be 90% instead of 60% i guess your wanting tons of electric dmg and plus im sure its 60% for balance reason and what not Link to comment Share on other sites More sharing options...
Psychus Posted March 15, 2014 Share Posted March 15, 2014 More damage is bad? What nonsense. Link to comment Share on other sites More sharing options...
CY13ERPUNK Posted March 15, 2014 Share Posted March 15, 2014 +1 OP DE works in mysterious ways in other words, their left hands speak vulcan, and their right hands speak klingon Link to comment Share on other sites More sharing options...
LoGicMoTion Posted March 15, 2014 Share Posted March 15, 2014 Melee 2.0 Maybe it will be viable Link to comment Share on other sites More sharing options...
Bloodywing Posted March 15, 2014 Share Posted March 15, 2014 Or, use all the electricity damage boost mods together cause they add up. Should be anice boost to electric based weapons, plus it has status chance boost... how is this mod useless again? Link to comment Share on other sites More sharing options...
xlraistlx Posted March 15, 2014 Share Posted March 15, 2014 why should it be 90% instead of 60% i guess your wanting tons of electric dmg and plus im sure its 60% for balance reason and what not Maybe pre-damage 2.0 with getting enemies always affected by the "shock" yeah, but now, is kind of non-sense. Happens the same with some cold elemental mods, pre-damage 2.0 they had that great slowdown that compensate for less damage but now it's just percentages (very low in most cases) so all the elemental mods should be standarized to grant the same amount of damage added, at least in the same type of weapons (say primaries, secondaries or melee). Link to comment Share on other sites More sharing options...
Lady_Khaos Posted March 15, 2014 Share Posted March 15, 2014 Or, use all the electricity damage boost mods together cause they add up. Should be anice boost to electric based weapons, plus it has status chance boost... how is this mod useless again? Shocking Touch is the useless original mod. Voltaic Strike has the status chance boost. Please actually read the post thoroughly. Link to comment Share on other sites More sharing options...
LoGicMoTion Posted March 15, 2014 Share Posted March 15, 2014 why should it be 90% instead of 60% i guess your wanting tons of electric dmg and plus im sure its 60% for balance reason and what notNo theres no reason why a "melee weapon" should have 60% elemental mods when a fully modded rifle elemental mods are 90%.I mean your already gimping yourself by using a melee weapon why gimp us with the mods it would definitely not be OP. If anything balanced. Link to comment Share on other sites More sharing options...
WetAedeagus Posted March 15, 2014 Share Posted March 15, 2014 Potatos generate electricity by itself. Duct tape a couple of those bad boys on your favorite melee weapon and watch the sparks fly. Strangly enough, the last meal I had tasted slightly metallic and shocked my tongue. Must be nothing. Link to comment Share on other sites More sharing options...
(PSN)DanteVincent Posted March 15, 2014 Share Posted March 15, 2014 Aren't ALL physical mods useless? LOL We have bigger problems. Link to comment Share on other sites More sharing options...
xlraistlx Posted March 15, 2014 Share Posted March 15, 2014 Aren't ALL physical mods useless? Yeah, they should also use the mechanic they elementals use. Link to comment Share on other sites More sharing options...
.Talia. Posted March 15, 2014 Share Posted March 15, 2014 Heavy Gunner from Void Defense, Say hello to the Castanas... Link to comment Share on other sites More sharing options...
xlraistlx Posted March 15, 2014 Share Posted March 15, 2014 Heavy Gunner from Void Defense, Say hello to the Castanas... -image- And that comes in topic... how? Link to comment Share on other sites More sharing options...
.Talia. Posted March 15, 2014 Share Posted March 15, 2014 And that comes in topic... how? 2 Electrical Damage mods + 2 Toxin Damage mods... That's basically why someone would use these mods, for Corrosive Damage. Understand now or want me to draw :) Link to comment Share on other sites More sharing options...
TylerFreeman Posted March 15, 2014 Share Posted March 15, 2014 Heavy Gunner from Void Defense, Say hello to the Castanas... u wot m8? Link to comment Share on other sites More sharing options...
-CM-Crazy Posted March 15, 2014 Share Posted March 15, 2014 Because obviously melee weapons are OP and need lower mods Link to comment Share on other sites More sharing options...
Rynax15 Posted March 15, 2014 Share Posted March 15, 2014 People, he is referring to how Shocking touch (5 rank mod, cost up to 11 mod energy and tops out at 60%) is replaced 2 mods which not only have the same damage bonus but also an additional effect AND cost much less than Shocking Touch (7 - 9 mod energy respectively) Link to comment Share on other sites More sharing options...
quan256 Posted March 15, 2014 Share Posted March 15, 2014 u wot m8? Children, please. Link to comment Share on other sites More sharing options...
Kaotyke Posted March 15, 2014 Author Share Posted March 15, 2014 Heavy Gunner from Void Defense, Say hello to the Castanas... u wot m8? Children, please. I'm talking about a Eletric Mod for MELEE, not secondaries People, he is referring to how Shocking touch (5 rank mod, cost up to 11 mod energy and tops out at 60%) is replaced 2 mods which not only have the same damage bonus but also an additional effect AND cost much less than Shocking Touch (7 - 9 mod energy respectively) ^ Someone got it. Was I not clear enough in the explanation? (its a genuine question, no sarcasm or anything if you want to know) Link to comment Share on other sites More sharing options...
Sixty5 Posted March 15, 2014 Share Posted March 15, 2014 Get yo' broken-&#! Brakk outta here mate. It's lower because there are so many mods for it. Plus you stack em all for loads of damage. Link to comment Share on other sites More sharing options...
spiralmenace Posted March 15, 2014 Share Posted March 15, 2014 (edited) It's lower because there are so many mods for it. Plus you stack em all for loads of damage. i think the point you're missing here is that shocking touch has always been 60% shock damage, as in before voltaic strike and focus energy were even ideas. :l Edited March 15, 2014 by N7Vanquisher Link to comment Share on other sites More sharing options...
NanakoAC Posted March 15, 2014 Share Posted March 15, 2014 the combined effect mods are a flat upgrade, something i generally don't like. However i'll quite often use two mods of the same element, when i want to outweigh the physical damage. Like with my Blast proc Gorgon Wraith, i use Wildfire AND Hellfire mods, just to get as much blast damage in there as possible (while also not using the thing that boosts impact damage) so that the ratio of blast damage to impact damage is far higher, and thus a blast proc is more likely. i dont know if electricty procs are good enough to be worth doing that though. i rarely see the chaning effect, usually it's just a small burst of electrity Link to comment Share on other sites More sharing options...
CorrTerek Posted March 15, 2014 Share Posted March 15, 2014 I'm talking about a Eletric Mod for MELEE, not secondaries Yes, and they're showing you what happens when you stack mods with the same element. In other words, they're showing you why Shocking Touch isn't useless. Link to comment Share on other sites More sharing options...
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