Killerdude8 Posted April 16, 2014 Share Posted April 16, 2014 Probably the coolest thing about Melee 2.0, Ruined by RNG, how can I enjoy the AWESOME new content, When said Content will not Drop? Really guys, Combos should not be mods, They should be apart of the Weapons... Link to comment Share on other sites More sharing options...
taiiat Posted April 16, 2014 Share Posted April 16, 2014 probably to not pigeonhole Players and allow them to use whichever Weapon they think is cool with whichever Combo's they think are cool. that being said, the Combo's are still archetype locked... i kind've wish they weren't. but hey, i can imagine a Staff Stance on... Dual Swords wouldn't really make much sense when you looked at it. Link to comment Share on other sites More sharing options...
Deidaku Posted April 16, 2014 Share Posted April 16, 2014 The machete uncommon stance is terrible :/ Link to comment Share on other sites More sharing options...
direcyphre Posted April 16, 2014 Share Posted April 16, 2014 Because stances only add combos. All the awesome new content is there except those particular combos. Nothing else changes. You expected any and all new content to just be handed to you on a silver platter? Link to comment Share on other sites More sharing options...
Dtexas Posted April 16, 2014 Share Posted April 16, 2014 Nah, I like the fact they are mods, what they should have done is given every weapon a default stance mod that has 1 or 2 different combos besides the normal attack combo. Then that way we could mess around with it while hunting for the better ones. Link to comment Share on other sites More sharing options...
egregiousRac Posted April 16, 2014 Share Posted April 16, 2014 There are multiple reasons. The main one is that they want the player to choose between multiple sets of combos. In addition, they give extra mod points, so DE doesn't just want to give them to you. Link to comment Share on other sites More sharing options...
ZachPrime Posted April 16, 2014 Share Posted April 16, 2014 that being said, the Combo's are still archetype locked... i kind've wish they weren't. but hey, i can imagine a Staff Stance on... Dual Swords wouldn't really make much sense when you looked at it. My guess is this is a really vanilla Melee 2.0 still. They're going to release quite a few more stance mods as they come up with new ideas and code the animations for them. Link to comment Share on other sites More sharing options...
Angius Posted April 16, 2014 Share Posted April 16, 2014 Because DE wants to give us as much grinding we oh-so-love as they can. Link to comment Share on other sites More sharing options...
Killerdude8 Posted April 16, 2014 Author Share Posted April 16, 2014 Because stances only add combos. All the awesome new content is there except those particular combos. Nothing else changes. You expected any and all new content to just be handed to you on a silver platter? No, I expected to be actually able to play it, So far, I haven't experienced the Fabled Melee 2.0. Link to comment Share on other sites More sharing options...
-CM-Aeon Posted April 16, 2014 Share Posted April 16, 2014 If you ask me this is like Tactical Knife attachments in FPS games. YOU HAVE TO USE AN ATTACHMENT TO HOLD A KNIFE UNDER YOUR PISTOL! In WF's case you have to use a mod to swing your Galatine. -.- Link to comment Share on other sites More sharing options...
Retrikaethan Posted April 16, 2014 Share Posted April 16, 2014 No, I expected to be actually able to play it, So far, I haven't experienced the Fabled Melee 2.0. heres what you do, go to xini (or any other higher leveled corpus defense/survival) and kill. and kill and kill and kill killkilkkiikkkklllllllllllllllllllllllllllll until you either go insane or get one of the many stances the corpus can drop. Link to comment Share on other sites More sharing options...
Aramet Posted April 16, 2014 Share Posted April 16, 2014 They seem just as rare as Aura mods to me, but the difference here is you can actually play to get them instead of wait hours for them to appear. I think this is a good thing because of all the complaints after Vauban and other rare alerts. People wanted the content to at least be farmable instead of based on if you're asleep or awake or at work/school when the alert shows up. But yes, they are awfully hard to find. This is most likely because they give mods points to your weapons, which is a big deal. Link to comment Share on other sites More sharing options...
SpilockT_T Posted April 16, 2014 Share Posted April 16, 2014 Because stances only add combos. All the awesome new content is there except those particular combos. Nothing else changes. You expected any and all new content to just be handed to you on a silver platter? From other games, yes. From Warframe, no, not really. Link to comment Share on other sites More sharing options...
ra9una Posted April 16, 2014 Share Posted April 16, 2014 (edited) If you ask me this is like Tactical Knife attachments in FPS games. YOU HAVE TO USE AN ATTACHMENT TO HOLD A KNIFE UNDER YOUR PISTOL! In WF's case you have to use a mod to swing your Galatine. -.- The thing is, in the world of FPS's they've run out of duck tape, so you have to use an actual tactical attachment. Edited April 16, 2014 by ra9una Link to comment Share on other sites More sharing options...
taiiat Posted April 16, 2014 Share Posted April 16, 2014 If you ask me this is like Tactical Knife attachments in FPS games. YOU HAVE TO USE AN ATTACHMENT TO HOLD A KNIFE UNDER YOUR PISTOL! In WF's case you have to use a mod to swing your Galatine. -.- except you can swing your Melee Weapon without a Stance equipped just fine. so it's more akin to a Bayonet Attachment, and 5 Bayonet Attachments arranged in a rotary system with fireworks attached. besides, CODfishy has an abysmal customization system, because they try to control the 'upgrades' too much. but then again, they need to, since all of the customization is magical stat upgrades with no worldly basis anyways. Link to comment Share on other sites More sharing options...
HiroProtagonest Posted April 16, 2014 Share Posted April 16, 2014 No, I expected to be actually able to play it, So far, I haven't experienced the Fabled Melee 2.0. Um, I got like, ten stance mods not counting all my extra copies of Fracturing Wind in a couple days. One of which was rare (although Crossing Snakes, so not that useful). Link to comment Share on other sites More sharing options...
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