(PSN)DevilOfMidnight Posted April 20, 2014 Share Posted April 20, 2014 I'm just curious after using Quantum powers in DC Universe online and playing with the Calendar Classes in Dragonfable. Some obvious powers would be freezing an enemy entirely, possibly with an accelerated aging DOT, a CC AOE time slow lockdown, and a group accelerated heal/ shield restoration. What about anyone else? Suggestions? Thoughts? Art assets? Link to comment Share on other sites More sharing options...
APBladeX Posted April 20, 2014 Share Posted April 20, 2014 On PC forums, there's been massive amounts of threads about "Chronos", a time frame referencing the Greek mythological titan that wielded the powers of time. Link to comment Share on other sites More sharing options...
Dalu__Ka Posted April 20, 2014 Share Posted April 20, 2014 A frame that throws clocks at enemies? Link to comment Share on other sites More sharing options...
Nerevar22g Posted April 20, 2014 Share Posted April 20, 2014 i want bullet time in warframe, now Link to comment Share on other sites More sharing options...
marbatico Posted April 20, 2014 Share Posted April 20, 2014 would be funny to have like a projectile you shoot at an enemie that makes tham age quickly before turning them into a pile of bones/dust Link to comment Share on other sites More sharing options...
Wanjibon Posted April 20, 2014 Share Posted April 20, 2014 A frame similar to Faceless Void would be cool Link to comment Share on other sites More sharing options...
NoSpax Posted April 20, 2014 Share Posted April 20, 2014 (edited) I have a concept like that in the german forum. I didn't bother to translate it and/or post it here yet, its too crowded. Edited April 20, 2014 by Sypheal Link to comment Share on other sites More sharing options...
ArcusVeles Posted April 20, 2014 Share Posted April 20, 2014 Rhino already stomps the time out of an area. How, I have no idea, but it's there. "Rhino stomps with force sufficient to disrupt time, tumbling enemies around him in stasis." Link to comment Share on other sites More sharing options...
Bobsplosion Posted April 20, 2014 Share Posted April 20, 2014 It's been discussed in length. The usual problem that's brought up is how it would affect other players. Link to comment Share on other sites More sharing options...
NoSpax Posted April 20, 2014 Share Posted April 20, 2014 The usual problem that's brought up is how it would affect other players. When done right... Let me translate my own concept into english and let me post it to show how it can affect other players with benefits - or not. Link to comment Share on other sites More sharing options...
Darkjackal_2031 Posted April 20, 2014 Share Posted April 20, 2014 There is already a pile of threads on a time-based frame. Link to comment Share on other sites More sharing options...
Mastikator2 Posted April 20, 2014 Share Posted April 20, 2014 i want bullet time in warframe, now How is that gonna work in a multiplayer game? Link to comment Share on other sites More sharing options...
Brynslustafir Posted April 20, 2014 Share Posted April 20, 2014 Time control would be an OP power. The time freezing effect of Rhino's stomp is evidence of that. Link to comment Share on other sites More sharing options...
Jordio99 Posted April 20, 2014 Share Posted April 20, 2014 How is that gonna work in a multiplayer game? Exactly, there are many good ideas for a time-based frame, but it would be hard to make the abilities work with multiplayer. Link to comment Share on other sites More sharing options...
(PSN)fingernageldreck Posted April 20, 2014 Share Posted April 20, 2014 How is that gonna work in a multiplayer game? I would say it can work like trinitys blessing. Once casted the whole group gets that buff. It sounds OP, but we have a frame that can make the team invincible already so... Link to comment Share on other sites More sharing options...
NoSpax Posted April 20, 2014 Share Posted April 20, 2014 I finished translating my concept. (Was quite a hassle) https://forums.warframe.com/index.php?/topic/219334-warframe-cronos-time-frame-translated/ Feel free to comment. Link to comment Share on other sites More sharing options...
NalkorRN Posted April 21, 2014 Share Posted April 21, 2014 would be funny to have like a projectile you shoot at an enemie that makes tham age quickly before turning them into a pile of bones/dust Activision would sue for claiming a ripoff of Singularity. Link to comment Share on other sites More sharing options...
ra9una Posted April 21, 2014 Share Posted April 21, 2014 Yes there has.... many discussions. A frame that throws clocks at enemies? Make him like that. Link to comment Share on other sites More sharing options...
Mastikator2 Posted April 21, 2014 Share Posted April 21, 2014 I would say it can work like trinitys blessing. Once casted the whole group gets that buff. It sounds OP, but we have a frame that can make the team invincible already so... It's gonna be ridiculously annoying for the players who are just standing and become frozen in time though. Worse than Vauban spamming Bounce. Link to comment Share on other sites More sharing options...
(PSN)friedricetheman Posted April 21, 2014 Share Posted April 21, 2014 A Time based power can be implemented in multiplayer games easily. For example, Foresight (100 energy power) Description : When this power is unleashed, you (and only you) can predict enemy movement and firing direction. In game mechanics : when this power is cast, you will see green lines coming out from the front of each enemy in range. They will move along this green lines (ala on rails). The red dashes along the green lines designate their firing direction, on which they will shoot in that direction, once they arrive at that portion of the green line. So, this allows the player to 'predict' enemy movement and shooting direction without implementing 'bullet time' and other gimmicks. Link to comment Share on other sites More sharing options...
(PSN)DevilOfMidnight Posted April 21, 2014 Author Share Posted April 21, 2014 A frame that throws clocks at enemies? Well, that's just too funny to ignore. would be funny to have like a projectile you shoot at an enemie that makes tham age quickly before turning them into a pile of bones/dust That's the idea of the first one. We do have enough gore elements to play with it. A frame similar to Faceless Void would be cool I'm glad I looked that up... It seems like that sort of thing would carry over. There is already a pile of threads on a time-based frame. Hence why the topic starts by asking, essentially, "Has this been done?" I would say it can work like trinitys blessing. Once casted the whole group gets that buff. It sounds OP, but we have a frame that can make the team invincible already so... Yeah, I'm definitely seeing this as more of a support frame rather than an offensive beast. I finished translating my concept. (Was quite a hassle) https://forums.warframe.com/index.php?/topic/219334-warframe-cronos-time-frame-translated/ Feel free to comment. Thank you so much for taking the time to do that. I'll head over right away. Link to comment Share on other sites More sharing options...
(PSN)DevilOfMidnight Posted April 21, 2014 Author Share Posted April 21, 2014 A Time based power can be implemented in multiplayer games easily. For example, Foresight (100 energy power) Description : When this power is unleashed, you (and only you) can predict enemy movement and firing direction. In game mechanics : when this power is cast, you will see green lines coming out from the front of each enemy in range. They will move along this green lines (ala on rails). The red dashes along the green lines designate their firing direction, on which they will shoot in that direction, once they arrive at that portion of the green line. So, this allows the player to 'predict' enemy movement and shooting direction without implementing 'bullet time' and other gimmicks. Sounds like a much better way to incorporate the same idea. Clearly, Grineer are heavily into using cover, so tracking their path and strafing that area with Ballistica's burst fire would be awesome. Link to comment Share on other sites More sharing options...
Katakuna Posted April 21, 2014 Share Posted April 21, 2014 (edited) There's been plenty of fan concepts for a time-themed warframe, since forever. Right up there with those Samurai-esque fan concepts. Edited April 21, 2014 by Katakuna Link to comment Share on other sites More sharing options...
Nerevar22g Posted April 21, 2014 Share Posted April 21, 2014 How is that gonna work in a multiplayer game? dont care, I dont play multiplayer Link to comment Share on other sites More sharing options...
H.Katsura_999 Posted April 21, 2014 Share Posted April 21, 2014 Doesn't Rhino count as a Time wielding frame? He stomps the ground so hard that the enemy gets suspended in midair and time slows down because that's how physics work. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now