-XeqtR Posted June 23, 2014 Share Posted June 23, 2014 The description of the event states -> "These difficulty increases will allow you to yield higher points in a single run, with endless potential if you want to compete in clan leaderboards! Endless potential to me sounds like you can go forever. So are the points going to resume again? Or is this event now a tie event (different from what is initially described here)? Link to comment Share on other sites More sharing options...
Towermice Posted June 23, 2014 Share Posted June 23, 2014 because DE didn't code the event right and then called it an "exploit" Link to comment Share on other sites More sharing options...
RejectionOfFate Posted June 23, 2014 Share Posted June 23, 2014 This is a dead horse. Please stop beating it. Link to comment Share on other sites More sharing options...
NovusNova Posted June 23, 2014 Share Posted June 23, 2014 I guess because of what Megan said here: https://forums.warframe.com/index.php?/topic/251716-pc-breeding-grounds-psa/?p=2914939#entry2914939 Link to comment Share on other sites More sharing options...
zavienh5 Posted June 23, 2014 Share Posted June 23, 2014 the higher ur best score is, the harder the difficulty Link to comment Share on other sites More sharing options...
Zendeath Posted June 23, 2014 Share Posted June 23, 2014 We need an answer to this to make us know if it is worth our time at all or if we should just walk away till Wednesday's patch Link to comment Share on other sites More sharing options...
Blatantfool Posted June 23, 2014 Share Posted June 23, 2014 Because past 405 points the spawn system kirks out and enemies don't spawn normally. They didn't realize the game was going to decide to do that. This is essentially the re-occurrence of a bug they've squished once and now it's back in a different way. Link to comment Share on other sites More sharing options...
Cpl_Facehugger Posted June 23, 2014 Share Posted June 23, 2014 Because DE forgot that when you hit level 9999 the levels don't cap, the enemies just stop spawning, which means above 405, people were doing easy mode missions with no enemies. Link to comment Share on other sites More sharing options...
-XeqtR Posted June 23, 2014 Author Share Posted June 23, 2014 This is a dead horse. Please stop beating it. It's not a dead horse. I'm asking about the future of the event. Quit being so bitter. Link to comment Share on other sites More sharing options...
OniDax Posted June 23, 2014 Share Posted June 23, 2014 The wording is different. So I can see where the problem is. "Endless potential" isn't the same as "point cap". Link to comment Share on other sites More sharing options...
Landwalrus Posted June 23, 2014 Share Posted June 23, 2014 The description of the event states -> "These difficulty increases will allow you to yield higher points in a single run, with endless potential if you want to compete in clan leaderboards! Endless potential to me sounds like you can go forever. So are the points going to resume again? Or is this event now a tie event (different from what is initially described here)? Because if you are capable of going higher, spawns get mucked, and they moved in favor of zerg clans instead of actual event grinding. It is pathetic and this event is a practical mess. Link to comment Share on other sites More sharing options...
Halser Posted June 23, 2014 Share Posted June 23, 2014 This is a dead horse. Please stop beating it. it isn't a dead horse because there's still an event going on. Link to comment Share on other sites More sharing options...
Guest Shibboleet Posted June 24, 2014 Share Posted June 24, 2014 Because past 405 points the spawn system kirks out and enemies don't spawn normally. They didn't realize the game was going to decide to do that. This is essentially the re-occurrence of a bug they've squished once and now it's back in a different way. Which patch was it when they fixed this bug? From what I can remember, they never have. Link to comment Share on other sites More sharing options...
VegetableBasket Posted June 24, 2014 Share Posted June 24, 2014 re-occurrence of a bug they've squished once and now it's back in a different way. When was that? AFAIK defense and survival still have spawns that stop at 9999. AFAIK Tenn Os tested this and reported it months ago, nothing happened. Link to comment Share on other sites More sharing options...
Eric1738 Posted June 24, 2014 Share Posted June 24, 2014 technically 9999 is the highest enemy level in warframe. i believe the score is related to enemy level and hive type, so there will be a cap, which happens to be 405 Link to comment Share on other sites More sharing options...
Revenant102 Posted June 24, 2014 Share Posted June 24, 2014 Actually enemy level doesn't matter. Its a byproduct of having a higher total score; enemy levels rise to make the mission more challenging; not to furnish points as the easiest way to deal with them is to sprint a Loki right by without actually fighting. Link to comment Share on other sites More sharing options...
Joyfulmama Posted June 24, 2014 Share Posted June 24, 2014 So actually not getting above 405 points isn't exactly what DE wanted to happen, it was a bug Link to comment Share on other sites More sharing options...
Corvid Posted June 24, 2014 Share Posted June 24, 2014 And now it seems to be impossible to get the Prova Vandal, as the single mission score caps at 45. Link to comment Share on other sites More sharing options...
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