[DE]Momaw Posted June 25, 2014 Posted June 25, 2014 So I spent some time playing another online shooter which recently went into F2P. Well, kind of F2P, but that's a topic for another forum. And while that game is honestly pretty boring as a whole, it does have a few elements that struck me as being superior to Warframe. One of those features was the tightness of integration between crouching, dodging, and regular movement. Basically in Warframe there's no reason to crouch. Like, ever. There's a couple of places where you can crouch under obstacles but you should probably be using sprint-slide instead which is much faster. In Other Game, crouching both increases your firing accuracy and reduces the effects of recoil. Which is actually pretty realistic and adds a subtle flavor of badass when you take a knee in a good firing position and lay waste. I would like to propose that Warframe consider doing the same thing: crouching increases accuracy and reduces recoil. As a further mechanic, perhaps crouching could give you some degree of resistance to knockdown? Lower center of mass y'see.
Brimir Posted June 25, 2014 Posted June 25, 2014 Well, Warframe has more focus on staying mobile and agile rather than being stationary. That's why we don't have a proper cover system. I'd say crouching falls under the same category... sorta.
Guest DefiantPotato Posted June 25, 2014 Posted June 25, 2014 So agree, I crouch anyway. Inb4 space ninjas dont need to crouch
kimahn Posted June 25, 2014 Posted June 25, 2014 (edited) do you even slide mate ?! my whole armour is perhaps around 50, yes. but i can assure you that the rear of my leg is over 9000. i can slide on any surface. i dont even run anymore. Edited June 25, 2014 by kimahn
igulfast Posted June 25, 2014 Posted June 25, 2014 (edited) do you even slide mate ?! Edited June 25, 2014 by igulfast
Shifted Posted June 25, 2014 Posted June 25, 2014 Crouching is slow. Ninjas gotta go fast. Unless it's stealth I don't see a reason we should crouch. Or any reason crouching mechanics should be changed.
Shion963 Posted June 25, 2014 Posted June 25, 2014 (edited) I would like to propose that Warframe consider doing the same thing: crouching increases accuracy and reduces recoil. As a further mechanic, perhaps crouching could give you some degree of resistance to knockdown? Lower center of mass y'see. Chain it to automatic Handspring if knocked down while crouching. Use the mod if you want Handspring at all times, but a timed crouch in front of Ancients is rewarded by shorter downtime. EDIT: The message is you bow to your Ancient overlords if you don't want pain. Edited June 25, 2014 by Shion963
Dalu__Ka Posted June 25, 2014 Posted June 25, 2014 Making crouching affect accuracy wont be beneficial to this game. -Tower Defense encouragement -Even more power spam -Slow down gameplay IMHO.
IfritKajiTora Posted June 25, 2014 Posted June 25, 2014 Beginners play, you need to cover because you will be dead in several seconds.Now only CTRL for Slide XD
tveeggad Posted June 25, 2014 Posted June 25, 2014 People, please. Sliding and crouching are two entirely different maneuvers. Otherwise, this is a good point. I'd like to see this, too.
Vanadium Posted June 25, 2014 Posted June 25, 2014 Most of our guns already have a lot of stability/accuracy, so more from crouch would be sort of pointless (doesn't mean I wouldn't take/want it). If it was hard to shoot in this game, I'd give you so many ups but it's not. So you just get one. Chain it to automatic Handspring if knocked down while crouching. Use the mod if you want Handspring at all times, but a timed crouch in front of Ancients is rewarded by shorter downtime. EDIT: The message is you bow to your Ancient overlords if you don't want pain. This. I really want Handspring integrated into core movement. Or even having crouch as a sort of dodge (so knockdown resist, but through evasion) from melee attacks (most melee enemies swing high anyway).
Jin_Kazama Posted June 25, 2014 Posted June 25, 2014 I would like to propose that Warframe consider doing the same thing: crouching increases accuracy and reduces recoil. As a further mechanic, perhaps crouching could give you some degree of resistance to knockdown? Lower center of mass y'see. THIS HERE is one hell of a good idea!
grillv20 Posted June 25, 2014 Posted June 25, 2014 So I spent some time playing another online shooter which recently went into F2P. Well, kind of F2P, but that's a topic for another forum. And while that game is honestly pretty boring as a whole, it does have a few elements that struck me as being superior to Warframe. One of those features was the tightness of integration between crouching, dodging, and regular movement. Basically in Warframe there's no reason to crouch. Like, ever. There's a couple of places where you can crouch under obstacles but you should probably be using sprint-slide instead which is much faster. In Other Game, crouching both increases your firing accuracy and reduces the effects of recoil. Which is actually pretty realistic and adds a subtle flavor of badass when you take a knee in a good firing position and lay waste. I would like to propose that Warframe consider doing the same thing: crouching increases accuracy and reduces recoil. As a further mechanic, perhaps crouching could give you some degree of resistance to knockdown? Lower center of mass y'see. another great idea that probably wont ever see the light of day +1 anyways
Viverim Posted June 25, 2014 Posted June 25, 2014 #1 - I would love to see a recoil reduction/accuracy buff added to crouching. It would not slow down gameplay for those who are run-n-gun fanatics, but for those of us who prefer methodical play, it would be beneficial without having impact on the run-n-gun crowd. #2 - I use crouch quite a bit. I also make use of cover quite often. It goes with my methodical gameplay. If there is a convenient wall feature, I will hide behind this to return fire on the 8-12 enemy shooting at me. If not, there are times when you can crouch behind low cover to reduce your chances of being hit.
Tarille Posted June 25, 2014 Posted June 25, 2014 (edited) Crouching has its uses currently. Predominantly it's useful for hiding behind certain cover - With is very useful when playing a squishy frame or when not wanting to take additional damage at higher levels. There are a lot of times when I've found myself crouched behind a crate or something on my Nova waiting for shields to regenerate. It can also be used to improve the ability to hit multiple infested with Punch Through weapons. Since a lot of infested are short, having a straight shot helps rather than a downward angled one. Crouching is unlikely to affect Accuracy or Recoil, because it would invalidate the mods we currently have that affect them. It would also make Heavy Caliber massively OP if more weapons could utilize it and still be highly accurate... Same reasoning about it not affecting knockdown resistance - It invalidates mods we have for it. Edited June 25, 2014 by Tarille
Viverim Posted June 25, 2014 Posted June 25, 2014 Crouching is unlikely to affect Accuracy or Recoil, because it would invalidate the mods we currently have that affect them. It would also make Heavy Caliber massively OP if more weapons could utilize it and still be highly accurate... Not sure about other people, but having a recoil reduction and/or accuracy buff wouldn't invalidate mods if the bonus was small. It doesn't have to be x2 accuracy. A +10% buff would be noticeable while not overwhelming. You don't have to go overboard with a benefit for it to be of value.
Brimir Posted June 25, 2014 Posted June 25, 2014 Personally, I always crouch when firing a Sniper Rifle. Lets call it for roleplay reasons. lulz
Archistopheles Posted June 25, 2014 Posted June 25, 2014 I used to crouch... Before I got the Hek. Crouching means that your enemies are stronger than you. Once you can lay waste to 1000 Grineer troops in the blink of an eye, you no longer need cover.
piece5 Posted June 25, 2014 Posted June 25, 2014 I made a thread in weapons that had a Tagalog thought about stances, the games got hot down pretty quick. Warframe is too fast paced for crouching, and aiming would meet a total rework for it to work.
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