XtraXtacy Posted April 12, 2013 Share Posted April 12, 2013 aww still no optional reset =/ Link to comment Share on other sites More sharing options...
EagleRise Posted April 12, 2013 Share Posted April 12, 2013 rifles are better now! lets hope they are lined up with shotguns and pistols now Link to comment Share on other sites More sharing options...
Zazuku Posted April 12, 2013 Share Posted April 12, 2013 Great patch! Thanks DE Link to comment Share on other sites More sharing options...
Just_Matthew_9 Posted April 12, 2013 Share Posted April 12, 2013 Can anyone tell me where the new levels are? ;L Link to comment Share on other sites More sharing options...
ZockMotte Posted April 12, 2013 Share Posted April 12, 2013 Nice Work!!! I Love ya Guys :D Link to comment Share on other sites More sharing options...
Technyze04 Posted April 12, 2013 Share Posted April 12, 2013 What does "Banshee blueprints moved to the uncommon pool" mean? Link to comment Share on other sites More sharing options...
Merzhin Posted April 12, 2013 Share Posted April 12, 2013 Thank you for the update and new weapons, it's good to see the game don't stop to improve and get better every week ! Link to comment Share on other sites More sharing options...
Pixues Posted April 12, 2013 Share Posted April 12, 2013 *Drool* Link to comment Share on other sites More sharing options...
Delsaber Posted April 12, 2013 Share Posted April 12, 2013 I'm actually going to miss the red overlay on Ember's World on Fire. :( Otherwise amazing update as always! Link to comment Share on other sites More sharing options...
lStreetOne Posted April 12, 2013 Share Posted April 12, 2013 ok i buy this Link to comment Share on other sites More sharing options...
Mak_Gohae Posted April 12, 2013 Share Posted April 12, 2013 Booooo on laser doors! How are people going to learn to shoot cameras if they dont feel PAAAAAIIINNNNN! Link to comment Share on other sites More sharing options...
Westmin Posted April 12, 2013 Share Posted April 12, 2013 Great update! Thanks so much! Is there a way to show in the comparison menu what the crit chance is? Link to comment Share on other sites More sharing options...
JigokuKamikaze Posted April 12, 2013 Share Posted April 12, 2013 <p>Yay for the update! No, really, great job. I aready love these noble blades!</p> Link to comment Share on other sites More sharing options...
Bloodywing Posted April 12, 2013 Share Posted April 12, 2013 I may actually get a Banshee blueprint now :) Thanks DE! Link to comment Share on other sites More sharing options...
NorthboundFox Posted April 12, 2013 Share Posted April 12, 2013 Looks like a great patch, guys! Keep up the awesome work! Link to comment Share on other sites More sharing options...
MmG_Kat Posted April 12, 2013 Share Posted April 12, 2013 Banshee here I come this is so sweet I can finally get the rest of her BP. Link to comment Share on other sites More sharing options...
Toko Posted April 12, 2013 Share Posted April 12, 2013 (edited) I got the patch number correct. Happy days. - Half of the active players in a squad must reach extraction before extraction timer starts - Sentinels can now properly shoot crawling enemies - Shade sentinel will now cloak as well when casting Ghost - Melee enemies will no longer attack the sentinel when sentinel is out of range - Laser door traps no longer deal health damage, will still damage shields and knockback - Fixed an issue with Sgt Nef Anyo remaining in cloak mode permanently - Fixed an issue with squad chat breaking when exiting and re-entering a lobby All the above are welcomed changes especially the Sgt Nef Anyo that seemed to happen all the time. - New Level Expansion: New levels added to Grineer Asteroid and Corpus Outpost tile sets. This above one is what I am excited about the most though. More tile sets is always good. I want to have to learn the map each time and not know what is coming up and not know when there will a bonus objective because one area is currently blocked off. However fix the server and hacking problems and we can be best friends. Edited April 12, 2013 by Toko Link to comment Share on other sites More sharing options...
Criticalanarchy Posted April 12, 2013 Share Posted April 12, 2013 Great update, keep em coming Link to comment Share on other sites More sharing options...
Treu Posted April 12, 2013 Share Posted April 12, 2013 amazing update! keep up the good work Link to comment Share on other sites More sharing options...
xaberr Posted April 12, 2013 Share Posted April 12, 2013 (edited) seems good ;D..... yeah epic fail :\ alll crash! new map is labirinth! Edited April 12, 2013 by xaberr Link to comment Share on other sites More sharing options...
Ozarrk Posted April 12, 2013 Share Posted April 12, 2013 I am really glad this development team is spending so much time giving the players what they really want. Please keep up the hard work and dont stop developing for us like so many other F2P developers before you. PS... Game is awsome Link to comment Share on other sites More sharing options...
Cercer Posted April 12, 2013 Share Posted April 12, 2013 Wait wait wait... Parrying? What. What did I miss? Link to comment Share on other sites More sharing options...
ShadowsCrush Posted April 12, 2013 Share Posted April 12, 2013 much respect for the Ember love <3 Link to comment Share on other sites More sharing options...
vincmar Posted April 12, 2013 Share Posted April 12, 2013 I'm sorry but it says: - Increased weapon critical chance for all weapons but True Steel only gives +5% crit chance, is it me or wasnt this adjusted??? Link to comment Share on other sites More sharing options...
Nuwisha Posted April 12, 2013 Share Posted April 12, 2013 Hmmm... I do not understand the Weapon Speed of the Dual Ether Daggers.... it is 0.8..... Fang is 1.5 and some of the Heavy Weapons are 1.0 so...higher is better...? But the Ether is realy slow? Despite beeing Dual Dagger? Link to comment Share on other sites More sharing options...
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