Jump to content
Sign in to follow this  
[DE]Rebecca

Update 7.7.3: Level Expansions And New Weapons!

Recommended Posts

Thank you for the update and new weapons, it's good to see the game don't stop to improve and get better every week !

Share this post


Link to post
Share on other sites

I'm actually going to miss the red overlay on Ember's World on Fire. :(

Otherwise amazing update as always!

  • Upvote 1

Share this post


Link to post
Share on other sites

Booooo on laser doors!

How are people going to learn to shoot cameras if they dont feel PAAAAAIIINNNNN!

  • Upvote 16

Share this post


Link to post
Share on other sites

Great update!  Thanks so much!  

 

Is there a way to show in the comparison menu what the crit chance is?

  • Upvote 1

Share this post


Link to post
Share on other sites

I got the patch number correct. Happy days.

 

- Half of the active players in a squad must reach extraction before extraction timer starts

- Sentinels can now properly shoot crawling enemies

- Shade sentinel will now cloak as well when casting Ghost

- Melee enemies will no longer attack the sentinel when sentinel is out of range

- Laser door traps no longer deal health damage, will still damage shields and knockback

- Fixed an issue with Sgt Nef Anyo remaining in cloak mode permanently

- Fixed an issue with squad chat breaking when exiting and re-entering a lobby

 

All the above are welcomed changes especially the Sgt Nef Anyo that seemed to happen all the time.

 

- New Level Expansion: New levels added to Grineer Asteroid and Corpus Outpost tile sets.

 

This above one is what I am excited about the most though. More tile sets is always good. I want to have to learn the map each time and not know what is coming up and not know when there will a bonus objective because one area is currently blocked off.

 

However fix the server and hacking problems and we can be best friends.

Edited by Toko
  • Upvote 1

Share this post


Link to post
Share on other sites

seems good ;D..... yeah epic fail :\ alll crash! new map is labirinth!

Edited by xaberr

Share this post


Link to post
Share on other sites

I am really glad this development team is spending so much time giving the players what they really want. Please keep up the hard work and dont stop developing for us like so many other F2P developers before you.

 

PS... Game is awsome

  • Upvote 2

Share this post


Link to post
Share on other sites

I'm sorry but it says: - Increased weapon critical chance for all weapons

 

but True Steel only gives +5% crit chance, is it me or wasnt this adjusted???

  • Upvote 2

Share this post


Link to post
Share on other sites

Hmmm... I do not understand the Weapon Speed of the Dual Ether Daggers.... it is 0.8..... Fang is 1.5 and some of the Heavy Weapons are 1.0 so...higher is better...? But the Ether is realy slow? Despite beeing Dual Dagger?

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

×
×
  • Create New...