Nervara Posted July 28, 2014 Share Posted July 28, 2014 Just thought I'd expand the obvious. Now that U14 has been released, what's next in line? I remember hearing about ship customization on the Devstream. I guess we'll see on the next stream on Friday. What do you all think will or should be next? Link to comment Share on other sites More sharing options...
6079Smith Posted July 28, 2014 Share Posted July 28, 2014 Bugfixes, for a start. Link to comment Share on other sites More sharing options...
(PSN)IIIDevoidIII Posted July 28, 2014 Share Posted July 28, 2014 Ship customization is a step in U14. No one knows what U15 will be. Link to comment Share on other sites More sharing options...
LoRDxDeMoN Posted July 28, 2014 Share Posted July 28, 2014 I hope rank 18 comes soon. Link to comment Share on other sites More sharing options...
Shifted Posted July 28, 2014 Share Posted July 28, 2014 I'm HOPING to get my mind blown out at gamescom, but I'm preparing for something underwhelming.. Link to comment Share on other sites More sharing options...
Nervara Posted July 28, 2014 Author Share Posted July 28, 2014 Ship customization is a step in U14. No one knows what U15 will be. Forgot you PS4 guys haven't got it yet. U15 is a long way away. There's lots of content to be released before it. Link to comment Share on other sites More sharing options...
RoboDoge Posted July 28, 2014 Share Posted July 28, 2014 Another UI rework. Link to comment Share on other sites More sharing options...
JHarlequin Posted July 28, 2014 Share Posted July 28, 2014 (edited) This may be a sarcastic view, but since we went from the remnants of a guardian group for the system, to mercenaries, to Dog petters. I'm sure the next step might be something along the lines of pacificst wildlife protectors. As for what truly should be next. Probably some work on the mission objectives. Getting the exact same thing for killing one or one hundred faction members, I mean doing the objectives of course, shouldn't be the same reward. Maybe there should be a way to achieve more then the baseline objective so that you can actually earn more for actually doing more. As in, try to make each mission slightly more interesting and rarely just about killing everything all the time every time. Edited July 28, 2014 by JHarlequin Link to comment Share on other sites More sharing options...
BramStok Posted July 28, 2014 Share Posted July 28, 2014 I guees U15 it'ss about that Affinity System Link to comment Share on other sites More sharing options...
SmokinDevil Posted July 28, 2014 Share Posted July 28, 2014 More DS support. Link to comment Share on other sites More sharing options...
(PSN)MoRockaPDX Posted July 28, 2014 Share Posted July 28, 2014 (edited) DE, might start introducing quests to flesh out the proxy wars and set up the focus system. Expect some faction details to start trickling in. Edited July 28, 2014 by (PS4)MoRockaPDX Link to comment Share on other sites More sharing options...
Nervara Posted July 28, 2014 Author Share Posted July 28, 2014 There's still the last piece of endgame content.... Link to comment Share on other sites More sharing options...
unknow99 Posted July 28, 2014 Share Posted July 28, 2014 (edited) Sentients,another solar system,melee contest weapons,new enemy units (and community enemies),ship customization(outdoor & indoor maybe),the new Golem,the other bosses reworked,more quests... Edited July 28, 2014 by unknow99 Link to comment Share on other sites More sharing options...
Zantos54 Posted July 28, 2014 Share Posted July 28, 2014 (edited) I think the next step Should be some major lore behind the game. What was the old war? What were the orokin? Why did they fear the tenno? Why did they send people into the void to create tenno to being with? Why were the tenno put into cyropods? Who is the lotus and what is the reasoning she has to wanting to awaken the tenno? Why were the cryopods in the locations they were in, scattered, instead of together? What reason do the tenno have to listen to the lotus? What happens to the tenno that were sold to the highest bidder by the corpus? The game is getting big and people want to have the story behind it. There are games far les in depth that atleast have some form of back story. All we have are codex entrys that leave much up to us to fill in with our own imagination. Not like it would be hard to sit down and write a story for them. Should have been done a long time ago. The fact we are on Update 14 and still are missing a Lot of information is beyond, well, dumb. A strong story could only help push warframe further. Edited July 28, 2014 by Zantos54 Link to comment Share on other sites More sharing options...
Escherionix Posted July 28, 2014 Share Posted July 28, 2014 focus system Link to comment Share on other sites More sharing options...
Nervara Posted July 28, 2014 Author Share Posted July 28, 2014 I think the next step Should be some major lore behind the game. What was the old war? What were the orokin? Why did they fear the tenno? Why did they send people into the void to create tenno to being with? Why were the tenno put into cyropods? Who is the lotus and what is the reasoning she has to wanting to awaken the tenno? Why were the cryopods in the locations they were in, scattered, instead of together? What reason do the tenno have to listen to the lotus? What happens to the tenno that were sold to the highest bidder by the corpus? The game is getting big and people want to have the story behind it. There are games far les in depth that atleast have some form of back story. All we have are codex entrys that leave much up to us to fill in with our own imagination. Not like it would be hard to sit down and write a story for them. Should have been done a long time ago. The fact we are on Update 14 and still are missing a Lot of information is beyond, well, dumb. A strong story could only help push warframe further. The Warframe community has been pushing for lore for a long time now. We'd all like to know more about the Tenno and the Orokin, DE is taking their time though. Link to comment Share on other sites More sharing options...
LoRDxDeMoN Posted July 28, 2014 Share Posted July 28, 2014 The Warframe community has been pushing for lore for a long time now. We'd all like to know more about the Tenno and the Orokin, DE is taking their time though. Speak for yourself. Some of us aren't all that interested in the lore. Link to comment Share on other sites More sharing options...
Nervara Posted July 28, 2014 Author Share Posted July 28, 2014 Speak for yourself. Some of us aren't all that interested in the lore. I could do with or without the lore. I like the idea of silent unknown warrior but lore would increase immersion. It's a known fact that many are looking forward to more lore. I guess you're speaking for yourself.... Link to comment Share on other sites More sharing options...
faresamir7 Posted July 28, 2014 Share Posted July 28, 2014 Another UI rework. Lol hell no. I'm done with this one. Speak for yourself. Some of us aren't all that interested in the lore. I am. Isn't that enough? DE, might start introducing quests to flesh out the proxy wars and set up the focus system. Expect some faction details to start trickling in. Ups for you! Link to comment Share on other sites More sharing options...
fi5h Posted July 28, 2014 Share Posted July 28, 2014 This may be a sarcastic view, but since we went from the remnants of a guardian group for the system, to mercenaries, to Dog petters. I'm sure the next step might be something along the lines of pacificst wildlife protectors. As for what truly should be next. Probably some work on the mission objectives. Getting the exact same thing for killing one or one hundred faction members, I mean doing the objectives of course, shouldn't be the same reward. Maybe there should be a way to achieve more then the baseline objective so that you can actually earn more for actually doing more. As in, try to make each mission slightly more interesting and rarely just about killing everything all the time every time. Don't forget botanists. We were botanists at one point too. Link to comment Share on other sites More sharing options...
Nervara Posted July 28, 2014 Author Share Posted July 28, 2014 DE, might start introducing quests to flesh out the proxy wars and set up the focus system. Expect some faction details to start trickling in. I've been waiting for the Proxy War system since it was teased. It'll add some lore and increase playability. Link to comment Share on other sites More sharing options...
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