-CM-SASMcBride Posted August 19, 2014 Share Posted August 19, 2014 the use of sniper ammo in launcher weapons...i find so annoying Link to comment Share on other sites More sharing options...
mrhat.lf Posted August 19, 2014 Share Posted August 19, 2014 Nope. They have a different helmet. Personally, I don't like some tilesets as placeholder. I just hope Neptune and Europa get their own tilesets. Neptune being the current home of the Corpus and Europa being their traditional home. Link to comment Share on other sites More sharing options...
darthdart Posted August 19, 2014 Share Posted August 19, 2014 The corrupted corpus enemies that have the same helmet underneath their original helmet. It's stupid. Link to comment Share on other sites More sharing options...
TrashSpider Posted August 19, 2014 Share Posted August 19, 2014 Corpus in general. They have the least amount of variety in game. All of them look the damn same, just with a different splash of paint. Same goes for Moas aside from the Fusion one. Link to comment Share on other sites More sharing options...
(PSN)SofeSNBR Posted August 19, 2014 Share Posted August 19, 2014 The corrupted corpus enemies that have the same helmet underneath their original helmet. It's stupid. Its helmetception. There is lot of things what you dont know about it, but in the end still doesnt make sense, its too deep and mess to understand. Link to comment Share on other sites More sharing options...
Tiqalicious Posted August 19, 2014 Share Posted August 19, 2014 The corrupted corpus enemies that have the same helmet underneath their original helmet. It's stupid. What you don't realise is that the corrupted corpus's faces have been entirely replaced with helmets. It's helmets all the way down. Those poor buggers... Link to comment Share on other sites More sharing options...
[DE]Artarrwen Posted August 19, 2014 Share Posted August 19, 2014 At this point I'm unsure what still counts as placeholders and what doesn't. Link to comment Share on other sites More sharing options...
Mr.ToastForPresident Posted August 19, 2014 Share Posted August 19, 2014 Lockdowns. Link to comment Share on other sites More sharing options...
TheErebus. Posted August 19, 2014 Share Posted August 19, 2014 All those old &#! reload animations that they don't even replace. I remember asking Steve when we'd see them getting unique reloads and he said we're working on them…that was back in closed beta. Link to comment Share on other sites More sharing options...
Mkilbride Posted August 19, 2014 Share Posted August 19, 2014 Ruk, Tyl, Krill, Vor, Void, Corpus, Grineer, infested, ect. Link to comment Share on other sites More sharing options...
Mkilbride Posted August 19, 2014 Share Posted August 19, 2014 Its helmetception. There is lot of things what you dont know about it, but in the end still doesnt make sense, its too deep and mess to understand. I had just the picture for this. Link to comment Share on other sites More sharing options...
vaugahn Posted August 19, 2014 Share Posted August 19, 2014 Phorid. Where'd he find a Grineer that big? Link to comment Share on other sites More sharing options...
AdinX Posted August 19, 2014 Share Posted August 19, 2014 OP kinda hit the nail on the head for me. Our transports are kinda $&*&*#(%&. When we enter a map via jet, we all land within a couple meters of each other, about 2-3m distance. That's not even remotely possible because of how we are dropped off. When we exit a map, the doors are all EXTREMELY close to each other. We all leave simultaneously. How is this possible? It would be nice to see either a glider-type system, a claw/grapple system, or at least a magnet/tractor beam. Something that can push us out or pull us into the ship's rotational piece. However I did have a seperate idea for this, and I plan on making a thread for it a little later... Link to comment Share on other sites More sharing options...
darthdart Posted August 19, 2014 Share Posted August 19, 2014 Phorid. Where'd he find a Grineer that big? Phorid is just a super powered charger. Link to comment Share on other sites More sharing options...
Mkilbride Posted August 19, 2014 Share Posted August 19, 2014 Phorid is just a super powered charger. Link to comment Share on other sites More sharing options...
(PSN)SofeSNBR Posted August 19, 2014 Share Posted August 19, 2014 I had just the picture for this. XD see? that is way more deep than it looks like. Nobody knows how it works, not even guy who suppose to know everything about it. Link to comment Share on other sites More sharing options...
Kaokasalis Posted August 19, 2014 Share Posted August 19, 2014 Most Corpus crewmans are just recolored versions of each other. It would be nice if they got new models with different looking helmets like the Grineer has on some unit types. Link to comment Share on other sites More sharing options...
(PSN)kiddplay13 Posted August 19, 2014 Share Posted August 19, 2014 Killing everyone in an invasion just to find out there's two more left allll the way back at the start Link to comment Share on other sites More sharing options...
(PSN)SofeSNBR Posted August 19, 2014 Share Posted August 19, 2014 Killing everyone in an invasion just to find out there's two more left allll the way back at the start Oh no... that is really painful, heck the fact it must be done 5 times is evil enough. Link to comment Share on other sites More sharing options...
Cpt_Atroxium Posted August 19, 2014 Share Posted August 19, 2014 New exit, the escape pods that the grineer have to crash land on corpus ship we take good use of and lauch us out in the open. This would be possible now with Archwing comming by. or you know what, that's exactly whats up. We lauch ourself out of the ship (broken glass or vent) and liset deploys archwing towards another mission on the go after extract. Or not. Fast phased games tend to have a part of yes people and no people. So many ideas that can go through with the simple of a question. I gotta agree with some of the infested, they need a more variety upon who the big boys are. They all, look the same. Link to comment Share on other sites More sharing options...
Kartumterek Posted August 19, 2014 Share Posted August 19, 2014 the placeholder I dislike the most in the game is the Corpus faction. civilians masquerading as troops, its shooting fish in a barrel. can we get some REAL enemies please, and leave the shopkeepers in the shop? Link to comment Share on other sites More sharing options...
Domesticon Posted August 20, 2014 Share Posted August 20, 2014 Grineer Flameblades using those little Stunsticks. That has no blade! Link to comment Share on other sites More sharing options...
DirkDeadeye Posted August 20, 2014 Share Posted August 20, 2014 The bosses. :x Link to comment Share on other sites More sharing options...
Ov3rd0se Posted August 20, 2014 Share Posted August 20, 2014 The phobos boss. Really lazy if that's not a placeholder. Link to comment Share on other sites More sharing options...
Tiqalicious Posted August 20, 2014 Share Posted August 20, 2014 (edited) Phorid. Where'd he find a Grineer that big? Infested get bigger as they absorb more mass. Like they seem to actually increase in scale rather than just adding new mass on to themselves. That's why lephantis has that huge corpus head shaped thing on the end of one of his necks. Infested are messed up, man. Edited August 20, 2014 by Tiqalicious Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now