TheGuy08 Posted September 10, 2014 Share Posted September 10, 2014 I could be wrong be it seems not to blind enemies behind cover anymore and there may be a max number of blinded enemies on a single use. Like I said I could be wrong but if this is true it would be worth mentioning in some notes. Link to comment Share on other sites More sharing options...
(PSN)Hollow118 Posted September 10, 2014 Share Posted September 10, 2014 In my experience using Excalibur I never had that issue. Radial Blind stuns all enemies in a given range, not just a set number of enemies. Not sure if there was a fix to this or just a bug. Maybe you had a small range on it? Mods like Narrowminded will cut the range big time even for a max Radial Blind. Link to comment Share on other sites More sharing options...
Llyssa Posted September 10, 2014 Share Posted September 10, 2014 This was officially changed quite a while ago... like around u12 or so. It can't blind enemies that have no LoS to the casting tenno. Link to comment Share on other sites More sharing options...
TheGuy08 Posted September 10, 2014 Author Share Posted September 10, 2014 In my experience using Excalibur I never had that issue. Radial Blind stuns all enemies in a given range, not just a set number of enemies. Not sure if there was a fix to this or just a bug. Maybe you had a small range on it? Mods like Narrowminded will cut the range big time even for a max Radial Blind. I think your mistaking my observation for ignorance. I have a max range (stretch and overextended) radial blind 4 forma Excal. Since the latest patch not only has my blind not worked for enemies behind cover but has additionally seemed to "ignore" the skill when I let myself be swarmed. Link to comment Share on other sites More sharing options...
TheGuy08 Posted September 10, 2014 Author Share Posted September 10, 2014 This was officially changed quite a while ago... like around u12 or so. It can't blind enemies that have no LoS to the casting tenno. I can only observe what I am seeing now not what was said a few patches ago. Yesterday all enemies in range would be blinded today that is not the case. I can understand the change and the reasoning for it. What I can not understand is not putting a major change like this in the patch notes in which it was applied. Link to comment Share on other sites More sharing options...
Monolake Posted September 10, 2014 Share Posted September 10, 2014 Confirming this. Radial Blind is completely broken now. GG Link to comment Share on other sites More sharing options...
(PSN)Hollow118 Posted September 10, 2014 Share Posted September 10, 2014 (edited) I'm gonna check this out with Excalibur tonight, Blind and Dash are the only powers I use in my Excal build, so if its broken then all hope is lost. As for OP's reply, I think my wording made it sound like I took it as ignorance. My fault on that. Edit: New to using the Warframe forums, still learning how to quote in direct response :P Edited September 10, 2014 by (PS4)Hollow118 Link to comment Share on other sites More sharing options...
Paciphic Posted September 10, 2014 Share Posted September 10, 2014 Yep, can confirm. I'm hoping it is just a bug because I just finished putting my 5th forma in excal with the only ability on him beain radial blind :/ Link to comment Share on other sites More sharing options...
HolyDonut3 Posted September 10, 2014 Share Posted September 10, 2014 Radial Blind no longer affects enemies behind any kind of cover (even knee high cover will block it) and enemies also block the ability for other enemies behind with their bodies. It also appears to be affected by power strength and has a target limit now. Link to comment Share on other sites More sharing options...
RahuHordika Posted September 11, 2014 Share Posted September 11, 2014 Well hopefully at least they will finally try to put all of his other abilites up to par with the rest of the frames'. Link to comment Share on other sites More sharing options...
Candengard Posted September 11, 2014 Share Posted September 11, 2014 Probably just like Nova's Molecular Prime delay bug, if it's not in the patch note it's more than likely just new bug. It's nothing new that every time they fix something, something else get broken, serious QA issue at Digital Extremes. Link to comment Share on other sites More sharing options...
Noble_Cactus Posted September 11, 2014 Share Posted September 11, 2014 It would be interesting if this was intentional, since quite a few threads have popped up recently stating that the lack of a LoS (Line of Sight) requirement for the game's most powerful abilities is what makes it too easy/boring. The one thing that stands out to me that might make it a bug, though, is enemies blocking the blind effect from other enemies. Though this could be unintentional in that RB is now blocked by all solid cover and someone messed up and forgot to flag enemies as not solid cover. Link to comment Share on other sites More sharing options...
CombatPastor Posted September 11, 2014 Share Posted September 11, 2014 DE, please fix this. It's absurd. Of all the frames in the game, no one really wanted Excal in teams to begin with. The one redeeming quality of Excalibur was Radial Blind. Slash Dash's damage falls off fast and is trumped by Rhino Charge. Super Jump is very situational and most areas you'd Jump to you can simply wall-run/parkour to. Radial Javelin has limited damage, does no punch through, and is only useful in late game when combined with Bullet Attractor. I'd just given up on using Slash Dash for damage and used it as a very effective travel tool, but people do that for no energy cost by coptering. Why take Radial Blind from us? Aside from that, you gave the Radial Blind stun to Oberon's ultimate, and it doesn't need line of sight. Come on. Link to comment Share on other sites More sharing options...
fatpig84 Posted September 11, 2014 Share Posted September 11, 2014 Blind is now blocked by Enemies standing in front of each other. Even Pull doesn't suffer from that. Now Reckoning and Prism are actually better if it makes you feel better. Link to comment Share on other sites More sharing options...
Finedaible Posted September 11, 2014 Share Posted September 11, 2014 This is not cool at all. I just spent a reactor, 4 forma, and a S#&$load of hours ranking Excalibur to help my team with Radial Blind and now he's utterly useless. RD was not overpowered before, blinded enemies could still easily kill you or the objective with one of their overpowered grenades. Link to comment Share on other sites More sharing options...
nickelshark Posted September 11, 2014 Share Posted September 11, 2014 As an avid excalibro user, putting 5 forma into my Excalibur, this is rather disappointing. Was radial blind op? You bet your buttons. But this just killed the ability altogether. I think the only change that should have been the number of enemies it effects is affected by power strength. Even w/o overextended it still reaches pretty far. Also if they were gonna take RB down a step or in this case a whole flight of stairs they should have AT LEAST buffed his other three mediocre abilities. Link to comment Share on other sites More sharing options...
RealPandemonium Posted September 11, 2014 Share Posted September 11, 2014 They just need to buff super jump a little bit so that we can jump high enough to get line of sight without needing power strength mods. Link to comment Share on other sites More sharing options...
wastu_spartan Posted September 11, 2014 Share Posted September 11, 2014 just reading this topic. . idk why, but i still hasnt got the feeling of being nerf. . wich best situation and position to diagnose the problem for excal ?? Link to comment Share on other sites More sharing options...
Eyeless Posted September 17, 2014 Share Posted September 17, 2014 The line of sight is buggy as all hell and the number of enemies effected just rubs salt in the wound. It's not like Mirages ultimate has the same issue (to my knowledge as I don't enjoy playing her.) so what all does Excal have now? The incredibly archaic feeling mobility offered by his 1 and 3 that a lot of other frames can do better with more utility? Excalibur needs BUFFED, not Heavy Slammed into something only the most sentimental Excal players will run. Link to comment Share on other sites More sharing options...
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