Brimir Posted November 5, 2014 Share Posted November 5, 2014 1000 damage in 25(or 30)m : justice: blast aoe+heal truth: gas aoe+heal entropy: magnetic aoe+energy restoration blight: viral aoe+energy sequence: radiation aoe+energy purity:corrosive aoe+heal Mods will cost around ~100 once every one grinded enough to get them. 25k rep for a syndicate mod is faster to farm than cores to max Serrartion (that sells for ~200) One problem I am having with those is the fact the AoE is centered around teh player. That is ideal for melee weapons, but quite the opposite for guns - so you're just shooting a random enemy far away and suddenly your Tenno "farts" out the AoE without any enemies around you. Maybe it would be better if the AoE was targeted at the enemy you're shooting at. Link to comment Share on other sites More sharing options...
(PSN)Hiero_Glyph Posted November 5, 2014 Share Posted November 5, 2014 As noted, the player should be able to control when the blast is released. This would make it a viable option instead of having to switch weapons to prevent if from going off at the wrong time. Before I suggested a button combo but maybe just holding reload for 2 seconds would work. As for being centered on a ranged target, if the player can control when it detonates then this would be less of an issue and could be used as a form of CC. Link to comment Share on other sites More sharing options...
holdenagincourt Posted November 5, 2014 Share Posted November 5, 2014 The Loki thing seems pretty obvious to me. First, they didn't want to promote trolling with a power that is already very annoying for other players in most contexts. Even if I'm not being actively trolled by a Loki, I still resent my control over my own character and gameplay in a mission being taken away by another player. Same deal with Limbo. Second, and more importantly, it would be pretty dumb to give an already extremely strong frame spammable invulnerability that can only be gained by teleporting its allies around the map without needing their active consent or participation. Invulnerability in general is hated by DE, so I find it simply implausible that they would tie it to such a potentially toxic mechanic. Like...seriously. People need to think about the implications of recommendations they make more thoroughly sometimes. Link to comment Share on other sites More sharing options...
Tails-san Posted November 5, 2014 Share Posted November 5, 2014 (edited) The Dual cleaver mod looks like it could make the dual cleavers into a new best crit melee, especially for Valkyr. On a different note, what the hell is "dead aim"? Edited November 5, 2014 by Tails-san Link to comment Share on other sites More sharing options...
(PSN)Hiero_Glyph Posted November 5, 2014 Share Posted November 5, 2014 Switch Teleport in general has issues; no matter what DE does to augment it there will always be problems. Personally, I would have the augmentation mod give ST a small radius effect (3m). Still, it's a bit too open to trolling in its current form. Link to comment Share on other sites More sharing options...
CitizenV Posted November 5, 2014 Share Posted November 5, 2014 (edited) 1000 damage in 25(or 30)m : justice: blast aoe+heal truth: gas aoe+heal entropy: magnetic aoe+energy restoration blight: viral aoe+energy sequence: radiation aoe+energy purity:corrosive aoe+heal Mods will cost around ~100 once every one grinded enough to get them. 25k rep for a syndicate mod is faster to farm than cores to max Serrartion (that sells for ~200) 2 errors in that list (Justice and Sequence). So far this is what I've confirmed (possible errors still): There's also an additional buff with each stat. For example, Sequence gives shield buff. Purity gives health buff and revival buff. It's unknown what they all are. Edited November 5, 2014 by CitizenV Link to comment Share on other sites More sharing options...
vash2pid Posted November 6, 2014 Share Posted November 6, 2014 Suda has the best sigil effects. The others are kinda bland. Link to comment Share on other sites More sharing options...
CaptainJohnson Posted November 6, 2014 Share Posted November 6, 2014 I still believe that Divebomb Vortex has some insane potential, if it's as good as it sounds like it could be. Sure, it probably won't even close to match Vauban's Vortex, but it doesn't have to for it to be pretty impressive. Dive Bomb already has good CC with Heavy Impact, adding a vortex ability onto that could be devastating. I'm still hoping on that one. I'm not sure what to think about the added elemental damage ones. I guess it depends on how much damage it adds and how it adds it. Link to comment Share on other sites More sharing options...
Suthurn Posted November 6, 2014 Share Posted November 6, 2014 maybe if they release mods for weapons i actually want to use i will care. this small selection of weapon limited mods looks almost completely awful to me since i dont like those weapons. the only one i would use is the kestrel mod, but really i dont see the point in caring about it when its just a bit more flight speed and id have to lose something else to use it. then the warframe mods are the same problem. while an argument could be made that they are occasionally useful, the fact that you need to drop a mod to make room for it makes them all rather poor choices. maybe in the future they will be worth caring about, but at this point in time at best they are side-grades. the life steal for the furis is the only one that seems remarkable to me, but a standard furis is a crappy secondary compared to other options available, so yeah. use a bad weapon for a good mod? no thanks. Link to comment Share on other sites More sharing options...
Eric1738 Posted November 6, 2014 Share Posted November 6, 2014 2 errors in that list (Justice and Sequence). So far this is what I've confirmed (possible errors still): There's also an additional buff with each stat. For example, Sequence gives shield buff. Purity gives health buff and revival buff. It's unknown what they all are. hey, did u see my message on reddit? Justice deals BLAST, not fire. it wasnt misinterpretation Link to comment Share on other sites More sharing options...
Monolake Posted November 6, 2014 Author Share Posted November 6, 2014 (edited) 2 errors in that list (Justice and Sequence). So far this is what I've confirmed (possible errors still): There's also an additional buff with each stat. For example, Sequence gives shield buff. Purity gives health buff and revival buff. It's unknown what they all are. Thanks, I just copied an old post. Will add this table to the OP EDIT or not. Will wait till its confirmed. Edited November 6, 2014 by Monolake Link to comment Share on other sites More sharing options...
zavienh5 Posted November 6, 2014 Share Posted November 6, 2014 Tesla Link, so fun when spamming Link to comment Share on other sites More sharing options...
willis936 Posted November 6, 2014 Share Posted November 6, 2014 I have to wonder if the cleavers with that 100% damage increase compete with the scindo prime for best hysteria weapon. Link to comment Share on other sites More sharing options...
Syzodia Posted November 6, 2014 Share Posted November 6, 2014 Lots of people saying mirage's one is (one of) the best. May I remind you that the damage boost is capped at +10%, as of an early hotfix. Link to comment Share on other sites More sharing options...
(PSN)Toycammander666 Posted November 6, 2014 Share Posted November 6, 2014 Thx for this OP i can now plan for who i want to level when update hits for Ps4. Link to comment Share on other sites More sharing options...
Brimir Posted November 6, 2014 Share Posted November 6, 2014 Lots of people saying mirage's one is (one of) the best. May I remind you that the damage boost is capped at +10%, as of an early hotfix. Really? Too bad, now it is crap like the rest of them. +1 Consistency for DE, I guess. What about Excalibro's? Link to comment Share on other sites More sharing options...
PsiWarp Posted November 6, 2014 Share Posted November 6, 2014 Am looking forward to Curative Undertow. The Love Puddle welcomes all. Link to comment Share on other sites More sharing options...
TheErebus. Posted November 6, 2014 Share Posted November 6, 2014 I'm dying to get Smoke Shadow. granted it is quite bugged, but the idea of assisting your team mates by hiding them from fire (as they go invisible) can be quite useful. Link to comment Share on other sites More sharing options...
Eric1738 Posted November 6, 2014 Share Posted November 6, 2014 Really? Too bad, now it is crap like the rest of them. +1 Consistency for DE, I guess. What about Excalibro's? it's not capped at 10% but i think the bonus from each kill is lowered Link to comment Share on other sites More sharing options...
-CdG-Revo Posted November 6, 2014 Share Posted November 6, 2014 Enthtropy flight - kestrel Link to comment Share on other sites More sharing options...
Syzodia Posted November 6, 2014 Share Posted November 6, 2014 it's not capped at 10% but i think the bonus from each kill is lowered Can't confirm this, but I don't think the boost is capped. Although it wouldn't last longer than 20 seconds...i think. Link to comment Share on other sites More sharing options...
optyk Posted November 6, 2014 Share Posted November 6, 2014 So far, the only real motivating Mod to me is Pacifying Bolts for Nyx. Couldn't tell you how many threads and for how long Nyx players have been asking DE to make that ability useful. Now it can come with a disarm/CC? Um yes please. Best passive-aggressive Frame in the books. Divebomb Vortex does sound interesting as well tho. I'm a sucker when it comes to CC abilities. Trinity gets the shaft again, just bury her already, its insulting to Healer classes across all the gaming worlds. Link to comment Share on other sites More sharing options...
Tails-san Posted November 6, 2014 Share Posted November 6, 2014 I have to wonder if the cleavers with that 100% damage increase compete with the scindo prime for best hysteria weapon. Yep, I was thinking that myself. Link to comment Share on other sites More sharing options...
Fluff-E-Kitty Posted November 6, 2014 Share Posted November 6, 2014 what the are the +things in terms of enthropy, justace etc. Id assume thay give you points when using them? Link to comment Share on other sites More sharing options...
CosmicConcord Posted November 6, 2014 Share Posted November 6, 2014 Loki's is nowhere near as good as Mirage's - Excalibro's is the only one which could possibly compete with hers. Loki's is bottom of the barrel garbage. Loki needs invulnerability when he teleports into danger, his target does not need it when being teleported out of danger. They got it reversed! i would use it to switch with a squishier frame capable of doing a ton of damage. for example. switch with a mirage or another loki lol Link to comment Share on other sites More sharing options...
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