Onihikage Posted November 13, 2014 Share Posted November 13, 2014 (edited) People have been wanting Vacuum as a generic sentinel mod for a while, but the question was always what to replace it with for Carrier. A recent comment I made on the subject was well-received, so I thought I'd make a post about it. Pack Mule: Carrier's new unique precept. Any time the player runs over an HP orb, energy orb, or piece of ammo, and does not need it, carrier will pick it up instead and carry it until the player needs it. HP would be replenished if it drops below 50%, energy would be replenished when it drops below the cost of the player's ultimate or 50% of maximum, whichever is higher, and ammo would replenish when the weapon's spare ammo is at 50% of maximum. Replenishing energy would occur after a delay (to avoid that blasted Magnetic proc), HP and ammo would be instant when reaching the threshold. I won't speculate on what the carry limit would be, as that's a bit more complex and up to DE in the end, if they choose to do this. If he's destroyed, he will drop all the orbs and ammo he was carrying (visible only to the player, for obvious reasons). Now all sentinels become much more useful, and carrier retains a unique position of usefulness to the player. Edit for clarity, because it keeps getting asked: There would be a carry limit on how many of each item can be picked up. Link to the Warframe Reddit thread for this topic: http://reddit.com/r/Warframe/comments/2m5u90/make_vacuum_a_generic_sentinel_mod_replace_it/ Edited January 8, 2015 by Onihikage Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now