Deidaku Posted November 19, 2014 Share Posted November 19, 2014 Well we got clantech. So why not syndicate tech? Only difference some weapons concerent by the augments could be part of the syndicate weapon roster like the plasma/jaw/dark swords, the hek ,You would be able to buy the blueprints from the syndicate "shops" in the hubs ( PSO inspiration again) , when you reach a certain ran within the said syndicate. It would b for weapons from the vault ( like machete snipetron in the future maybe , gorgon , Boar ) , and alert only weapons like the longswords and ceramic dagger. What do you guys think? Link to comment Share on other sites More sharing options...
Archistopheles Posted November 19, 2014 Share Posted November 19, 2014 Sure. Let's also make syndicates have 10 ranks so that the best weapons can be at the top rank. Link to comment Share on other sites More sharing options...
Imaru Posted November 19, 2014 Share Posted November 19, 2014 Sure. Let's also make syndicates have 10 ranks so that the best weapons can be at the top rank. That smells sarcastic. Very very sarcastic... Link to comment Share on other sites More sharing options...
Kthal Posted November 19, 2014 Share Posted November 19, 2014 (edited) IF Syndicates gain exclusive weapons, they MUST be either tradable or obtainable in other ways, so that everyone can get everything without having to swap Syndicates. My take would be to have tradable blueprints (Each Syndicate selling two of six), with untradable Syndicate specific resources (think of them as 'generic parts') similar to Fieldrons/Mutagen Masses/Detonite Injectors, available to purchase from your Syndicate as blueprints (each Syndicate selling some, but not all), and dropped by killsquads complete. Edited November 19, 2014 by Kthal Link to comment Share on other sites More sharing options...
Briareos Posted November 19, 2014 Share Posted November 19, 2014 Mods and spectres are already "syndicate tech". Personally I think the field of available weapons is starting to get pretty diluted, I don't think we need six more ways to buy a sword that's a little better than this one but a little worse than that one. Link to comment Share on other sites More sharing options...
Deidaku Posted November 19, 2014 Author Share Posted November 19, 2014 Mods and spectres are already "syndicate tech". Personally I think the field of available weapons is starting to get pretty diluted, I don't think we need six more ways to buy a sword that's a little better than this one but a little worse than that one. But that's the thing , you can't buy the alert weapons yet if you're extremely unlucky or busy you may never encounter the alerts at all. Link to comment Share on other sites More sharing options...
Briareos Posted November 19, 2014 Share Posted November 19, 2014 IF Syndicates gain exclusive weapons, they MUST be either tradable or obtainable in other ways, so that everyone can get everything without having to swap Syndicates. Why? You can't trade Brakk or Detron parts, and those are exclusive weapons. Personally I don't agree with making Syndicate stuff tradable, it cheapens the whole point of "making a choice for what your Tenno stands for?" What's the point if, in the end, you can still get everything that all six Syndicates offer? All you accomplish is determining which Eximuses show up to try to assassinate you. But that's the thing , you can't buy the alert weapons yet if you're extremely unlucky or busy you may never encounter the alerts at all. And if you make the alert weapons buyable, the alerts lose their entire point of existence. Link to comment Share on other sites More sharing options...
Imaru Posted November 19, 2014 Share Posted November 19, 2014 But that's the thing , you can't buy the alert weapons yet if you're extremely unlucky or busy you may never encounter the alerts at all. With the introduction of the Heat Sword in the Once Awake questline, I expect that more weapons are going to be put into quests from the alert pool. We'll see... Link to comment Share on other sites More sharing options...
DJ_Vauban Posted November 19, 2014 Share Posted November 19, 2014 I kind of hope for stuff that only a certain syndicate has, I mean, where is the point in having the whole system if you can just buy all the stuff from other players? Nothing feels unique then cause everyone can just have it. Link to comment Share on other sites More sharing options...
Kthal Posted November 19, 2014 Share Posted November 19, 2014 (edited) Why? You can't trade Brakk or Detron parts, and those are exclusive weapons. Personally I don't agree with making Syndicate stuff tradable, it cheapens the whole point of "making a choice for what your Tenno stands for?" What's the point if, in the end, you can still get everything that all six Syndicates offer? All you accomplish is determining which Eximuses show up to try to assassinate you. I meant more that all Syndicate specific weapons must be obtainable through all Syndicates, albeit indirectly, suggesting that all hostile Syndicate gear be obtainable from the killsquads, while you can freely purchase weapon blueprints from your own chosen faction. There should be no advantage gained for joining Syndicates one at a time, and cycling through slowly to gain every item. That would force a huge amount of grind onto completionists. That said, cosmetics such as weapon alternative skins being exclusive is fair game. Edited November 19, 2014 by Kthal Link to comment Share on other sites More sharing options...
Tali Posted November 19, 2014 Share Posted November 19, 2014 (edited) No Thanks Edited November 19, 2014 by Aeon66 Link to comment Share on other sites More sharing options...
Awazx Posted November 19, 2014 Share Posted November 19, 2014 I really like this idea. +1 OP. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now