StickyBaseline Posted January 15, 2015 Share Posted January 15, 2015 (edited) Say if I have a gorgon wraith with a 3 second reload and I equip a primed fast hands with 50%+ reload speed, wouldn't that naturally be reduced to 1.5 seconds? Apparently not. Ingame that adds up to 2 seconds. How? A reduction from 3 seconds to 2 seconds is 33%, not 50%. I think we can all agree that reload speed mods are worthless on nearly every weapon in the game. Edited January 15, 2015 by StickyBaseline Link to comment Share on other sites More sharing options...
taiiat Posted January 15, 2015 Share Posted January 15, 2015 (edited) the reason for that is because this is how it's calculated. Base Reload Time/1+ Reload Speed Bonus i won't disagree that it seems overly complicated and might as well be equivalent to what the Mod says on it so Players can actually get what they expect from it. Edited January 15, 2015 by taiiat Link to comment Share on other sites More sharing options...
StickyBaseline Posted January 15, 2015 Author Share Posted January 15, 2015 the reason for that is because this is how it's calculated. Base Reload Time/1+ Reload Speed Bonus i won't disagree that it seems overly complicated and might as well be equivalent to what the Mod says on it so Players can actually get what they expect from it. I have to say that's pretty damn misleading. Link to comment Share on other sites More sharing options...
Phoenix86 Posted January 15, 2015 Share Posted January 15, 2015 +1 both, tbh there isnt anything much more to add... Link to comment Share on other sites More sharing options...
Eric1738 Posted January 15, 2015 Share Posted January 15, 2015 (edited) honestly i want they change “+reload speed" to "-reload time" and make the mod effect linear(of course put a limit so it wont be 0 sec relaod time). currently reload speed mods suffer too much from marginal effect Edited January 15, 2015 by Eric1738 Link to comment Share on other sites More sharing options...
[DE]Momaw Posted January 15, 2015 Share Posted January 15, 2015 The reload mods are reload SPEED, not reload TIME. If you do a thing twice as fast (+100%), you don't expect to get it done in zero time (-100%)....rather, you expect to get it done in half the time or 100%/(1+100%) = 50%. More the problem is that the reload mods are kind of terrible. Link to comment Share on other sites More sharing options...
Rydian Posted January 15, 2015 Share Posted January 15, 2015 https://forums.warframe.com/index.php?/topic/382265-psa-primed-fast-hands-actual-numbers/ Has numbers-'n-junk. Link to comment Share on other sites More sharing options...
Otaiken Posted January 15, 2015 Share Posted January 15, 2015 Well, I said that this would happen when pFastHands got released. They really ought to change the numbers on the mod to actual -reload time value (the mechanics can stay the same). Or actually make it shorten the reload time. Link to comment Share on other sites More sharing options...
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