KingFar Posted January 25, 2015 Share Posted January 25, 2015 I agree 100% the Glave (prime) really needs a buff, maybe even just a 5-10 damage buff. Then Give the charge attack built in impact damage so it staggers enemy's. They could even make it a Suda mod. Link to comment Share on other sites More sharing options...
DarkLordX2 Posted January 25, 2015 Share Posted January 25, 2015 -Release a syndicate specific mod to buff it's damage. Damage specifically. Either New Loka or Arbiters (pls be Loka tho ;)) The Glaive is a silent weapon, hence, has more relationship with the Red Veil so...give the mod to the Red Veil :P Link to comment Share on other sites More sharing options...
ROSING Posted January 25, 2015 Author Share Posted January 25, 2015 The Glaive is a silent weapon, hence, has more relationship with the Red Veil so...give the mod to the Red Veil :P I would not mind that at all...I have a 4 out of 6 chance it would be in a syndicate I'm on good terms with :P Link to comment Share on other sites More sharing options...
IfritKajiTora Posted January 25, 2015 Share Posted January 25, 2015 All throwing weapons should have damage buff from 100 to 200 or even 250. also Speed buff, Glaive isn't heavy so it should be fast weapon. Swing speed should be 1.3 Link to comment Share on other sites More sharing options...
ROSING Posted January 25, 2015 Author Share Posted January 25, 2015 (edited) All throwing weapons should have damage buff from 100 to 200 or even 250. also Speed buff, Glaive isn't heavy so it should be fast weapon. Swing speed should be 1.3Actually, just have the blade spin every time you attack, so there's 2-3 attacks in one swingThis is now going to the first post! Edited January 25, 2015 by ROSING Link to comment Share on other sites More sharing options...
KingFar Posted January 25, 2015 Share Posted January 25, 2015 Actually, just have the blade spin every time you attack, so there's 2-3 attacks in one swing This is now going to the first post! they could just make the new stance mod do more damage then, its not really viable up close right now even tho it attacks so fast, Link to comment Share on other sites More sharing options...
ROSING Posted January 26, 2015 Author Share Posted January 26, 2015 they could just make the new stance mod do more damage then, its not really viable up close right now even tho it attacks so fast, In my opinion, I think the best thing is for the glaive itself to be buffed. It would be best to make both stances viable, because gleaming talon actually is pretty good. Link to comment Share on other sites More sharing options...
RealPandemonium Posted January 26, 2015 Share Posted January 26, 2015 Slash procs are, IIRC, something like 33% of base only? ...eh... it will niche it into a charge build and give the middle finger to anyone who uses them to throw from quick melee. 35% as Finisher damage, so it ignores armor and shields. After 6 seconds 245% extra damage will be dealt by the proc in total. Link to comment Share on other sites More sharing options...
Ventura_Highway Posted January 26, 2015 Share Posted January 26, 2015 Melee in general needs to hit harder Link to comment Share on other sites More sharing options...
BrazilianJoe Posted January 26, 2015 Share Posted January 26, 2015 I 'd like the glaive to have crazy mechanics: 1) Buff its base crit and status chance with LARGE AMOUNTS. 2) Reducing the amount of bounces increase crit chance and lowers status chance further. 3) Increasing the amount of bounces reduce crit chance and increase status chance further. Link to comment Share on other sites More sharing options...
DrBorris Posted January 26, 2015 Share Posted January 26, 2015 All those that are saying to make Glaive a crit melee... NO. There are already a bunch of mods that are used to customize Glaive (Power Throw, Quick Return/Bounce). The last thing we need is there to be two more mod slots taken up. All crit weapons do is lower build diversity. Just make the damage = charge attack damage whenever not touching the Tenno. That will keep it as a primarily thrown melee, but have stances be somewhat respectable. Link to comment Share on other sites More sharing options...
drMightyPotato Posted January 26, 2015 Share Posted January 26, 2015 Glave as it is is a decent weapon, Glave prime on the other hand is in a need of a serious buff. I just cant help but comment on how my original ''glave buff'' post was shut down in a matter of minutes while this one has positive respones >_> this forum has it in for me *puts tin foil cap* Link to comment Share on other sites More sharing options...
ROSING Posted January 27, 2015 Author Share Posted January 27, 2015 I 'd like the glaive to have crazy mechanics: 1) Buff its base crit and status chance with LARGE AMOUNTS. 2) Reducing the amount of bounces increase crit chance and lowers status chance further. 3) Increasing the amount of bounces reduce crit chance and increase status chance further. That's an interesting mechanic, but you'd have to make the bouncing mechanic more reliable if you want to make it a core element of gameplay. Link to comment Share on other sites More sharing options...
(PSN)shadowraith_666 Posted February 6, 2015 Share Posted February 6, 2015 It would be nice if it was more controllable like in Dark Sector i.e using the motion controls (on Xb1/PS4 or use the secondary fire feature that's listed in the button bindings list)to guide it, i loved that feature in that game. Link to comment Share on other sites More sharing options...
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