LascarCapable Posted February 17, 2015 Share Posted February 17, 2015 No worries. Just pay attention at the titles at the index page. :p Link to comment Share on other sites More sharing options...
DarkLordX2 Posted February 17, 2015 Share Posted February 17, 2015 Yeah, Rekt that level 10 scrub! Link to comment Share on other sites More sharing options...
(PSN)SofeSNBR Posted February 17, 2015 Share Posted February 17, 2015 Yeah, Rekt that level 10 scrub! I can confirm it does over mil to lvl 40 heavy gunner scrub too. Again with banshee' sonar. Of course it depends on if it is head that is highlighted or not. Link to comment Share on other sites More sharing options...
HAYABU5A Posted February 17, 2015 Share Posted February 17, 2015 Link to comment Share on other sites More sharing options...
Hatzeputt Posted February 17, 2015 Share Posted February 17, 2015 Hmm lets see 4.000.000 with 1145% Banshee bonus = 349344 hit, 4.000.000 divided by 11,45 Highest crit multiplier 5,7 = 61288 raw damage necessary 349344 divided by 5,7 crit multiplier 4,4 multiplier = 79396 raw damage needed taking resistance into account. Without any additional multiplier and unless I am missing something here I think it is safe to say 1 digit was added like the other guy pointed out since 6128 and 7936 raw damage are much more believable than 61k and 79k respectively. Since even with Primed Chamber, Charged Chamber, Heavy Cal or other things playing around I do not see the numbers getting close to 60k without another hidden modifier or without the game just adding another digit or glitching in another matter. Of course it would be nice to know the exact build and maybe I am wrong, but I think it is just a game glitch like the above posted Dread hit or the stupid Galantine hits I sometimes get in the high 5 digit ranges which also make no sense at all since I am not even using any Banshee shenanigans. Sometimes the game engine just glitches producing crazy numbers. My 2 cents. Link to comment Share on other sites More sharing options...
(PSN)KrakenUnchained Posted February 17, 2015 Author Share Posted February 17, 2015 2.147.483.520 playing solo? which damage moltiplier or photo editing program u used ? lol Seriously, cant happen imho xD Link to comment Share on other sites More sharing options...
(PSN)KrakenUnchained Posted February 17, 2015 Author Share Posted February 17, 2015 (edited) Hmm lets see 4.000.000 with 1145% Banshee bonus = 349344 hit, 4.000.000 divided by 11,45 Highest crit multiplier 5,7 = 61288 raw damage necessary 349344 divided by 5,7 crit multiplier 4,4 multiplier = 79396 raw damage needed taking resistance into account. Without any additional multiplier and unless I am missing something here I think it is safe to say 1 digit was added like the other guy pointed out since 6128 and 7936 raw damage are much more believable than 61k and 79k respectively. Since even with Primed Chamber, Charged Chamber, Heavy Cal or other things playing around I do not see the numbers getting close to 60k without another hidden modifier or without the game just adding another digit or glitching in another matter. Of course it would be nice to know the exact build and maybe I am wrong, but I think it is just a game glitch like the above posted Dread hit or the stupid Galantine hits I sometimes get in the high 5 digit ranges which also make no sense at all since I am not even using any Banshee shenanigans. Sometimes the game engine just glitches producing crazy numbers. My 2 cents. WIth my vectis build an usual shot gives 50k or 250k with some 350k headshots.. theres nothing wrong in my video, trust me i used dead eye aura and the max power strenght possible on my banshee Edited February 17, 2015 by (PS4)KrakenUnchained Link to comment Share on other sites More sharing options...
(PSN)KrakenUnchained Posted February 17, 2015 Author Share Posted February 17, 2015 Banshee and Vectis builds added to first post Link to comment Share on other sites More sharing options...
Gr3vi3R Posted February 17, 2015 Share Posted February 17, 2015 That first miss at such close range... Link to comment Share on other sites More sharing options...
(PSN)KrakenUnchained Posted February 17, 2015 Author Share Posted February 17, 2015 That first miss at such close range... Maxed Heavy Caliber Link to comment Share on other sites More sharing options...
Kartumterek Posted February 17, 2015 Share Posted February 17, 2015 Not really sure what posts like this are supposed to accomplish... with a Mirage, Banshee, Volt, Rhino or similar you can equip a Lato and do the same Link to comment Share on other sites More sharing options...
Hatzeputt Posted February 17, 2015 Share Posted February 17, 2015 (edited) WIth my vectis build an usual shot gives 50k or 250k with some 350k headshots.. theres nothing wrong in my video, trust me i used dead eye aura and the max power strenght possible on my banshee By your own screenshot your Vectis has an unmodified regular hit potential of 386.8+338.4+241.8+870.3 raw damage unmodified by either charged or primed chamber = 1837,3 Now including Charged Chamber, Primed Chamber and Dead Eye for a total bonus of 40%+35%+100%=175% 1837,3+1837.3x1,75 = 5052,575 raw unmodified by resistances/weaknesses none crit damage according to the maths so this only seems to validate the assumption that 1 digit is added by the game if you say and I do not doubt it, that you land 50k none crits and 250k+ crits. Sometimes the game engine just produces stupid numbers like that guys' 2 billion (if I am not mistaken) Dread hit or 800k Galantine hits or multiple 5-6 digit Quanta hits. Edited February 17, 2015 by Hatzeputt Link to comment Share on other sites More sharing options...
VioDuskar Posted February 17, 2015 Share Posted February 17, 2015 guys. we're looking at the ONLY primechamber on PS4. Link to comment Share on other sites More sharing options...
(PSN)torvahn Posted February 17, 2015 Share Posted February 17, 2015 lol 4 million, can hit 25x that with rakta. guys. we're looking at the ONLY primechamber on PS4. There is around 30 on ps4. Link to comment Share on other sites More sharing options...
-SL-PWNpL0xB0x Posted February 17, 2015 Share Posted February 17, 2015 my biggest red crit is 34 mil with dread and resonance banshee ^^ oh :D that guy ^ Link to comment Share on other sites More sharing options...
(PSN)witex25 Posted February 17, 2015 Share Posted February 17, 2015 guys. we're looking at the ONLY primechamber on PS4. No we don't :) Link to comment Share on other sites More sharing options...
Husla Posted February 17, 2015 Share Posted February 17, 2015 What? You crazy? Fix what? There's nothing to fix here. Single shot rifles should obviously have more damage output than auto rifles... No way they shall nerf this. It was posted in feedback with nothing on post it only with title saying "vectis dealing 4mil damage". Excuse you. Link to comment Share on other sites More sharing options...
RainDreamer Posted February 17, 2015 Share Posted February 17, 2015 Huh. I thought charged chamber would occupied the same space with primed chamber. But it doesn't. Guess that is where the insane damage comes from. Link to comment Share on other sites More sharing options...
Meganin Posted February 17, 2015 Share Posted February 17, 2015 (edited) With the right build on both solo banshee and a dread you can achieve "2 Billion 147 Million 483 Thousand and 520 Damage" which is the maximum possible damage the game can register. Edited February 17, 2015 by Meganin Link to comment Share on other sites More sharing options...
PsionicSt0rm Posted February 17, 2015 Share Posted February 17, 2015 Pretty sure with enough sonar stacking (exponentially) in one place the damage will just break the game. Link to comment Share on other sites More sharing options...
HAYABU5A Posted February 17, 2015 Share Posted February 17, 2015 if your damage is really high it will go negative u dont need a vectis even a crappy soma will do Link to comment Share on other sites More sharing options...
nekrojiji Posted February 17, 2015 Share Posted February 17, 2015 yeah .... on a lvl 10 :)) with your xxxxxxxxxxxxxxxxxxxxx% damage ability that is useless if you are underfire. Not imperssed! Link to comment Share on other sites More sharing options...
(PSN)KrakenUnchained Posted February 17, 2015 Author Share Posted February 17, 2015 yeah .... on a lvl 10 :)) with your xxxxxxxxxxxxxxxxxxxxx% damage ability that is useless if you are underfire. Not imperssed! Low rank enemy = less armor, so pure dmg Link to comment Share on other sites More sharing options...
(PSN)KrakenUnchained Posted February 17, 2015 Author Share Posted February 17, 2015 Hmm lets see 4.000.000 with 1145% Banshee bonus = 349344 hit, 4.000.000 divided by 11,45 Highest crit multiplier 5,7 = 61288 raw damage necessary 349344 divided by 5,7 crit multiplier 4,4 multiplier = 79396 raw damage needed taking resistance into account. Without any additional multiplier and unless I am missing something here I think it is safe to say 1 digit was added like the other guy pointed out since 6128 and 7936 raw damage are much more believable than 61k and 79k respectively. Since even with Primed Chamber, Charged Chamber, Heavy Cal or other things playing around I do not see the numbers getting close to 60k without another hidden modifier or without the game just adding another digit or glitching in another matter. Of course it would be nice to know the exact build and maybe I am wrong, but I think it is just a game glitch like the above posted Dread hit or the stupid Galantine hits I sometimes get in the high 5 digit ranges which also make no sense at all since I am not even using any Banshee shenanigans. Sometimes the game engine just glitches producing crazy numbers. My 2 cents. I added my Banshee and Vectis build used for this video in the 1st post Link to comment Share on other sites More sharing options...
cyrus106 Posted February 20, 2015 Share Posted February 20, 2015 stacking sonars is too situational to be considered consistent damage Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now