Doughalo2 Posted March 8, 2015 Share Posted March 8, 2015 (edited) FIRST OF ALL spamming with trin is ok because that is what trin was made for! EDIT FLEETING EXPERTISE The whole point to a corrupted mod is to have a down side, with frames with no duration (e.g. all spam frames) they have no duration, thus no downside. Make it take range, or power away OR health or shield Take a look at narrow minded... even on frames that require duration, they ALSO need range (for the most part) and overextended ? same deal ! fixed, but with alot of angry people, but its for the good of the game !!!!!!!!!!!!!!! Edited March 8, 2015 by Doughalo2 Link to comment Share on other sites More sharing options...
(PSN)WiiConquered Posted March 8, 2015 Share Posted March 8, 2015 Or calculate it properly--100% efficiency should let you cast two powers for the cost of one. But with this game's logic, it would let you cast an infinite amount if it were possible. Link to comment Share on other sites More sharing options...
Doughalo2 Posted March 8, 2015 Author Share Posted March 8, 2015 Or calculate it properly--100% efficiency should let you cast two powers for the cost of one. But with this game's logic, it would let you cast an infinite amount if it were possible. really ? yea there's that to i guess could you elaborate on how it actually works ? Link to comment Share on other sites More sharing options...
Umbra_Asterism Posted March 8, 2015 Share Posted March 8, 2015 Go play destiny if you don't like using powers. Link to comment Share on other sites More sharing options...
trieuazn0 Posted March 8, 2015 Share Posted March 8, 2015 theres actually a limmit on how much energy efficiency you can get, i belive the cap is at 85% or somthing Link to comment Share on other sites More sharing options...
KidMemphis Posted March 8, 2015 Share Posted March 8, 2015 Quit. Whining. K? Link to comment Share on other sites More sharing options...
Caramelaion Posted March 8, 2015 Share Posted March 8, 2015 so you are telling me that my hard earnest rare mods that i wasted lot of fusion cores and mill credits to upgrade should be changed to be useless?.and on top of that you say that 4 is the way to win? i wanna see you with your rhino in t4 missions pressing 4 40mins alone. then tell me is 4towin. Link to comment Share on other sites More sharing options...
(PSN)Cerata_ Posted March 8, 2015 Share Posted March 8, 2015 For the good of the game? To the benefit of....who? If you don't like fleeting that's cool, but what is the logic behind neutering the play-styles of others? Link to comment Share on other sites More sharing options...
Burns2PvP Posted March 8, 2015 Share Posted March 8, 2015 Corrupted mods are the reason for press 4 to win.. This is the only solution x3 Link to comment Share on other sites More sharing options...
Umbra_Asterism Posted March 8, 2015 Share Posted March 8, 2015 so you are telling me that my hard earnest rare mods that i wasted lot of fusion cores and mill credits to upgrade should be changed to be useless?. and on top of that you say that 4 is the way to win? i wanna see you with your rhino in t4 missions pressing 4 40mins alone. then tell me is 4towin. This. Seriously, the people whining that the game is 4-to-win obviously haven't made it far enough to where 4's do less than a third of the enemies' health and makes you a sitting duck for your trouble. Link to comment Share on other sites More sharing options...
Doughalo2 Posted March 8, 2015 Author Share Posted March 8, 2015 (edited) so you are telling me that my hard earnest rare mods that i wasted lot of fusion cores and mill credits to upgrade should be changed to be useless?. and on top of that you say that 4 is the way to win? i wanna see you with your rhino in t4 missions pressing 4 40mins alone. then tell me is 4towin. you didn't spend millions on fleeting XD Edited March 8, 2015 by Doughalo2 Link to comment Share on other sites More sharing options...
Juebev Posted March 8, 2015 Share Posted March 8, 2015 They already have downsides but you should probably uninstall if you don't like playing a game where abilities are part of the core mechanics. Link to comment Share on other sites More sharing options...
Caramelaion Posted March 8, 2015 Share Posted March 8, 2015 you didn't spend millions on fleeting XD FIRST OF ALL spamming with trin is ok because that is what trin was made for! EDIT FLEETING EXPERTISE The whole point to a corrupted mod is to have a down side, with frames with no duration (e.g. all spam frames) they have no duration, thus no downside. Make it take range, or power away OR health or shield Take a look at narrow minded... even on frames that require duration, they ALSO need range (for the most part) and overextended ? same deal ! you have answered yourself. Link to comment Share on other sites More sharing options...
Doughalo2 Posted March 8, 2015 Author Share Posted March 8, 2015 you have answered yourself. what are you on Link to comment Share on other sites More sharing options...
AlphaHorseman Posted March 8, 2015 Share Posted March 8, 2015 If you don't like using your powers, simply do not use them. Don't ask the game to change to fit your flavour, however. WarFrame is a game where we all can play however we wish. Your inability to not press a couple of buttons does not dictate that the game should devastate some of its very core mechanics. Link to comment Share on other sites More sharing options...
Umbra_Asterism Posted March 8, 2015 Share Posted March 8, 2015 what are you on I could say the same to you. At this point I'm pretty sure you're an idiot or trying to troll (another way to be an idiot). 1/10, try another thread. Link to comment Share on other sites More sharing options...
BrotherIcarus Posted March 8, 2015 Share Posted March 8, 2015 The solution if for the player who use this "press 4 to win" is to get them to play content of an appropriate level. These top tier builds are for late game missions not early to mid game where press 4 to win is a problem. Link to comment Share on other sites More sharing options...
Nachino Posted March 8, 2015 Share Posted March 8, 2015 Corrupted mods are the reason for press 4 to win.. This is the only solution x3 No it's not, other frames would not be affected or would be benefits from this. Link to comment Share on other sites More sharing options...
Doughalo2 Posted March 8, 2015 Author Share Posted March 8, 2015 I could say the same to you. At this point I'm pretty sure you're an idiot or trying to troll (another way to be an idiot). 1/10, try another thread. well then im stupid cause i dont get what he was saying Link to comment Share on other sites More sharing options...
CY13ERPUNK Posted March 8, 2015 Share Posted March 8, 2015 energy efficiency is too high of course the system isnt very intuitive either but whatevs IMHO max efficiency should be 50% or half cost reducing costs by 75% is just too much and trivializes a ton of the content and existing energy mechanics Link to comment Share on other sites More sharing options...
taiiat Posted March 8, 2015 Share Posted March 8, 2015 Corrupted Mods have certainly exacerbated problems that we had with Abilities before. Fleeting Expertise is certainly a less 'good' Corrupted Mod than the rest, due to it's extreme effect. CC and Utility from Abilities is great - however it backfires once Players are capable of using them continuously without pause. since that is possible, that is also why the game spawns thousands of Enemies to 'create a challenge'. which doesn't work, it's prohibitively difficult to overpower those that have drastically effective capabilities when they disable all oncoming foes regardless of volume. with some adjustments to make Corrupted Mods always have a positive and a negative, and some clamps on other supporting systems, we could reach a point where the game is engaging to play, and encourages the engaging mobility gameplay of Warframe, and discouraging Players standing around and mashing Ability buttons until they get bored and decide to stop playing a Mission in particular. whether Players acknowledge it or not, it is a problem. at lower Levels it trivializes the point of the game, and at higher Levels it stunlocks and otherwise completely disables Enemies, making Tenno all but invulnerable while they mapwipe several times more Enemies with the same procedure. which again, results in Players being partially or completely AFK while they read a book or something, pressing buttons from time to time or having the game play itself. when instead, the game could be more engaging. not trivializing lower Levels quite as much, but more importantly, not making higher Levels 'retaliate' by scaling Enemies in such a manner that it requires Players to do that to deal with them in a reasonable manner. if Players can't cheese as much, then Enemies don't need to cheese as much - making for a game that is more flexible. everybody wins. Link to comment Share on other sites More sharing options...
AsahiOka Posted March 8, 2015 Share Posted March 8, 2015 And look at Saryn, fleeting expertise helps twice lol. The number 4 can't save you when you are in the minute 100 of any survival, just saying. Link to comment Share on other sites More sharing options...
Batwing Posted March 8, 2015 Share Posted March 8, 2015 (edited) When someone says "it's simple" it usually translates to "i got a poorly thought out idea" abilities are meant to be like another gun used a lot. Edited March 8, 2015 by Batwing Link to comment Share on other sites More sharing options...
Doughalo2 Posted March 8, 2015 Author Share Posted March 8, 2015 Corrupted Mods have certainly exacerbated problems that we had with Abilities before. Fleeting Expertise is certainly a less 'good' Corrupted Mod than the rest, due to it's extreme effect. CC and Utility from Abilities is great - however it backfires once Players are capable of using them continuously without pause. since that is possible, that is also why the game spawns thousands of Enemies to 'create a challenge'. which doesn't work, it's prohibitively difficult to overpower those that have drastically effective capabilities when they disable all oncoming foes regardless of volume. with some adjustments to make Corrupted Mods always have a positive and a negative, and some clamps on other supporting systems, we could reach a point where the game is engaging to play, and encourages the engaging mobility gameplay of Warframe, and discouraging Players standing around and mashing Ability buttons until they get bored and decide to stop playing a Mission in particular. whether Players acknowledge it or not, it is a problem. at lower Levels it trivializes the point of the game, and at higher Levels it stunlocks and otherwise completely disables Enemies, making Tenno all but invulnerable while they mapwipe several times more Enemies with the same procedure. which again, results in Players being partially or completely AFK while they read a book or something, pressing buttons from time to time or having the game play itself. when instead, the game could be more engaging. not trivializing lower Levels quite as much, but more importantly, not making higher Levels 'retaliate' by scaling Enemies in such a manner that it requires Players to do that to deal with them in a reasonable manner. if Players can't cheese as much, then Enemies don't need to cheese as much - making for a game that is more flexible. everybody wins. See this... Guys the game has to have its core game play altered When someone says "it's simple" it usually translates to "i got a poorly thought out idea" abilities are meant to be like another gun used a lot. read taiiat's comment mate Link to comment Share on other sites More sharing options...
Juebev Posted March 8, 2015 Share Posted March 8, 2015 See this... Guys the game has to have its core game play altered Link to comment Share on other sites More sharing options...
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