TheErebus. Posted April 26, 2015 Share Posted April 26, 2015 http://www.gamespot.com/articles/gabe-newell-says-valve-will-dump-paid-mods-if-they/1100-6426893/ So recently, OUR GLORIOUS GABEN has spoken about the paid mods controversy. Basically, he says that if it proves to be detrimental to the gamers, they will remove it. But right now, he is optimistic about the paid mods. Link to comment Share on other sites More sharing options...
Snyphurr Posted April 26, 2015 Share Posted April 26, 2015 (edited) It's not a bad idea at all, it was just poorly executed. Mods should be always free but the authors should be able to put a donating price label at them. I mean if it's for supporting modders... Edited April 26, 2015 by Snyphurr Link to comment Share on other sites More sharing options...
FierceRadiance Posted April 26, 2015 Share Posted April 26, 2015 Doesn't sound like "donations" is really what this is all about... Link to comment Share on other sites More sharing options...
S.T.M.P.D Posted April 26, 2015 Share Posted April 26, 2015 Eh. I get the idea behind it, I really have no problem paying for a mod if it's actually worth it (let's face it, a donate button isn't going to keep these people fed - I and others are too lazy to be frugal enough), but the whole "hands off" approach to policing the whole thing has already caused problems with stolen assets and it's not gonna stop. Either Valve mans up and tightens the whole shebang down, or they just give up altogeter. Link to comment Share on other sites More sharing options...
egregiousRac Posted April 26, 2015 Share Posted April 26, 2015 (edited) The entire concept is an extension of what they have done with TF2, CS:GO, and DOTA2. A community member makes a professional piece of content and gets a portion of the proceeds. The difference here is that the community members are directly placing a price on their items instead of Valve choosing what gets sold. If every paid piece of content went through a vetting process the idea would work. Edited April 26, 2015 by egregiousRac Link to comment Share on other sites More sharing options...
TheErebus. Posted April 26, 2015 Author Share Posted April 26, 2015 (edited) The entire concept is an extension of what they have done with TF2, CS:GO, and DOTA2. A community member makes a professional piece of content and gets a portion of the proceeds. The difference here is that the community members are directly placing a price on their items instead of Valve choosing what gets sold. If every paid piece of content went through a vetting process the idea would work. No it wouldn't, because the idea of mods is that it's supposed to be a free addition to the game. The others you've mentioned are all chosen by the devs to be added in as a form of content. This isn't an online game like the ones you've mentioned, it's a single player experience and if I have to pay money to get a mod then I'm sorry, but I'm just gonna not support this process at all. Mods are not supposed to monetized. You can donate to the developer and support them, but their entire foundation is that they are free modifications to the game. Edited April 26, 2015 by TheErebus. Link to comment Share on other sites More sharing options...
(PSN)IIIDevoidIII Posted April 26, 2015 Share Posted April 26, 2015 I can never support paid mods in this manner. If players are creating content you monetize, you may aswell hire them and sell it as DLC. Link to comment Share on other sites More sharing options...
Kasumi- Posted April 26, 2015 Share Posted April 26, 2015 Come on guys, we all know Valve won't remove the "feature" because they can't monitize donations. Link to comment Share on other sites More sharing options...
TheErebus. Posted April 26, 2015 Author Share Posted April 26, 2015 If players are creating content you monetize, you may aswell hire them and sell it as DLC. That's basically what these are. DLC. DLC from fellow community members. Link to comment Share on other sites More sharing options...
taiiat Posted April 26, 2015 Share Posted April 26, 2015 charging for them like Retail Products can ONLY end up in the system exploding with complaints and legitimate issues that come with the territory - such as stability issues, updates breaking Mods (which requires Mod Creators to actually fix or fix as fast as the internet that has no patience), blah blah. once they buy it like a Customer, they are a Customer. they deserve something that always works, blah blah. but Mods just don't work that way. they by nature, are unreliable. selling them in a Retail fashion can't work. Link to comment Share on other sites More sharing options...
Rakshal Posted April 26, 2015 Share Posted April 26, 2015 Paid and mods should be two things that never come into contact IMO. I will never buy a mod. Let's call it what it is. Community DLC. Link to comment Share on other sites More sharing options...
Snydrex Posted April 26, 2015 Share Posted April 26, 2015 This reminds me of Adobe's whole Creative Cloud schpeal. Link to comment Share on other sites More sharing options...
-Mr.Meeseeks- Posted April 26, 2015 Share Posted April 26, 2015 (edited) "What if we could take mods and turn them into paid dlc" That's what's happening right now. Edited April 26, 2015 by spidey2092 Link to comment Share on other sites More sharing options...
RussB Posted April 26, 2015 Share Posted April 26, 2015 It's not a bad idea at all, it was just poorly executed. Mods should be always free but the authors should be able to put a donating price label at them. I mean if it's for supporting modders... Bethesda gets 45% of profits Valve gets 30% of profits Modders get 25% of profits Link to comment Share on other sites More sharing options...
tveeggad Posted April 26, 2015 Share Posted April 26, 2015 Pay? For mods? I mean come on, I cringe even at the use of mods in the first place, but to PAY FOR THEM? That's it, I give up. Link to comment Share on other sites More sharing options...
TheErebus. Posted April 26, 2015 Author Share Posted April 26, 2015 Pay? For mods? I mean come on, I cringe even at the use of mods in the first place, but to PAY FOR THEM? That's it, I give up. Jantran: Link to comment Share on other sites More sharing options...
Katakuna Posted April 26, 2015 Share Posted April 26, 2015 I don't care how Gaben tries to justify this, it will never work. I hope this blows up in his and Bethesda's faces. Paids Mods are, in the words of a Forbes writer: "a legal, ethical and creative disaster". Link to comment Share on other sites More sharing options...
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