(PSN)Magician_NG Posted October 22, 2015 Share Posted October 22, 2015 (edited) For there to be some form of player shop. Either within the liset or in the form of a clan kiosk in the relay. As a veteran of Phantasy Star Universe I always thought that the player shop was one of the coolest aspects of the game. A player could customize their storefront from a myriad of wallpaper and furniture options. The counter served as an auction house, where any and all items could be put up for sale. All items placed in the counter were added to a search engine for other players to browse. All DE has to do is monetize the storefront items (wallpaper and furniture), charge us a percentage of credits (daily) in relation to the platinum price we designate for items placed in our counter. Limit the number of items we can place in the counter, unless we upgrade to bigger and bigger counters (another market platinum-only upgrade). This would provide an avenue for players to sell items for platinum while they're not playing the game. At the same time it would present an opportunity to funnel credits out of the players hands. Edited October 22, 2015 by (PS4)Magician_NG Link to comment Share on other sites More sharing options...
S3EK3R Posted October 22, 2015 Share Posted October 22, 2015 (edited) Actual space battles. Between a rebuilt Orokin Golden Armada, the Grineer Navy and the Corpos. Throw in the Sentients for the total meat-grinder. And I want to drive either a functional space fighter, or take part in boarding actions in the space battle. Space battles could be similar to invasions. One happens and you have to support either the new human forces, or if they are not present the Corpus or the Grineer. Imagine a new Orokin fleet coming out of punch near a grineer fleet and the PA cracks to life with the following: "General Quarters. General Quartets. All hands, man your battle stations!" After that you either run to your fighter with the intention to destroy enemy ships and avenge your fallen comrades. You're an ACE pilot. A Tenno who mastered the controls of an Orokin fighter, tactics and maneuvering. You jump into your cockpit and start up your fighter. Your co-pilot is sitting in front of you starting up the weapons systems. The canopy goes down, your pressurized suit hisses as it isolated you from the cold, empty space. LEDs blink and the engine roars up as the fighter lifts off from the ground. As your fighter launches into the battle laser lights and missile explosions light up the darkness of space. A grinner ship blows up in the edge of your vision. A majestic display of human superiority over the clones. Swarms of enemy fighters are in front of you. Your wing gets into position behind you. Energy routed into the forward shield capacitors. You hold the stick with calm and experienced hands, but inside you are just as anxious as a pilot who flies into their first battle. The hands of your copilot are gripping the missile launch and countermeasure buttons. The two fighter swarms meet. Orokin fighters fire their blue laser repeaters while the grineer fire off thousands of rounds every second. Explosions cloud space as the factions meet in a fiery display. The missiles are launched and the radar jammers are active, you pull up your jet and make a barrel roll as enemies pass by you. Most of them are now destroyed junks in space. But you lost a lot too. Only half of the fighter force is alive. Now it's time for the real action. The fight for the future of the Origin System has finally begun. Edited October 22, 2015 by S3EK3R Link to comment Share on other sites More sharing options...
VorpalReaper Posted October 22, 2015 Share Posted October 22, 2015 (edited) Actual space battles. Between a rebuilt Orokin Golden Armada, the Grineer Navy and the Corpos. Throw in the Sentients for the total meat-grinder. And I want to drive either a functional space fighter, or take part in boarding actions in the space battle. Space battles could be similar to invasions. One happens and you have to support either the new human forces, or if they are not present the Corpus or the Grineer. Imagine a new Orokin fleet coming out of punch near a grineer fleet and the PA cracks to life with the following: "General Quarters. General Quartets. All hands, man your battle stations!" After that you either run to your fighter with the intention to destroy enemy ships and avenge your fallen comrades. You're an ACE pilot. A Tenno who mastered the controls of an Orokin fighter, tactics and maneuvering. You jump into your cockpit and start up your fighter. Your co-pilot is sitting in front of you starting up the weapons systems. The canopy goes down, your pressurized suit hisses as it isolated you from the cold, empty space. LEDs blink and the engine roars up as the fighter lifts off from the ground. As your fighter launches into the battle laser lights and missile explosions light up the darkness of space. A grinner ship blows up in the edge of your vision. A majestic display of human superiority over the clones. Swarms of enemy fighters are in front of you. Your wing gets into position behind you. Energy routed into the forward shield capacitors. You hold the stick with calm and experienced hands, but inside you are just as anxious as a pilot who flies into their first battle. The hands of your copilot are gripping the missile launch and countermeasure buttons. The two fighter swarms meet. Orokin fighters fire their blue laser repeaters while the grineer fire off thousands of rounds every second. Explosions cloud space as the factions meet in a fiery display. The missiles are launched and the radar jammers are active, you pull up your jet and make a barrel roll as enemies pass by you. Most of them are now destroyed junks in space. But you lost a lot too. Only half of the fighter force is alive. Now it's time for the real action. The fight for the future of the Origin System has finally begun. You might not realize it but what you really want is a pen and paper rpg group. Edited October 22, 2015 by VorpalReaper Link to comment Share on other sites More sharing options...
Vlada91 Posted October 22, 2015 Share Posted October 22, 2015 Umbra,Wukong and new Frost body skin :) Link to comment Share on other sites More sharing options...
S.T.M.P.D Posted October 22, 2015 Share Posted October 22, 2015 And I want to drive either a functional space fighter, or take part in boarding actions in the space battle. Space battles could be similar to invasions. One happens and you have to support either the new human forces, or if they are not present the Corpus or the Grineer. ...While this is a lovely vision, why a space fighter? Is an Archwing just not cool enough?I mean, you could rework Archwings to be more like space fighters, but I just can't see us using anything more than an Archwing. Link to comment Share on other sites More sharing options...
InglriousB Posted October 22, 2015 Share Posted October 22, 2015 Liset fights. Just mounting guns on it, painting the American flag on it and bring freedom to the galaxy Link to comment Share on other sites More sharing options...
S3EK3R Posted October 22, 2015 Share Posted October 22, 2015 (edited) ...While this is a lovely vision, why a space fighter? Is an Archwing just not cool enough? I mean, you could rework Archwings to be more like space fighters, but I just can't see us using anything more than an Archwing. An archwing is a weak piece of paper compared to a real fighter. The feeling you get when you feel the power of the engines, the missiles, laser repeaters, etc. It has an unique feeling and completely different mobility than archwing. I can see trenchruns with AW, but for open space battles we need a fighter. Dogfights, etc. Archwing is a jetpack strapped on your &#!, while a fighter is a Metal Machine of Death. Edited October 22, 2015 by S3EK3R Link to comment Share on other sites More sharing options...
Date_Terumune Posted October 22, 2015 Share Posted October 22, 2015 I just dream for Murasama Skin for Nikana's [bit longer] Proper Two-handed Meele stance for Nikanas... [or just two-handed version of Nikana] Proper Block animation for Nikana [where he holds it like normal Samurai not some drunkard who picked up an stick and acted like "Hurr i haz katana" yeah] And basicaly Ninaka's overhaul Link to comment Share on other sites More sharing options...
Weato Posted October 22, 2015 Share Posted October 22, 2015 Dual ignis. Link to comment Share on other sites More sharing options...
iquaniqua Posted October 22, 2015 Share Posted October 22, 2015 another dual sword stance Link to comment Share on other sites More sharing options...
InglriousB Posted October 22, 2015 Share Posted October 22, 2015 Dual ignis. Dual atomos Link to comment Share on other sites More sharing options...
S.T.M.P.D Posted October 22, 2015 Share Posted October 22, 2015 An archwing is a weak piece of paper compared to a real fighter. The feeling you get when you feel the power of the engines, the missiles, laser repeaters, etc. It has an unique feeling and completely different mobility than archwing. I can see trenchruns with AW, but for open space battles we need a fighter. Dogfights, etc. Archwing is a jetpack strapped on your !, while a fighter is a Metal Machine of Death. And Archwing can't be reworked or altered to the point that it can deliver that experience. Hooookaaay. Link to comment Share on other sites More sharing options...
Beas7ie Posted October 22, 2015 Share Posted October 22, 2015 Having a melee system thats not complete crap with reliance on pauses and holds that are next to impossible to properly pull off in the frenzy of combat. Simple change to make a new attack key to the R button and then have combos be a combination of E and R. Ah well a guy can dream. Link to comment Share on other sites More sharing options...
IrisDragoon Posted October 22, 2015 Share Posted October 22, 2015 an actual 2 handed great scythe. Link to comment Share on other sites More sharing options...
ashrah Posted October 22, 2015 Share Posted October 22, 2015 sniper wth base 6x crit dmg base 100% crit chance Link to comment Share on other sites More sharing options...
D_ROCK615 Posted October 22, 2015 Share Posted October 22, 2015 Excalibur Prime and Nun-chucks with blades. Link to comment Share on other sites More sharing options...
S3EK3R Posted October 22, 2015 Share Posted October 22, 2015 And Archwing can't be reworked or altered to the point that it can deliver that experience. Hooookaaay. No it can't be. You do not sit inside a machine. You do not feel the power of the engines, the sounds it makes. It is a completely different experience. Link to comment Share on other sites More sharing options...
Beas7ie Posted October 22, 2015 Share Posted October 22, 2015 Liset fights. Just mounting guns on it, painting the American flag on it and bring freedom to the galaxy 'Murica! Link to comment Share on other sites More sharing options...
Dairaion Posted October 22, 2015 Share Posted October 22, 2015 Prisma Rhino Umbra Prime and targis, verlorum, and daman prime Link to comment Share on other sites More sharing options...
pavlo555 Posted October 22, 2015 Share Posted October 22, 2015 Something that is not a dual sword btw. Link to comment Share on other sites More sharing options...
Dioxety Posted October 22, 2015 Share Posted October 22, 2015 Liset fights. Just mounting guns on it, painting the American flag on it and bring freedom to the galaxy Hell Yeah! Liset VS Liset Dogfights. Star Citizen: Warframe Link to comment Share on other sites More sharing options...
(XBOX)RVN World News Posted October 22, 2015 Share Posted October 22, 2015 Vote kick. To never have a vote kick put in. Also, less nerfs. Link to comment Share on other sites More sharing options...
Melos-mevim Posted October 22, 2015 Share Posted October 22, 2015 targis prime returns, a prime cape, and typhus Link to comment Share on other sites More sharing options...
(PSN)PillarOfWar Posted October 22, 2015 Share Posted October 22, 2015 Number 4 abilities that X-ray Link to comment Share on other sites More sharing options...
robertgk2017 Posted October 22, 2015 Share Posted October 22, 2015 A complete and fully fleshed out Origin System, meaning the sun, every planet, moon, quasi-sattelite, asteroid field, or otherwise has either a tileset and sub-faction enemy type, or archwing type planetary system. Sol - Archwing Mercury - Ground and Archwing Mercury-crosser asteroids - Archwing Venus - Ground and Archwing Venus-crosser asteroids - Archwing Venus Quasi-sattelite - Ground Earth - Ground and Archwing Luna - Ground and Archwing Earth-crosser asteroids - Archwing Earth Quasi-sattelites - Ground Mars - Ground and Archwing Deimos - Ground and Archwing Phobos - Ground and Archwing Mars-crosser asteroids - Archwing Mars Quasi-sattelites - Ground Ceres - Ground and Archwing Mars-Jupiter Asteroid Belt - Archwing Jupiter - Ground and Archwing Jupiter's Rings - Archwing Jupiter's Major Moons - Ground and Archwing Jupiter-crosser Asteroids - Archwing Jupiter Quasi-sattelites - Ground Saturn - Ground and Archwing Saturn's Rings - Archwing Saturn's Major Moons - Ground and Archwing Saturn-crosser Asteroids - Archwing Saturn Quasi-sattelites - Ground Uranus - Ground and Archwing Uranus' Rings - Archwing Uranus' Major Moons - Ground and Archwing Uranus-crosser Asteroids - Archwing Uranus Quasi-satellites - Ground Neptune - Ground and Archwing Neptune's Rings - Archwing Neptune's Major Moons - Ground and Archwing Neptune-crosser Asteroids - Archwing Neptune Quasi-satellites - Ground Kuiper-belt - Archwing Pluto - Ground and Archwing Haumea - Ground and Archwing Makemake - Ground and Archwing Eris - Ground and Archwing Other solar systems to the previously described level of detail namely Alpha Centauri as the first one. Link to comment Share on other sites More sharing options...
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