XaelathRavenstorm Posted September 10, 2015 Share Posted September 10, 2015 Anyone tried it on different melee weapons? Is it great? How's the Orthos Prime with the fix? Now hits enemies 25m away? Lol Before the fix the only melee weapons that I use it for is tipedo/serro/tonbo and orthos prime since those are the only melee weapons that benefit from primed reach greatly. I wanna know if it works well w/ other melee weapons now especially for tonfas. Link to comment Share on other sites More sharing options...
Stratego89 Posted September 10, 2015 Share Posted September 10, 2015 (edited) Anyone tried it on different melee weapons? Is it great? How's the Orthos Prime with the fix? Now hits enemies 25m away? Lol Before the fix the only melee weapons that I use it for is tipedo/serro/tonbo and orthos prime since those are the only melee weapons that benefit from primed reach greatly. I wanna know if it works well w/ other melee weapons now especially for tonfas. Haven't tested it. As far as I'm aware, the width of your weapon's hitbox wasn't being increased- that was the issue. The distance at which weapons hit shouldn't have changed at all. I tend to use reach mod on almost all melee. I just like to have that bit of extra length with most anything. I ironically don't use it on most weapons like galatine/orthos that already have decent reach. Edited September 10, 2015 by Stratego89 Link to comment Share on other sites More sharing options...
Dedjal Posted September 10, 2015 Share Posted September 10, 2015 Then test it out mate... Link to comment Share on other sites More sharing options...
vashyoung Posted September 10, 2015 Share Posted September 10, 2015 you can actually test it by yourself Link to comment Share on other sites More sharing options...
ivlr3vil Posted September 10, 2015 Share Posted September 10, 2015 you can actually test it by yourself Not everybody has primed reach. Some people are on vacation and just reading the news/update page. Link to comment Share on other sites More sharing options...
fatpig84 Posted September 10, 2015 Share Posted September 10, 2015 (edited) The reach fix seems to make no difference on my Orthos Prime. Yes Im using Primed Reach. Edited September 10, 2015 by fatpig84 Link to comment Share on other sites More sharing options...
AM-Bunny Posted September 10, 2015 Share Posted September 10, 2015 This should give you an idea of Maxed Primed Reach on Orthos Prime now... I've never used it much, so I can't really compare the difference, but it feels pretty absurd now. Link to comment Share on other sites More sharing options...
4MostlyHarmless2 Posted September 10, 2015 Share Posted September 10, 2015 This should give you an idea of Maxed Primed Reach on Orthos Prime now... I've never used it much, so I can't really compare the difference, but it feels pretty absurd now. wot Link to comment Share on other sites More sharing options...
XaelathRavenstorm Posted September 10, 2015 Author Share Posted September 10, 2015 This should give you an idea of Maxed Primed Reach on Orthos Prime now... I've never used it much, so I can't really compare the difference, but it feels pretty absurd now. thanks man, I think I don't see much difference though. I really can't tell. Really need someone to try it on Kronen/Boltace and whips to check if they're improved. I won't be able to go online :( I would really appreciate it. Link to comment Share on other sites More sharing options...
AM-Bunny Posted September 10, 2015 Share Posted September 10, 2015 Tried it with Lecta, didn't feel a lot different to me. Link to comment Share on other sites More sharing options...
shut Posted September 10, 2015 Share Posted September 10, 2015 (edited) This should give you an idea of Maxed Primed Reach on Orthos Prime now... I've never used it much, so I can't really compare the difference, but it feels pretty absurd now. -snip- Orthos Prime main here. This was pretty much how it was before the fix, actually. If the issue was what KingTaro suggested in his thread, then polearms might not have been affected significantly since they're double-sided anyways. The hitboxes will probably be more reliable and less buggy now, but it's not like the slide attack radius will have increased dramatically or anything. After playing with the OrthosP about an hour ago, slide attacks felt more or less the same. Didn't do enough testing to see if once-buggy hitboxes became any more reliable (namely, directional melee and Shimmering Blight's flip-spin move), although it didn't feel like I missed the enemies as much as I did before the update. Might've just been me, though. EDIT: Did some extra testing with the Orthos Prime yesterday. Hitboxes aren't any larger, but they are LOADS more reliable now! Prior to the hotfix, I couldn't hit a single Corpus camera with directional melee even if the weapon's model literally clipped through the camera. Now, there hasn't been a single time where I swung at a camera and didn't succeed in breaking it. Long live reliable hitboxes. Edited September 11, 2015 by SortaRandom Link to comment Share on other sites More sharing options...
BattledOne Posted September 10, 2015 Share Posted September 10, 2015 Not sure if the angle at which the whip swings makes the damage hitbox to go over enemy's heads after a certain range or there's no difference. Link to comment Share on other sites More sharing options...
Ziegrif Posted September 10, 2015 Share Posted September 10, 2015 I have to put it on the Galatine. Need to see how it works. Link to comment Share on other sites More sharing options...
Nighttide77 Posted September 10, 2015 Share Posted September 10, 2015 I tried it on the redeemer. Feels like it had some better range. Link to comment Share on other sites More sharing options...
ArcusVeles Posted September 10, 2015 Share Posted September 10, 2015 Orthos Prime main here. This was pretty much how it was before the fix, actually. If the issue was what KingTaro suggested in his thread, then polearms might not have been affected significantly since they're double-sided anyways. The hitboxes will probably be more reliable and less buggy now, but it's not like the slide attack radius will have increased dramatically or anything. After playing with the OrthosP about an hour ago, slide attacks felt more or less the same. Didn't do enough testing to see if once-buggy hitboxes became any more reliable (namely, directional melee and Shimmering Blight's flip-spin move), although it didn't feel like I missed the enemies as much as I did before the update. Might've just been me, though. Yeah, I've been using the Orthos Prime before and after and not noticed a difference. Pretty sure it'll be helping the single bladed weapons, and not the double ended ones, as per the bug reported. Link to comment Share on other sites More sharing options...
Nsydian Posted September 10, 2015 Share Posted September 10, 2015 I can't see the difference on the gram ... need more testing. Link to comment Share on other sites More sharing options...
Husla Posted September 10, 2015 Share Posted September 10, 2015 What if nothing has changed and we're getting the placebo effect? Link to comment Share on other sites More sharing options...
Nsydian Posted September 10, 2015 Share Posted September 10, 2015 Yep, (My Primed reach +135%) can't see the difference on -the gram, the dakra prime and the Glaive- before-after the fix. Need more testing... Link to comment Share on other sites More sharing options...
srlhama Posted September 10, 2015 Share Posted September 10, 2015 (edited) Tried it with Lecta, didn't feel a lot different to me. I think Whips wasn't suffering from this bug, I remember my Lecta was still hitting on infinite and beyond... Edited September 10, 2015 by srlhama Link to comment Share on other sites More sharing options...
CrazyCatLad Posted September 10, 2015 Share Posted September 10, 2015 I think Whips wasn't sofering from this bug, I remember my Lecta was still hitting on infinite and beyond... suffering Link to comment Share on other sites More sharing options...
BlueFalcon13 Posted September 10, 2015 Share Posted September 10, 2015 I felt a difference using the d.nikana w/ tranquil cleave stance. I was hitting much further away than before the update with the exact same setup. Link to comment Share on other sites More sharing options...
srlhama Posted September 10, 2015 Share Posted September 10, 2015 suffering Thanks, you know how these correctors work... :P Link to comment Share on other sites More sharing options...
VCaptiion Posted September 10, 2015 Share Posted September 10, 2015 (edited) A Scoliac + Max Prime Reach user here. No difference between updates, hitbox is still weird and sometimes I can't even properly hit something in front of me. For me slide attack is more reliable than normal attacks. Edited September 10, 2015 by VCaptiion Link to comment Share on other sites More sharing options...
Brimir Posted September 10, 2015 Share Posted September 10, 2015 AFAIK the fix only affected regular bladed weapons á la the Skana and the like. Link to comment Share on other sites More sharing options...
KingTaro Posted September 11, 2015 Share Posted September 11, 2015 This should give you an idea of Maxed Primed Reach on Orthos Prime now... I've never used it much, so I can't really compare the difference, but it feels pretty absurd now. I used the maxed Primed Reach to make a video suggesting a "channeling wave" mod. The video was made shortly after Primed Reach got released. So wouldn't say there is much difference between now and back then: Link to comment Share on other sites More sharing options...
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