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If You Could Could Make A Warframe, What Would You Call It, And What Would Be It's Powers?


(PSN)sanemane213
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Potato

25eng-buffs up your self

50eng-makes a aura that lasts for 90sec at max rank and buffs you and your allies, and stacks.

75eng-eneimes within a range of 100 meters drops potatos and buffs all stats by 3% each potato

100eng-Potatos roots destroy the land below, and turns the enimies into potatos, or does a lot of damage.

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Tempest, think of it as a hybrid of Volt and Zephyr

 

1. Shockwave, a large radius of low-power electricity that disorients enemies and electronics for a time.

 

2. Float, a channeled ability that reduces enemy accuracy and lets Tempest float around.

 

3. Arc-Blast, a powerful orb of electricity is fired from Tempest's wings it can bounce off of walls several times before exploding, but if it hits an enemy it'll explode right then and there.

 

4. Conduit, Tempest is surrounded with high-power electricity for a duration and any enemies that get too close get shocked and ragdolled.

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Mistica: shapeshifter, the new loki master race.

First ability: mistica launches herself onto an enemy absorbing his life, if mistica has been damaged she can heal herself with this ability.

Second ability: much like hydroid undertow, mistica turns into a black shadow that can mimic the enemies around her, she will not be invisible and the enemy will be confused when encoutered.

Third ability: mistica can turn herself into the last enemy she has killed.

Forth ability: something cool~

Yes i love mistique from xmen

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I don't know what I'd name it, but here are the powers:

 

1. Activating this ability removes Draco, as well as all other interception nodes from the game.

 

2. While active, any person found afk in your game is automatically smited. Probably through your friendship with thor.

 

3. DE suddenly gets a burst of inspiration, figuring out how to fix and rework the Mastery System in a good way, a way noone has thought of yet. If cast again within 30 second, they also reset all mastery rank.

 

4. Once cast a selection wheel comes up, with every warframe in the game. After selecting one, [unnamed] morphs into said warframe permanently. You may not morph back, and noone can ever use [unnamed] ever again. (Because let's get real in this silly joke here, I'd want it to be battle capable after pressing 1 2 and 3)

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John Cena

 

Ability 1: Loud mouth-trill that makes everybody stunned

Ability 2: Screams John Cena and immediately knocks everyone down

Ability 3: Punches an enemy and plays the John Cena sound for an instant kill

Ability 4: In a hysteria-like state, goes around punching everyone and playing that tune.

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I love mechs, especially Nexts from Armored Core. I'd make a mech like Warframe, something that skates or tucks up and rolls along the ground rather than running. It wouldn't be massive like a Chroma or a Rhino. Instead it would be small like a Vauban in stature with many moving parts and armor animations. It would be stocky and powerful. Slightly humanoid if you squinted at it. But all machine. Like a Bursa had been torn apart to form a Warframe suit.

I'd call it Barrage and it would be a grenade based unit

Power A. Skyline. Fires a grenade that line hooks an enemy and rockets them away in the direction that it was pointed in, once it hits a wall or ceiling it reels them into it and then explodes.

Power B. Tripwire. Tosses a grenade that creates a laser line grid box that the player can teleport themselves and teammates to another Tripwire cage. Each side of the grid box represents one of the four grenades that can be used. Jumping out or rolling allows you to exit. Enemy are minced into kibble if they enter, this can deplete energy faster though shutting down the box.

Power C. Shatter Fog. Barrage fires out five grenades into the ground that releases an electrified fog, allowing for CC and team revival.

Power D. Jettison. Barrage leaves a trail of destruction as it release mini grenades in its wake as it escapes with graceful ease.

Yeah, too be honest I just wish Fromsoftware would release a next gen Armored Core soon.

Edited by (PS4)FriendSharkey
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Rimaxan (Greek, means 'Ravaged') Terror Warframe

 

Abilities:

 

1 - 'Lamia' (Greek, means 'Ghoul'), cloaks Rimaxan completely to the point where no other players can see the user. To set it apart from other cloaking abilities it also has the side effect of boosting attacks for 10 seconds after the user has uncloaked.

 

2 - 'Tromos' (Greek, means 'Terror'), boosts the damage of Rimaxan by 300% for 5 seconds.

 

3 - 'Kyma' (Greek, means 'Wave'), a wave of energy bursts from the warframe that deals  massive damage, being able to instakill most enemies.

 

4 - 'Kravgi' (Greek, means 'Scream'), the user screams, releasing his nightmares from his past, present, and future. Deals massive damage, stuns enemies, and paralyzes (not kills) some.

 

 

Backstory:

 

The original Rimaxan was one of the few Tenno who did not go to sleep. One of the few Tenno who did not follow the Lotus. One of the few Tenno who got captured. The original spent years being tortured, tested upon, twisted, and enraged by Grineer and Corpus, transitioning from one to another. No one knew of what happened when he got out, nor does no one know where the original now lays. Luckily, the Corpus made a blueprint on its twisted Warframe which you can use to construct your own Rimaxan.

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Zero - The Manipulator of Time

1: Stasis bomb - throws a bomb to a target location that stuns all enemies in the zone for a duration.

2: Warp - Teleports you to location after a wind up, then deals a small AoE burst damage upon arrival at the location.

When Warping to a Stasis bomb zone, procs a radiation effect on all enemies on Stasis.

3: Rewind - places you in the condition you were 3 seconds ago. This does not move your frame, but it goes back to your health and shields 3 seconds ago, as well as your current ammo 3 seconds ago (does not replenish energy, or this will be too OP). This can be used as an alternative to reloading. But if Warp was cast before Rewind, places you back to your location when you casted Warp.

4: Temporal Distortion - Zero slams the area around him enough to distort the timeline. Allies in the zone will get a heal and CC immunity, enemies in the zone will get knocked back like a Frost Globe. Enemies in the zone that are affected by Stasis bomb will be deleted from the timeline, effectively "killing" them on the spot.

I like to think of my creation as an aggressive control frame, with endgame potential because of the heavy CC, CC immunity, as well as heals.

Thoughts? OP?

Edit: it will be cool if we had a mind blowing Lotus and Sentient related quest to go with this.

Edited by SoulSpectre
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Name: Anubis

Powers

Embalm- shoots out wraps of cloth that envelop nearby enemies, enemies killed in this state becomes mummified (similar to shadow of the dead)

25 energy, 400 damage, stun 10 seconds, max 4 targets, 15 meter cone

Scales of the Heart- All debuffs on friendlies is transfered to enemies, all buffs on enemies is transferred to friendlies. Enemies with special abilities become unable to use them for a short while.

50 energy 50 meter radial, lasts 30 seconds

Protector of Tombs- Summons an invincible ghost kubrow that attack enemies, focusing on those that attack Anubis. Enemies killed by the ghost kubrow have a chance to drop health orbs.

75 energy, 60 second duration, damage similar to kubrow companion and benefits from kubrow mods.

Psychopomp- Anubis guide his enemies to their afterlife, all enemies caught in the river of the dead take 2000 finisher damage, enemies that die provide 10 health and energy instantly to all friendlies (max 50/50 per cast)

100 energy, 30 meter cone

 

Health: 125

Shield: 125

Armor: 65

Energy: 150

Sprint: 1.05

 

Passive: Friendly warframes nearby take twice as long to bleed out and half as long to revive (including Anubis himself).

 

Art-

anubis_by_genzoman.jpg

http://orig06.deviantart.net/0b31/f/2008/049/8/c/anubis_by_genzoman.jpg

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THE WORLD

 

abilities

 

1. bleed out.  poison the ground, every enemy standing effect range will allow you to life leech from them. base duration 10 seconds

2. knife juggling.  throws 50 knives in the air, and they will heat seek on random targets.  5 damage per knife base.

3. stand projection.  brings out your inner stand to increase all physical abilities.  higher jumping, faster run speed, heaver melee attacks, and higher armor.  base duration 20 seconds

4. THE WORLD.  activated aura around the frame.  slowing down mobs closer you get to them, up to 90%.  power drain 3 energy per second.

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My warframe would be called omnomnom

1st abitlity: devour- omnomnom will devour his enemy, omnomnom can devour up to 10 enemy at a time

2nd ability: morph- omnomnom take the form of his latest devoured enemy

3rd ability: digest- omnomnom will digest his devoured enemies, increasing his movement speed and making him regenerate like wolverine

4th ability: gastronomy zombies- omnomnom puke out all his devoured enemies, this poor creature is now omnomnom zombies, the zombies will leap towards nearby enemy and explode! the explosion will cause viral and corrosive damage!

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Well, so far we have:

Ash: ninja/insectoid

Excalibur: swordsman

Atlas: brawler/rock/earth

Frost: ice/more ice

Zephyr: hawk/wind

Ember: chicken/fire

Volt: speed/electricity

Hydroid: water/pirate/Cthulhu

Saryn: poison/gas/corrosion

Mirage: illusion/light

Nekros: death/darkness

Loki: stealthy/trickster

Chroma: dragon/coatrack/multi-element

Banshee: queen alien/sound

Equinox: yin yang/MPD/weird things

Limbo: wizard/3spoopy5me/ghostly

Mag: magnets

Mesa: cowgirl

Nova: cosmos/stars/explosions

Rhino: rhino

Trinity: The Matrix/healing

Vauban: engineer/traps

Valkyr: berserker/angry cat

Oberon: deer/nature/paladin

Nyx: mind control, etc.

 

Upcoming: Archer frog, cloud and stick monkey, small man who throws big rings.

 

You know what's missing? A mimic frame and a shapeshifter frame. A mimic frame might mimic enemies and/or their abilities in some way, or mimic squad mates. A shapeshifter frame might have different forms for speed, offense, defense, and healing.

 

There could even be a "dancer" or "bard" frame of some kind with multiple kinds of party-wide buffs.

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Vivec, the prodigy. He is the prominent energy manipulator amongst the Tenno. He's mere presence disrupts and channels discord to his defilers.

 

1 [sunder] - Vivec releases a projectile composed of volatile energy that violently splits asunder. (Kinda like Smite, but the projectile instantly comes out spread out, like Shotgun pellet. Causes 100% knockdown, 50% Puncture, 50% Heat. 100% enemies are proc'd in a new Void-Flame proc)

 

2 [Fortitude] - Vivec channels his energy, linking them to his allies for beneficial support. (Provides extra Power Efficiency/Power Strenght and an immediate damage buff/shield buff. Buff is dependant on Vivec's initial amount of energy and the range inbetween his allies.)

 

3 [Ghostfence] - Vivec channels his energy into a contained particle, and spreads it to engulf his allies in an volatile energy shield. (Provides an energy shield for allies that has a base of 75% damage reduction, allies under the shield effect gains energy when damaged and energy orbs may provide extra energy)

 

4 [Amaranth] - Vivec enters a transcendent state, one with his Oro. His truest capabilities blossom in this state. (Vivec gains immediate 50% boost to Efficiency/Range/Duration/Strenght, and energy shield with a base of 85% damage reduction, and a radial aura that engulfs enemies in void flames. is a channeling ability.)

Edited by SeraIngvir
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